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The enchanting second book in New York Times bestselling author Jessica Day George's Twelve Dancing Princesses series is a Cinderella retelling that will sweep you off your feet! Hoping to escape the troubles in her kingdom, Princess Poppy reluctantly agrees to take part in a royal exchange program, where young princes and princesses travel to each other's countries in the name of better political alliances--and potential marriages. It's got the makings of a fairy tale--until a hapless servant named Eleanor is tricked by a vengeful fairy godmother into competing with Poppy for the eligible prince. Ballgowns, cinders, and enchanted glass slippers fly in this romantic and action-packed happily-ever-after quest from an author with a flair for embroidering tales in her own delightful way. Don't miss these other stories from New York Times bestselling author Jessica Day George: The Twelve Dancing Princesses series Princess of the Midnight Ball Princess of Glass Princess of the Silver Woods Sun and Moon, Ice and Snow Silver in the Blood The Rose Legacy series The Rose Legacy Tuesdays at the Castle series Tuesdays at the Castle Wednesdays in the Tower Thursdays with the Crown Fridays with the Wizards Saturdays at Sea Dragon Slippers series Dragon Slippers Dragon Flight Dragon Spear
In the magical kingdom of Evergreen, beautiful Princess Elena is suddenly whisked away by an old woman. Undefeated champion Gallant and shy bookworm Earnest go on a quest to find “the greatest treasure in the land” so one of them can save and marry the princess. Along the way, Earnest and Gallant realize “the greatest treasure in the land” is not what they expected. This is a 28-page, full-color, illustrated children's adventure picture book with a same-sex marriage.
Queen Levana is a ruler who uses her 'glamour' to gain power. but long before she crossed paths with Cinder, Scarlet, and Cress, Levana lived a very different story - a story that has never been told ... until now.
Rhis, princess of a small kingdom, is invited along with all the other princesses in her part of the world to the coming of age party of the Crown Prince of Vesarja, which is the central and most important kingdom. When Iardith, the prettiest and most perfect of all the princesses, is abducted, Rhis and her friends go to the rescue. What happens to Rhis and her posse has unexpected results not only for the princesses, but for the princes who chase after them. Everyone learns a lot about friendship and hate, politics and laughter, romantic ballads and sleeping in the dirt with nothing but a sword for company. But most of all they learn about the many meanings of love.
In Iron Age Ireland, Maeve, the fierce, willful youngest daughter of King Eochu of Connacht, is caught in a web of lies after rebelling to avoid fosterage with another highborn family and an arranged marriage.
How to Raise Empowered Girls in a Princess World! It's no secret that little girls love princesses, but behind the twirly dresses and glittery crowns sits a powerful marketing machine, delivering negative stereotypes about gender, race, and beauty to young girls. So how can you protect your daughter, fight back, and offer new, less harmful options for their princess obsession? The Princess Problem features real advice and stories from parents, educators, psychologists, children's industry insiders that will help equip our daughters to navigate the princess-saturated media landscape. With excellent research and tips to guide parents through honest conversations with their kids, The Princess Problem is the parenting resource to raising thoughful, open-minded children. "a very insightful look at our princess culture...Parents—this is a must read!" — Brenda Chapman, Writer/Director, Disney/Pixar's BRAVE
The Disney Princess Cell Phone and Sound Book: Hello, Princess comes with a toy cell phone that enables children to listen to messages from Cinderella, Aurora, and Snow White as they follow along to a story about the three Disney Princesses. The book and cell phone are recommended for children ages 3 years and older.The toy cell phone has nine buttons and a digital screen. When children press a button, an image related to the button appears on the screen. In addition to the voices of Cinderella, Aurora, and Snow White--each Princess speaks three different messages--the buttons activate sounds for weather, a clock, and a camera, and play a music melody. Kids know when to press the right buttons by matching them to picture icons in the book.The Disney Princess Cell Phone and Sound Book: Hello, Princess has coated, board pages that resist rips and tears and wipe clean of spills. The book conforms to the toy safety requirements of ASTM F963-08. Three replaceable AAA batteries that power the toy cell phone are included.
New York Times bestselling author Jessica Day George re-imagines the classic fairy-tale, The Twelve Dancing Princesses, in this start to an enchanting YA fantasy series. Rose is one of twelve princesses--sisters condemned to dance every night in the palace of the King Under Stone. Galen is a young soldier returning from war. Together they will search for a way to break the curse that forces the princesses to attend the endless midnight balls. All they need is an invisibility cloak, a black wool chain knit with silver needles, and that most critical fairy tale ingredient--true love. Don't miss these other stories from New York Times bestselling author Jessica Day George: The Twelve Dancing Princesses series Princess of the Midnight Ball Princess of Glass Princess of the Silver Woods Sun and Moon, Ice and Snow Silver in the Blood The Rose Legacy series The Rose Legacy Tuesdays at the Castle series Tuesdays at the Castle Wednesdays in the Tower Thursdays with the Crown Fridays with the Wizards Saturdays at Sea Dragon Slippers series Dragon Slippers Dragon Flight Dragon Spear
Isabel loves reading stories about princesses, and thinks purple is the best colour in the whole world. When Isabel reads about a princess who goes on a quest and wins a magical jewel, she's determined to do the same. But it's hard to go on a quest when you're seven! Instead, Isabel sets her mind on winning a prize--but what?