Download Free 360 Industrial Design Book in PDF and EPUB Free Download. You can read online 360 Industrial Design and write the review.

The book comprises a comprehensive view of relevant matters relating to industrial design displaying complex processes in an entertaining and easily understandable way.
" In February 1956 the president of IBM, Thomas Watson Jr., hired the industrial designer and architect Eliot F. Noyes, charging him with reinventing IBM’s corporate image, from stationery and curtains to products such as typewriters and computers and to laboratory and administration buildings. What followed—a story told in full for the first time in John Harwood’s The Interface—remade IBM in a way that would also transform the relationships between design, computer science, and corporate culture. IBM’s program assembled a cast of leading figures in American design: Noyes, Charles Eames, Paul Rand, George Nelson, and Edgar Kaufmann Jr. The Interface offers a detailed account of the key role these designers played in shaping both the computer and the multinational corporation. Harwood describes a surprising inverse effect: the influence of computer and corporation on the theory and practice of design. Here we see how, in the period stretching from the “invention” of the computer during World War II to the appearance of the personal computer in the mid-1970s, disciplines once well outside the realm of architectural design—information and management theory, cybernetics, ergonomics, computer science—became integral aspects of design. As the first critical history of the industrial design of the computer, of Eliot Noyes’s career, and of some of the most important work of the Office of Charles and Ray Eames, The Interface supplies a crucial chapter in the story of architecture and design in postwar America—and an invaluable perspective on the computer and corporate cultures of today. "
The complex nature of industrial design, which combines functional and aesthetic elements, allows different modes of protection: cumulative, separate or partially overlapping regimes are applicable according to different legal systems. The legal framework is rapidly changing, especially in Europe where the principle of cumulation of a special sui generis regime for protecting industrial design with copyright rules has been established. In the last decade, national courts of some Member States conferred to the “cumulative regime” a peculiar meaning, other courts enforced design rights in line with the interpretation given by the Court of Justice of the EU. The copyright/design interface is presented here to a wider, non-specialist audience, taking as a starting point the notion of industrial design derived from design studies, on the border between art and science.
The book "Industrial Design" offers students a comprehensive understanding of the exciting and dynamic field of industrial design. Industrial design is a discipline that combines aesthetics, functionality and innovation to create products that improve users' lives and shape the future of society. Throughout the book, readers will be introduced to the fundamental principles and processes of industrial design. They will explore the history and evolution of industrial design, gaining insights into the influential designers and design movements that shaped the discipline.
An indispensable reference for design professionals on selecting and using materials in new ways to make their designs ever more efficient and effective Today’s technological advancements have resulted in traditional materials being used in increasingly innovative ways; designers are able to push the materials they use to their limits. Understanding these materials helps designers make inspired, practical decisions with confidence. The Materials Sourcebook for Design Professionals provides comprehensive, accurate information about the basic materials with which designers work on a daily basis, as well as a complete breakdown of new and exciting developments in high-tech materials. This inspiring and useful book is organized into six main sections on all the major design material groups: Metal, Plastic, Wood, Plant, Animal, and Mineral. Each section is broken down into chapters examining individual types of material within each larger group. Nearly one hundred material types are featured, each one supported by examples of how it can be used in a variety of industries, an outline of its most desirable properties, and details about its form and texture. With 450 vibrant illustrations and a clear and accessible layout, this long-term reference tool covers everything designers need to know about the materials they use habitually so they can continue to use them better.
A visual history of the FIAT 500, the ultimate lifestyle car that has remained a timeless classic and design legend. Considered to be one of the most popular models in automotive history, the FIAT 500 has become a legend over time. Its innovative features, the original and recognizable design of its bodywork, and its versatility have distinguished it as an automotive icon with enduring appeal. FIAT 500: The Design Book is an invitation to embark on a captivating journey through the main milestones of the 500 project: from the first series in the 1960s to the public presentation at the Geneva International Motor Show of the Trepiùno prototype in 2004, of the new 500 and 500C, the 500L through to the 500X. This visually rich and fascinating book explains not only the genesis and "design metamorphosis" of each model, but also their backgrounds, and explores the contributions of the designers who have helped to develop them with innovation and foresight.
