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This thesis contributes to the problem of 3D reconstruction for deformable surfaces using a single camera. In order to model surface deformation, we use the isometric prior because many real object deformations are near-isometric. Isometry implies that the surface cannot stretch or compress. We tackle two different problems. The first is called Shape-from-Template where the object's deformed shape is computed from a single image and a texture-mapped 3D template of the object surface. Previous methods propose a differential model of the problem and compute the local analytic solutions. In the methods the solution related to the depth-gradient is discarded and only the depth solution is used. We demonstrate that the depth solution lacks stability as the projection geometry tends to affine. We provide alternative methods based on the local analytic solutions of first-order quantities, such as the depth-gradient or surface normals. Our methods are stable in all projection geometries. The second type of problem, called Non-Rigid Shape-from-Motion is the more general templatefree reconstruction scenario. In this case one obtains the object's shapes from a set of images where it appears deformed. We contribute to this problem for both local and global solutions using the perspective camera. In the local or point-wise method, we solve for the surface normal at each point assuming infinitesimal planarity of the surface. We then compute the surface by integration. In the global method we find a convex relaxation of the problem. This is based on relaxing isometry to inextensibility and maximizing the surface's average depth. This solution combines all constraints into a single convex optimization program to compute depth and works for a sparse point representation of the surface. We detail the extensive experiments that were used to demonstrate the effectiveness of each of the proposed methods. The experiments show that our local template-free solution performs better than most of the previous methods. Our local template-based method and our global template-free method performs better than the state-of-the-art methods with robustness to correspondence noise. In particular, we are able to reconstruct difficult, non-smooth and articulating deformations with the latter; while with the former we can accurately reconstruct large deformations with images taken at very long focal lengths.
Reconstructing the 3D shape of objects from multiple images is an important goal in computer vision and has been extensively studied for both rigid and non-rigid (or deformable) objects. Structure-from-Motion (SfM) is an algorithm that performs the 3D reconstruction of rigid objects using the inter-image visual motion from multiple images obtained from a moving camera. SfM is a very accurate and stable solution. Deformable 3D reconstruction, however, has been widely studied for monocular images (obtained from a single camera) and still remains an open research problem. The current methods exploit visual cues such as the inter-image visual motion and shading in order to formalise a reconstruction algorithm. This thesis focuses on the use of the inter-image visual motion for solving this problem. Two types of scenarios exist in the literature: 1) Non-Rigid Structure-from-Motion (NRSfM) and 2) Shape-from-Template (SfT). The goal of NRSfM is to reconstruct multiple shapes of a deformable object as viewed in multiple images while SfT (also referred to as template-based reconstruction) uses a single image of a deformed object and its 3D template (a textured 3D shape of the object in one configuration) to recover the deformed shape of the object. We propose an NRSfM method to reconstruct the deformable surfaces undergoing isometric deformations (the objects do not stretch or shrink under an isometric deformation) using Riemannian geometry. This allows NRSfM to be expressed in terms of Partial Differential Equations (PDE) and to be solved algebraically. We show that the problem has linear complexity and the reconstruction algorithm has a very low computational cost compared to existing NRSfM methods. This work motivated us to use differential geometry and Cartan's theory of connections to model NRSfM, which led to the possibility of extending the solution to deformations other than isometry. In fact, this led to a unified theoretical framework for modelling and solving both NRSfM and SfT for various types of deformations. In addition, it also makes it possible to have a solution to SfT which does not require an explicit modelling of deformation. An important point is that most of the NRSfM and SfT methods reconstruct the thin-shell surface of the object. The reconstruction of the entire volume (the thin-shell surface and the interior) has not been explored yet. We propose the first SfT method that reconstructs the entire volume of a deformable object.
