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In a sequel to the hugely successful 50 Essential Chess Lessons, Steve Giddins now presents 50 games that each illustrate an important winning method. This engaging and highly readable book is a painless way to build your personal arsenal of techniques and ideas. The games are mostly from the modern era, but with a few classic examples chosen to show key themes in as clear a way as possible. In these cases, the defender may have never seen the critical idea before, and fails to react appropriately. We then move on to more complex examples where the attacker needs to overcome stiffer resistance. Giddins repeatedly shows that despite the tactical complexity of many of these battles, the fundamental concepts can be grasped by all chess-players, and will help them navigate through apparently intimidating terrain. The many topics include: * Attacking weak colour complexes * The principle of two weaknesses * Choosing the right exchanges * Devastating opening preparation * Manoeuvring in 'restraint' structures * Handling must-win situations
Analyzes the moves of fifty chess matches and examines what can be learned from each game, discussing attacking the king, defense, piece power, pawn structure, and endgame themes.
The chess playing mind does not work like a machine. Selecting a move results from rather chaotic thought processes and is not the logical outcome of applying a rational method. The only problem with that, says International Master Willy Hendriks, is that most books and courses on improving at chess claim exactly the opposite. The dogma of the chess instruction establishment is that if you only take a good look at certain ‘characteristics’ of a position, then good moves will follow more or less automatically. But this is not how it happens. Chess players, weak and strong, don’t first judge the position, then formulate a plan and afterwards look at moves. It all happens at the same time, and pretending that it is otherwise is counterproductive. There is no use in forcing your students to mentally jump through theoretical hoops, according to experienced chess coach Hendriks. This work shows a healthy distrust of accepted methods to get better at chess. It teaches that winning games does not depend on ticking off a to-do list when looking at a position on the board. It presents club and internet chess players with loads of much-needed no-nonsense training material. In this provocative, entertaining and highly instructive book, Hendriks shows how you can travel light on the road to chess improvement! ,
Garry Kasparov was the highest-rated chess player in the world for over twenty years and is widely considered the greatest player that ever lived. In How Life Imitates Chess Kasparov distills the lessons he learned over a lifetime as a Grandmaster to offer a primer on successful decision-making: how to evaluate opportunities, anticipate the future, devise winning strategies. He relates in a lively, original way all the fundamentals, from the nuts and bolts of strategy, evaluation, and preparation to the subtler, more human arts of developing a personal style and using memory, intuition, imagination and even fantasy. Kasparov takes us through the great matches of his career, including legendary duels against both man (Grandmaster Anatoly Karpov) and machine (IBM chess supercomputer Deep Blue), enhancing the lessons of his many experiences with examples from politics, literature, sports and military history. With candor, wisdom, and humor, Kasparov recounts his victories and his blunders, both from his years as a world-class competitor as well as his new life as a political leader in Russia. An inspiring book that combines unique strategic insight with personal memoir, How Life Imitates Chess is a glimpse inside the mind of one of today's greatest and most innovative thinkers.
Twenty-five chess games chosen, arranged, and annotated to help amateurs learn how to avoid a variety of weak strategic and tactical moves. Selected, with commentary, by World Chess Champion Max Euwe and by Walter Meiden, an amateur player, the games point out graphically how the chess master exploits characteristic errors of the amateur.
The use of the queen, the active king, exchanges, pawn play, the center, weak squares, more. Often considered the most important book on strategy. 298 diagrams.
A chess expert has distilled an enormous amount of information into an easy-to-follow, question-and-answer format that not only explains the most basic rules and essentials of play, but also offers advice on opening, combinations, middle- and end-game strategies, notation, castling, and other topics. Over 100 carefully chosen diagrams and illustrations.
Grandmaster Franco presents 50 instructive games illustrating a variety of chess ideas. Key themes are illustrated by several games, so that readers gain an appreciation of the relevant ideas, and develop foresight that will enable them to make the right decisions at the board by anticipating problems before they arise.
Chess Tactics for Kids By Murray Chandler
'A terrific work that is particularly suited for those from beginner to club player' JOHN WATSON, The Week in Chess The fully revised and updated award-winning, bestselling, classic chess book by FIDE Master and chess world-record holder, Graham Burgess. Comprehensive and clear, this fully revised and updated fourth edition of Graham Burgess's bestselling chess classic is an invaluable guide to help any player progress to good club level and better. It provides a complete guide to the main chess openings along with hundreds of test positions for players at every level. This new edition includes: Expanded and updated sections on playing online chess and using computers. A complete and detailed guide to all the main chess openings. Hundreds of new training exercises for players of all standards. Courses in tactics, attacking strategy, combinations and endgames. Analysis of some of the greatest games ever played. Information and advice on club, national, and international tournaments. A comprehensive A-Z glossary of chess terminology. Practical advice and information for further study. New sections on endgame studies and problems, with all examples from 2020 or 2021.