This book explains the basic sketching techniques and decisions more in depth and provides much more step-by-step example drawings, which makes it even more suitable for students and professionals who want to become better sketchers. Sketching the Basics can be seen as the prequel to Sketching as it is more targeted at the novice designer. The Basics explains the essential techniques and effects more in detail, taking the reader by the hand and guiding him step by step through all the various aspects of drawing that novice designers come up against. Sketching the Basics starts with the white sheet of paper or the empty screen and explains the rudiments of learning to draw both clearly and comprehensively, using step by step illustrations, examples and strategies. You will learn to use and master the different techniques and also how to apply sketches in the design process. Internationally leading Designers from various cultures around the world contributed Designer Showcases to illustrate the sketching theory. They contributed series of sketches that reflect the process of the design, from thumbnail to final drawing. Drawings that have proven to be important in the decision-making The authors believe in active observation and participation by the student. During the drawing process there are many moments when choices alter the outcome. Being aware of those moments and the variety of choices and opportunities makes your attitude more flexible and less rigid. Sketching the Basics helps you to sketch with an open mind. And an open mind is key to a good design process.
This text presents a set of product development techniques aimed at bringing together the marketing, design, and manufacturing functions of the enterprise. The integrative methods facilitate problem-solving and decision-making.
Learn how to use Autodesk Fusion 360 to digitally model your own original projects for a 3D printer or a CNC device. Fusion 360 software lets you design, analyze, and print your ideas. Free to students and small businesses alike, it offers solid, surface, organic, direct, and parametric modeling capabilities. Fusion 360 for Makers is written for beginners to 3D modeling software by an experienced teacher. It will get you up and running quickly with the goal of creating models for 3D printing and CNC fabrication. Inside Fusion 360 for Makers, you'll find: Eight easy-to-understand tutorials that provide a solid foundation in Fusion 360 fundamentals DIY projects that are explained with step-by-step instructions and color photos Projects that have been real-world tested, covering the most common problems and solutions Stand-alone projects, allowing you to skip to ones of interest without having to work through all the preceding projects first Design from scratch or edit downloaded designs. Fusion 360 is an appropriate tool for beginners and experienced makers.
Harold G. Fox is a native of Toronto and a graduate of the University of Toronto and the Law School of Osgoode Hall. For some years he practised patent and trade mark law as a member of the firm of Fetherstonhaugh & Fox. In the nineteen-twenties he was invited to take over the management of the Canadian zipper industry and, since that time, has devoted his main energies to the development of that business. But, while he is identified today as a competent industrial executive, he is also recognized as an authority in his special field of patent, trade mark, and copyright law, in which he has continued to take a deep interest. He believes that a lawyer makes a good businessman. He has, therefore, pursued not only the academic aspect of his profession but has kept an intimate contact with it both as counsel and as writer. He is the author of several standard text-books on Canadian law—Canadian Patent Law and Practice (1937), The Canadian Law of Trade Marks and Industrial Design (1940), and The Canadian Law of Copyright (1944). He is the editor of Fox's Patent, Trade Mark and Copyright Cases, now in its sixth volume, and is a considerable contributor to legal periodicals in this country and in the United States. He was appointed King's Counsel in 1937 and is a Fellow and some-time President of the Patent Institute of Canada. He holds the honorary appointment in the University of Toronto Lecturer in the Law of Industrial Property and, in 1945, in recognition of his contributions to Canadian legal scholarship, the University conferred on him the honorary degree of Doctor of Letters. Dr. Fox has decided views on the benefits which are conferred on the industrial and commercial life of a country, and, indeed, on the public generally, by a strong patent system efficiently administered. In his view, the modern patent of invention is not a monopoly, in the sense in which that word is generally understood. He feels that the modern witch-hunt against monopolies is misdirected when it levels its attack on the patent system and predicates the opinion that, if the history of monopolies were better understood, much of the antagonism against them would tend to disappear. It is an exponent of this view that he examines, in this work, the reasons for the institution and development of monopolies, the factors which contributed to their growth in England in the sixteenth and seventeenth century, and the cause of their gradual decline and transition into the modern patent of invention. The approach to the subject is not, however, merely antiquarian. In his opinion the patent system can be improved in the interests not only of the inventor but also of the public. With this thought in mind he proposes an amendment to the patent system designed to eliminate the indefinable element of inventive ingenuity from the content of patentability, a reform which would remove much of the uncertainty of result which in the past has been the main fault of the patent system and the chief curse of the inventor and patentee. In this work Dr. Fox demonstrates an attitude toward monopolies and patents which reflects both his legal training and research and his practical industrial experience. Whether one agrees with his interpretation of the history of monopolies and his proposal for amendment of the patent system or not, this book will evoke much interest and possible controversy.