7. Future directions -- Bibliography -- Authors' biographies.
Being able to recover the shape of 3D deformable surfaces from a single video stream would make it possible to field reconstruction systems that run on widely available hardware without requiring specialized devices. However, because many different 3D shapes can have virtually the same projection, such monocular shape recovery is inherently ambiguous. In this survey, we will review the two main classes of techniques that have proved most effective so far: The template-based methods that rely on establishing correspondences with a reference image in which the shape is already known, and non-rigid structure-from-motion techniques that exploit points tracked across the sequences to reconstruct a completely unknown shape. In both cases, we will formalize the approach, discuss its inherent ambiguities, and present the practical solutions that have been proposed to resolve them. To conclude, we will suggest directions for future research. Table of Contents: Introduction / Early Approaches to Non-Rigid Reconstruction / Formalizing Template-Based Reconstruction / Performing Template-Based Reconstruction / Formalizing Non-Rigid Structure from Motion / Performing Non-Rigid Structure from Motion / Future Directions
The volume collects several contributions to the INDAM workshop Mathematical Methods for Objects Reconstruction: from 3D Vision to 3D Printing held in Rome, February, 2021. The goal of the workshop was to discuss new methods and conceptual structures for managing these challenging problems. The chapters reflect this goal and the authors are academic researchers and some experts from industry working in the areas of 3D modeling, computer vision, 3D printing and/or developing new mathematical methods for these problems. The contributions present methodologies and challenges raised by the emergence of large-scale 3D reconstruction applications and low-cost 3D printers. The volume collects complementary knowledges from different areas of mathematics, computer science and engineering on research topics related to 3D printing, which are, so far, widely unexplored. Young researchers and future scientific leaders in the field of 3D data acquisition, 3D scene reconstruction, and 3D printing software development will find an excellent introduction to these problems and to the mathematical techniques necessary to solve them.
The eight-volume set comprising LNCS volumes 9905-9912 constitutes the refereed proceedings of the 14th European Conference on Computer Vision, ECCV 2016, held in Amsterdam, The Netherlands, in October 2016. The 415 revised papers presented were carefully reviewed and selected from 1480 submissions. The papers cover all aspects of computer vision and pattern recognition such as 3D computer vision; computational photography, sensing and display; face and gesture; low-level vision and image processing; motion and tracking; optimization methods; physics-based vision, photometry and shape-from-X; recognition: detection, categorization, indexing, matching; segmentation, grouping and shape representation; statistical methods and learning; video: events, activities and surveillance; applications. They are organized in topical sections on detection, recognition and retrieval; scene understanding; optimization; image and video processing; learning; action, activity and tracking; 3D; and 9 poster sessions.
The seven-volume set comprising LNCS volumes 8689-8695 constitutes the refereed proceedings of the 13th European Conference on Computer Vision, ECCV 2014, held in Zurich, Switzerland, in September 2014. The 363 revised papers presented were carefully reviewed and selected from 1444 submissions. The papers are organized in topical sections on tracking and activity recognition; recognition; learning and inference; structure from motion and feature matching; computational photography and low-level vision; vision; segmentation and saliency; context and 3D scenes; motion and 3D scene analysis; and poster sessions.
This book presents the latest advances in photometric 3D reconstruction. It provides the reader with an overview of the state of the art in the field, and of the latest research into both the theoretical foundations of photometric 3D reconstruction and its practical application in several fields (including security, medicine, cultural heritage and archiving, and engineering). These techniques play a crucial role within such emerging technologies as 3D printing, since they permit the direct conversion of an image into a solid object. The book covers both theoretical analysis and real-world applications, highlighting the importance of deepening interdisciplinary skills, and as such will be of interest to both academic researchers and practitioners from the computer vision and mathematical 3D modeling communities, as well as engineers involved in 3D printing. No prior background is required beyond a general knowledge of classical computer vision models, numerical methods for optimization, and partial differential equations.
The two volume set LNCS 8887 and 8888 constitutes the refereed proceedings of the 10th International Symposium on Visual Computing, ISVC 2014, held in Las Vegas, NV, USA. The 74 revised full papers and 55 poster papers presented together with 39 special track papers were carefully reviewed and selected from more than 280 submissions. The papers are organized in topical sections: Part I (LNCS 8887) comprises computational bioimaging, computer graphics; motion, tracking, feature extraction and matching, segmentation, visualization, mapping, modeling and surface reconstruction, unmanned autonomous systems, medical imaging, tracking for human activity monitoring, intelligent transportation systems, visual perception and robotic systems. Part II (LNCS 8888) comprises topics such as computational bioimaging , recognition, computer vision, applications, face processing and recognition, virtual reality, and the poster sessions.