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We all like to think we can solve a murder given the right clues. Heres a chance to use mathematics skills to identify whodunit for ages 12-14.
Building serious math skills has never been so much fun!
We all like to think we can solve a murder given the right clues. Here's another chance to use mathematics skills to identify "whodunnit" - following the great success of the first book in the series Mini Mathematical Murder Mysteries. The students are given the data or a diagram to solve a "problem" - which is always which of four characters is a murderer. To find out, the student must solve all or most of the questions on the sheet to identify wrong answers as well as correct ones. Problems are staged, so there is an element of suspense for the individual...and racing between students to solve the mystery. 12-14 years
This book contains 25 reproducible stories and activities to help children build problem-solving skills.
At Sifu Faiza's Kung Fu School, kids learn to be strong and fast. They also learn to be smart, cool-headed, and honest. So Joy, Adam, Sam, and Amy are surprised when the key to the school is stolen—as well as all their kung fu gear. Now they'll have to use all kinds of calculations—addition, subtraction, multiplication, and division—to figure out the clues, follow the thieves, and find . . . The Lost Key.
Sixteen columns from the French edition of Scientific American feature oddball characters and wacky wordplay in a mathematical wonderland of puzzles and games that also imparts significant mathematical ideas. 1992 edition.
Describes forty-three crime puzzles, which the reader tries to solve with the aid of clues, codes, alibis, and other evidence.
Famed puzzle expert explains math behind a multitude of mystifying tricks: card tricks, stage "mind reading," coin and match tricks, counting out games, geometric dissections, etc. More than 400 tricks. 135 illustrations.
A fun way to combine math and reading. Students will build math skills as they solve the mysteries.
You have been selected to solve dastardly crimes with Thomas P. Stanwick, the famous amateur logician. Use your great detective skills to come up with the answer to any of over 30 mysteries in just five minutes. Have fun examining the evidence as you sort through the whodunit clues and figure out who had the means, motive and opportunity to commit each one.