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What can you do with the Raspberry Pi, a $35 computer the size of a credit card? All sorts of things! If you’re learning how to program, or looking to build new electronic projects, this hands-on guide will show you just how valuable this flexible little platform can be. This book takes you step-by-step through many fun and educational possibilities. Take advantage of several preloaded programming languages. Use the Raspberry Pi with Arduino. Create Internet-connected projects. Play with multimedia. With Raspberry Pi, you can do all of this and more. Get acquainted with hardware features on the Pi’s board Learn enough Linux to move around the operating system Pick up the basics of Python and Scratch—and start programming Draw graphics, play sounds, and handle mouse events with the Pygame framework Use the Pi’s input and output pins to do some hardware hacking Discover how Arduino and the Raspberry Pi complement each other Integrate USB webcams and other peripherals into your projects Create your own Pi-based web server with Python
Cloaked among the leopard skins in his father's Berlin fur shop, young Max Schmidt grows up dreaming of adventure and intrigue. When as a young man an illicit affair gets him denounced to the Nazi secret police, Max barely escapes on a freighter -- only to founder off the coast of South America. Trapped in a dinghy with a hungry jaguar, he believes his days are numbered -- until he washes ashore on the coast of Brazil prepared to begin life anew. But just when he thinks he has left behind the cats of his youth, another appears...and Max realizes the time has come to take his destiny into his own hands. Book jacket.
NATIONAL BESTSELLER • The triumphant true story of a woman who rode her horse across America in the 1950s, fulfilling her dying wish to see the Pacific Ocean, from the #1 New York Times bestselling author of The Perfect Horse and The Eighty-Dollar Champion “The gift Elizabeth Letts has is that she makes you feel you are the one taking this trip. This is a book we can enjoy always but especially need now.”—Elizabeth Berg, author of The Story of Arthur Truluv In 1954, sixty-three-year-old Maine farmer Annie Wilkins embarked on an impossible journey. She had no money and no family, she had just lost her farm, and her doctor had given her only two years to live. But Annie wanted to see the Pacific Ocean before she died. She ignored her doctor’s advice to move into the county charity home. Instead, she bought a cast-off brown gelding named Tarzan, donned men’s dungarees, and headed south in mid-November, hoping to beat the snow. Annie had little idea what to expect beyond her rural crossroads; she didn’t even have a map. But she did have her ex-racehorse, her faithful mutt, and her own unfailing belief that Americans would treat a stranger with kindness. Annie, Tarzan, and her dog, Depeche Toi, rode straight into a world transformed by the rapid construction of modern highways. Between 1954 and 1956, the three travelers pushed through blizzards, forded rivers, climbed mountains, and clung to the narrow shoulder as cars whipped by them at terrifying speeds. Annie rode more than four thousand miles, through America’s big cities and small towns. Along the way, she met ordinary people and celebrities—from Andrew Wyeth (who sketched Tarzan) to Art Linkletter and Groucho Marx. She received many offers—a permanent home at a riding stable in New Jersey, a job at a gas station in rural Kentucky, even a marriage proposal from a Wyoming rancher. In a decade when car ownership nearly tripled, when television’s influence was expanding fast, when homeowners began locking their doors, Annie and her four-footed companions inspired an outpouring of neighborliness in a rapidly changing world.
Hats of Faith is a simple and striking introduction to the shared custom of religious head coverings. With bright images and a carefully researched interfaith text, this thoughtful book inspires understanding and celebrates our culturally diverse modern world.
The search for a means to an end to apartheid erupts into conflict between a black township youth and his "old-fashioned" black teacher.
Start building amazing projects with the Raspberry Pi right out of the box About This Book Explore the vast range of opportunities provided by Raspberry Pi and other hardware components such as a webcam, the Pi camera, and sensors Get hands-on experience with coding, networking, and hardware with the Raspberry Pi platform Learn through ample screenshots that offer a play-by-play account of how to implement Raspberry-Pi-based real-life projects Who This Book Is For What's the best way to learn how to use your Raspberry Pi? By example! If you want something exciting to do whilst getting to grips with what your Pi can offer, this is the book for you. With both simple and complex projects, you'll create a wide variety of cool toys and functions with your Raspberry Pi - all with minimal coding experience necessary. What You Will Learn Set up your Raspberry Pi and get it ready for some interesting real-life projects Work with images, videos, webcams, and the Pi camera and create amazing time-lapse videos Explore the amazing world of Minecraft Pi Get to know how to use PiGlow for GPIO programming Interface your Pi with Grove Sensors and implement IoT applications Build your own cluster with Raspberry Pi Understand the networking and network programming fundamentals In Detail Want to put your Raspberry Pi through its paces right out of the box? This tutorial guide is designed to get you learning all the tricks of the Raspberry Pi through building complete, hands-on hardware projects. Speed through the basics and then dive right in to development! Discover that you can do almost anything with your Raspberry Pi with a taste of almost everything. