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Get up to speed fast on JAVA--the new object-oriented, securely executable scripting language for hot-shot Web developers. Learn key syntax elements, and understand the special power JAVA brings to advanced Web programs--including 3-D graphics and interactivity. This is your fast, authoritative resource on this new language from the publishers of Internet World and VRWorld magazines.
Takes a tutorial approach towards developing and serving Java applets, offering step-by-step instruction on such areas as motion pictures, animation, applet interactivity, file transfers, sound, and type. Original. (Intermediate).
Explore a wide variety of popular interview questions and learn various techniques for breaking down tricky bits of code and algorithms into manageable chunks Key FeaturesDiscover over 200 coding interview problems and their solutions to help you secure a job as a Java developerWork on overcoming coding challenges faced in a wide array of topics such as time complexity, OOP, and recursionGet to grips with the nuances of writing good code with the help of step-by-step coding solutionsBook Description Java is one of the most sought-after programming languages in the job market, but cracking the coding interview in this challenging economy might not be easy. This comprehensive guide will help you to tackle various challenges faced in a coding job interview and avoid common interview mistakes, and will ultimately guide you toward landing your job as a Java developer. This book contains two crucial elements of coding interviews - a brief section that will take you through non-technical interview questions, while the more comprehensive part covers over 200 coding interview problems along with their hands-on solutions. This book will help you to develop skills in data structures and algorithms, which technical interviewers look for in a candidate, by solving various problems based on these topics covering a wide range of concepts such as arrays, strings, maps, linked lists, sorting, and searching. You'll find out how to approach a coding interview problem in a structured way that produces faster results. Toward the final chapters, you'll learn to solve tricky questions about concurrency, functional programming, and system scalability. By the end of this book, you'll have learned how to solve Java coding problems commonly used in interviews, and will have developed the confidence to secure your Java-centric dream job. What you will learnSolve the most popular Java coding problems efficientlyTackle challenging algorithms that will help you develop robust and fast logicPractice answering commonly asked non-technical interview questions that can make the difference between a pass and a failGet an overall picture of prospective employers' expectations from a Java developerSolve various concurrent programming, functional programming, and unit testing problemsWho this book is for This book is for students, programmers, and employees who want to be invited to and pass interviews given by top companies. The book assumes high school mathematics and basic programming knowledge.
Shows readers how to use Java to harness the power of object-oriented programming Includes thirty one-hour lessons that recreate a typical week-long introductory seminar Focuses on the Java 2 Platform, Enterprise Edition (J2EE) Helps readers to develop skills that are critical to many Web services scenarios The author was one of the first Sun Certified Instructors and has since taught Java to thousands of developers Companion Web site features an online presentation by the author that follows along with each chapter and includes an audio-only option for readers with dial-up Internet connection
This is the first one-stop guide to identifying, isolating, and fixing Java performance issues on multicore and multiprocessor platforms.
This book contains the refereed proceedings of the 8th International Conference on Database and Expert Systems Applications, DEXA '97, held in Toulouse, France, September 1997. The 62 revised full papers presented in the book, together with three invited contributions, were selected from a total of 159 submissions. The papers are organized in sections on modeling, object-oriented databases, active and temporal aspects, images, integrity constraints, multimedia databases, deductive databases and knowledge-based systems, allocation concepts, data interchange, digital libraries, transaction concepts, learning issues, optimization and performance, query languages, maintenance, federated databases, uncertainty handling and qualitative reasoning, and software engineering and reusable software.
Discussing Web-based training from design, development, delivery, management, implementation, and evaluation perspectives, this book includes 63 chapters by experts from around the world. They offer instruction on the uses of the Web for corporate, government, and academic training purposes. Particular chapters address topics like the advantages and limitations of Web-based training, the technological resources available, the theory behind Web-based learning, the use of simulations, online testing, copyright, and cost. c. Book News Inc.
A cutting edge collection of 59 essays solicited from Web-based instructors offering a variety of perspectives, notions, and experiences in the practice of virtual teaching. The compendium introduces the evolution and status of distance learning, critical issues in Web-based learning environments such as the similarities and differences between Web-based and traditional classrooms, specific discussions on designing learning activities and electronic textbooks, an evaluation of delivery systems for instruction, and case studies of Web-based courses from kindergarten and beyond to the instruction of literature, astronomy, and foreign languages. Includes illustrations. Annotation copyrighted by Book News, Inc., Portland, OR
A comprehensive Java guide, with samples, exercises, case studies, and step-by-step instruction Beginning Java Programming: The Object Oriented Approach is a straightforward resource for getting started with one of the world's most enduringly popular programming languages. Based on classes taught by the authors, the book starts with the basics and gradually builds into more advanced concepts. The approach utilizes an integrated development environment that allows readers to immediately apply what they learn, and includes step-by-step instruction with plenty of sample programs. Each chapter contains exercises based on real-world business and educational scenarios, and the final chapter uses case studies to combine several concepts and put readers' new skills to the test. Beginning Java Programming: The Object Oriented Approach provides both the information and the tools beginners need to develop Java skills, from the general concepts of object-oriented programming. Learn to: Understand the Java language and object-oriented concept implementation Use Java to access and manipulate external data Make applications accessible to users with GUIs Streamline workflow with object-oriented patterns The book is geared for those who want to use Java in an applied environment while learning at the same time. Useful as either a course text or a stand-alone self-study program, Beginning Java Programming is a thorough, comprehensive guide.
Currently used at many colleges, universities, and high schools, this hands-on introduction to computer science is ideal for people with little or no programming experience. The goal of this concise book is not just to teach you Java, but to help you think like a computer scientist. You’ll learn how to program—a useful skill by itself—but you’ll also discover how to use programming as a means to an end. Authors Allen Downey and Chris Mayfield start with the most basic concepts and gradually move into topics that are more complex, such as recursion and object-oriented programming. Each brief chapter covers the material for one week of a college course and includes exercises to help you practice what you’ve learned. Learn one concept at a time: tackle complex topics in a series of small steps with examples Understand how to formulate problems, think creatively about solutions, and write programs clearly and accurately Determine which development techniques work best for you, and practice the important skill of debugging Learn relationships among input and output, decisions and loops, classes and methods, strings and arrays Work on exercises involving word games, graphics, puzzles, and playing cards