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"The Walking Dead" is both a hugely successful comics series and a popular TV show. This epic story of a zombie apocalypse is unique. It focuses on the long-term individual, social, and moral consequences of survival by small groups of humans in a world overrun by infected zombies. Guns, chainsaws, and machetes are not enough for survival: humans also need agreement on rules of conduct. Can equality or fairness have any polace in the post-apocalyptic world? Do theft or even assault and murder become okay under desperate circumstances? Who should be recognized as having political authority? What about eating human flesh? Should survivors have children?
The Hotel Baktun is an exclusive vacation complex that is about to open on the coast of Acapulco, Mexico. Owned by a mysterious multi-millionaire businessman, it is shaped like an ancient Mayan pyramid and its halls are lined with rare and expensive artefacts. For Stacy Keenan, the hotel's new Head of Security, things are already chaotic as the locals continue to put the finishing touches to the festivities while VIPs begin to arrive for the grand opening. When a Russian cruise ship turns along the shore and disgorges its cargo of flesh-eating zombies, the guests and staff soon fragment into various factions as they struggle to withstand the spread of HRV (Human Reanimation Virus). As the armies of the dead conquer all that stand before them, and the human survivors prepare for a final battle against an unstoppable enemy, a horror even more ancient and terrible is revealed when 'The Death' comes to Paradise . . .
Just because the undead's taste buds are atrophying doesn't mean yours have to! You duck into the safest-looking abandoned house you can find and hold your breath as you listen for the approaching zombie horde you've been running from all day. You hear a gurgling sound. Is it the undead? No—it's your stomach. When the zombie apocalypse tears down life and society as we know it, it will mean no more take out, no more brightly lit, immaculately organized aisles of food just waiting to be plucked effortlessly off the shelves. No more trips down to the local farmers' market. No more microwaved meals in front of the TV or intimate dinner parties. No, when the undead rise, eating will be hard, and doing it successfully will become an art. The Art of Eating through the Zombie Apocalypse is a cookbook and culinary field guide for the busy zpoc survivor. With more than 80 recipes (from Overnight of the Living Dead French Toast and It's Not Easy Growing Greens Salad to Down & Out Sauerkraut, Honey & Blackberry Mead, and Twinkie Trifle), scads of gastronomic survival tips, and dozens of diagrams and illustrations that help you scavenge, forage, and improvise your way to an artful post-apocalypse meal. The Art of Eating is the ideal handbook for efficient food sourcing and inventive meal preparation in the event of an undead uprising. Whether you decide to hole up in your own home or bug out into the wilderness, whether you prefer to scavenge the dregs of society or try your hand at apocalyptic agriculture, and regardless of your level of skill or preparation, The Art of Eating will help you navigate the wasteland and make the most of what you eat.
“Lauren Beukes meets Neil Gaiman” in this twisted urban fantasy about a high school rebel, his bounty hunter companion, and their high-stakes adventures through Cape Town's supernatural underworld (WIRED) Baxter Zevcenko’s life is pretty sweet. He’s making a name for himself as the kingpin of his smut-peddling high-school syndicate, the other gangs are staying out of his business, and he’s dating the girl of his dreams, Esme. But when Esme gets kidnapped, things start to get seriously weird, and the only man drunk enough to help is a bearded, booze-soaked, supernatural bounty hunter that goes by the name of Jackson ‘Jackie’ Ronin. Plunged into the increasingly bizarre landscape of Cape Town’s supernatural underworld, Baxter and Ronin team up to save Esme. On a journey that takes them through the realms of impossibility, they must face every conceivable nightmare to get her back, including the odd brush with the Apocalypse.
A novel set within the Zombie Apocalypse! mythos created by Stephen Jones for his bestselling trilogy, Washington DC is sent during the second half of Zombie Apocalypse! Fightback, when the zombies’ intelligence is increasing and they have formed themselves into a society, and an army. New York and Los Angeles have fallen to the walking dead and there has been no news out of Chicago, but Washington DC is still holding out and the South is still free. Time is running out, though, for the battalions defending Capitol Hill . . . As the most powerful symbols of American democracy begin to fall, the President and her advisors must be protected at all costs. But what if there are people in her own government who are prepared to do a deal with the living-dead invaders to retain power at any cost? Meanwhile, ‘Zombie King’ Thomas Moreby is making his own plans to rule the United States as his control increases across the country. Moreby claims to have ‘foreseen’ his victory, but there are emerging factions in his own ranks who are starting to question their role in the war between zombies and humans. And how does the mysterious New World Pharmaceuticals fit into the New Zombie Order?
It's 2012, the year the world is supposed to end, but no one expected this. An infection spreads through New York's Hudson Valley. The government tells us it is just the flu, but people are turning into crazed killers. Can it be stopped? Follow the story from the first days of infection, to the last days of civilization, as told by Dr. Rebecca Truesdale, aka, "Becks." Becks is smart and tough, and while she searches for a cure in the lab, she has to fight for her life in the streets.
Never call them zombies. That was one of the rules. So much for rules, everyone who made up that garbage is either dead or undead. It doesn't matter anymore. They go by other names—chewers, eaters, maggot bags, the changed. Whatever they're called, they're everywhere. And they're not giving up until every last human becomes a single serving entrée to satiate their uncontrollable appetite.Enter shotgun-toting Ranger Martin who is determined to end the zombies' all-you-can-eat buffet. In an abandon military silo on the outskirts of the Nevada/Arizona border, he and his specialized team of assassins plan their assaults. Who's he kidding? His team consists of three kids in their teens, and a boy barely old enough to wipe his own nose. But when a secret air force base in the Mojave Desert proves there's more to the change than anyone knew, the temptation is too great. Now Ranger and the others set out on the road to overthrow the center of the infestation—a frantic race that will either destroy the hunger-prone zombies or cost him and his friends their lives.
Part pop culture trope, part hypothetical cataclysm, the zombie apocalypse is rooted in modern literature, film and mythology. This collection of new essays considers the implications of this scientifically impossible (but perhaps imminent) event, examining real-world responses to pandemic contagion and civic chaos, as well as those from Hollywood and popular culture. The contributors discuss the zombie apocalypse as a metaphor for actual catastrophes and estimate the probabilities of human survival and behavior during an undead invasion.
"We guarantee this is the only tool you need to survive the zombie apocalypse. OK, that's not really true. But when the SHTF you're going to want a survival guide that's not just geared toward day-to-day survival. You'll need one that addresses the essential skills for true nourishment of the human spirit. Living through the end of the world isn't worth a damn unless you can enjoy yourself in any way you want. (Except, of course, for anything having to do with abuse. We could never condone such things. At least the publisher's lawyers say we can't.) We can't guarantee this guide will save your life. But we can guarantee it will keep you smiling while the living dead are chowing down on you."--Publisher's website.
In The Walking Dead, human beings are pushed to their limits by a zombie apocalypse and have to decide what really matters. Good and evil, freedom and slavery, when one life has to be sacrificed for another, even the nature of religion—all the ultimate questions of human existence are posed afresh as the old society crumbles away and a new form of society emerges, with new beliefs and new rules. The Ultimate Walking Dead and Philosophy brings together twenty philosophers with different perspectives on the imagined world of this addictive TV show. How can we keep our humanity when faced with such extreme life-or-death choices? Did Dr. Jenner do the right thing in committing suicide, when all hope seemed to be lost? Does the Governor, as the new Machiavelli, prove that willingness to repeatedly commit murder is the best technique for getting and keeping political power? Why do most characters place such importance on keeping particular individuals alive, especially children? What can we learn about reality from Rick’s haunting hallucinations?