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The story begins in the year 1819 when Nathaniel Coffin turns sixteen years, shortly after the tragic deaths of his parents and nine-year-old sister Christiana. Life became even more difficult after he was adopted by an alcoholic aunt named May Nickerson. Coincidentally, it was also the height of the sperm whale industry. His childhood wish to work on a whaling ship became all-consuming. Conflict soon arose after just six weeks at seathe result of a senseless harpoon strike that took the life of Nathans close friend and shipmate, Billy McGiven. Ostracized by his captain and crew, the offender, Duncan Albury, was set ashore. Ruthless and mean-spirited by nature, Albury found another ship, became its pirate captain, and orchestrated his revenge, which culminated on a secluded beach in Port Royal, Jamaica, setting the stage for a bloody and poignant battle. The odds are thirty to two. Do Nathan and Blackjack survive?
Prepare for the jaw-dropping finale of Sabaa Tahir's beloved New York Times bestselling An Ember in the Ashes fantasy series, and discover: Who will survive the storm? Picking up just a few months after A Reaper at the Gates left off... The long-imprisoned jinn are on the attack, wreaking bloody havoc in villages and cities alike. But for the Nightbringer, vengeance on his human foes is just the beginning. By his side, Commandant Keris Veturia declares herself Empress, and calls for the heads of any and all who defy her rule. At the top of the list? The Blood Shrike and her remaining family. Laia of Serra, now allied with the Blood Shrike, struggles to recover from the loss of the two people most important to her. Determined to stop the approaching apocalypse, she throws herself into the destruction of the Nightbringer. In the process, she awakens an ancient power that could lead her to victory--or to an unimaginable doom. And deep in the Waiting Place, the Soul Catcher seeks only to forget the life--and love--he left behind. Yet doing so means ignoring the trail of murder left by the Nightbringer and his jinn. To uphold his oath and protect the human world from the supernatural, the Soul Catcher must look beyond the borders of his own land. He must take on a mission that could save--or destroy--all that he knows.
My name is Mac Brennan, and in order to save my family, I made a deal with a devil. Now, that demon has come to collect his due. If I want to get back to my family, I'll have to pull off one last job. It sounds simple enough. Save a kidnapped girl from the demon who runs New York City. I'll be honest, I sort of agreed at rescue a kidnapped kid because I'll be damned if I let some poor girl get taken from her family when I have the power to save her. My name is Mac Brennan, and apparently, I'm a sucker who risks his life to save children.
He had excellent martial arts qualifications, but his tendon and vein were destroyed by a power struggle, such a person couldn't cultivate. This not only discouraged him and his parents but also made them accept ridicule and satire from others.However, this was not an insurmountable difficulty for the gifted man. After six years of painstaking study. He finally repaired his body and began his training journey.He did not care about the ridicule and sarcasm of those people, he just wanted to reach the peak, to be a top man that no one can match. But the difficulties and obstacles along the way, how can he overcome it?☆About the Author☆Shi Yue Liu Nian, an excellent author of online novels. He has rich experience in novel writing. His novel is fluent in writing and rich in imagination.
In the third book of the Sister Verse, Diana and her party must journey to the forgotten wasteland of the fallen lobe, and recover the mythical Crown of Eyes, and with it, her memories. Meanwhile, the allied nations march upon Lao-Va, and Singer must lead a daring expedition into the writhing Elder World before all of creation falls to the darkling scourge. This book contains scenes of violence that may be unsuitable for some readers.
In the second book of the Sister Verse, Diana and her party must brave the surreal and violent wastes of the Dreadlands once again in their quest to recover the Devouring Glass. With the aid of a mysterious wanderer who can bridge the void between worlds, they must infiltrate the darkling capital of Lao-Va, and come to terms with the truth of their world, or be damned to a fate worse than death. This book contains scenes of violence that may be unsuitable for some readers.
The Soldier wakes on the battlefield. He's a pawn in a larger conflict with no memory of where he was before coming online. His exoskeletal armor forces him into combat. Only when he engages free will does he break out of automode. And things get weird. Hunted by the cleaners, he transports to other worlds. It's not till he's captured does he understand what he really is. And how to truly escape. This is an introduction to the The Socket Greeny Saga, a heady trip into an alternate universe where a strange and introverted teenager discovers life is more than virtualmode gaming. The world isn't safe. And all of reality is in danger.
Feed the Machine... or die. Welcome to Cago. A small town protected by three electrified fences, the people within eke out an existence scavenging in the Scour, the wasteland of ruined junk and twisted metal that is all that remains of the old world. They are forced to feed the Machine to fulfill their yearly quota or be ripped to pieces by the silver mechanical bugs that live within it. In this broken future, three siblings are fighting to fill the quota, time rapidly counting down to the yearly Feed. If they fail, they'll be forced to sell themselves to Fat Man, a brutal tyrant, to survive. Their father is long gone, vanishing one night with all their wealth, throwing his family into poverty. Their mother scrapes out a living carting waste for the rich. Ash is marching out into the Scour, a deadly place inhabited by Scabs, bloodthirsty cannibals, and hazels, monsters of meat and circuitry that stalk the night. A fallen missile is his last hope. Nola has a plan that relies on seduction or violence - she doesn't care much which if it gets them free. Silver, youngest and struggling with a mind that turns its sharpest knives inward has a bigger plan than any of them. One that could not only free them but possibly change the world... A new dystopian science fiction novel from Mathew Ferguson
Book three of Last of the Shardyn Only scattered groups of exhausted heroes remain… Veteran police chief Skip Walkins has really done it this time. After crossing realities to fight the onslaught of the Drynn, the spawn of the Underworld, he's one of only a few motley survivors of an epic massacre. By his blood, he's sworn to unite with Shardyn Knight Gavin Blackburn against the armies of Asmodeous the Pale, Lord of the Underworld and ruler of the Drynn. The two must seek resistance fighters wherever they can—even in Vambrace, among those who killed Gavin's father. Reformed sociopath Donovan Smith has traveled to Vambrace for his own reasons—the new voice in his head claims that there he will learn how he came to be the Antimage, impervious to the deadliest magical attacks. Donovan's secrets may hold the key to defeating the Drynn, but they may upset the delicate alliance of the Blood Sworn in the process. And if Skip and Gavin can't fight together as one, the Drynn will attain total victory over Earth and its magical twin, Theia. See how the forces of the Underworld were unleashed in Drynn and Through the Black Veil. 137,000 words