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An illustrated dictionary of computer terms and concepts, from access to Zork, with brief articles on special topics such as adventure games and computer camps.
A dictionary of computer terms explaining parts, functions, and useful jargon.
The second edition of this very successful title offers the combination of humor, cartoon illustration and plain English insights that have made it the fastest selling computer book series. This new edition offers more than 200 new illustrations and features 300 all new terms.
Defines More Than 1,000 Terms in Non-technical Language. Includes Pronunciations, Examples of How the Terms Are Used, Explanations of Their Sources, & Cross-References to Other Definitions
Defines over 600 computer terms, explains how to deal with an error message, offers advice on purchasing computer equipment, and suggests ways to best utilize and enjoy the computer.
Introduces and explains terms that apply to hardware, computer types, networks, software, programing, and related subjects, and provides lists of computer slang, acronyms, and other words.
A dictionary of computer-related terms for children.
Colorful pictures and sentences explain word meanings.
Python is a powerful, expressive programming language that’s easy to learn and fun to use! But books about learning to program in Python can be kind of dull, gray, and boring, and that’s no fun for anyone. Python for Kids brings Python to life and brings you (and your parents) into the world of programming. The ever-patient Jason R. Briggs will guide you through the basics as you experiment with unique (and often hilarious) example programs that feature ravenous monsters, secret agents, thieving ravens, and more. New terms are defined; code is colored, dissected, and explained; and quirky, full-color illustrations keep things on the lighter side. Chapters end with programming puzzles designed to stretch your brain and strengthen your understanding. By the end of the book you’ll have programmed two complete games: a clone of the famous Pong and "Mr. Stick Man Races for the Exit"—a platform game with jumps, animation, and much more. As you strike out on your programming adventure, you’ll learn how to: –Use fundamental data structures like lists, tuples, and maps –Organize and reuse your code with functions and modules –Use control structures like loops and conditional statements –Draw shapes and patterns with Python’s turtle module –Create games, animations, and other graphical wonders with tkinter Why should serious adults have all the fun? Python for Kids is your ticket into the amazing world of computer programming. For kids ages 10+ (and their parents) The code in this book runs on almost anything: Windows, Mac, Linux, even an OLPC laptop or Raspberry Pi!
Contains over 1,500 words and phrases associated with computers as well as jargon, acronyms and slang.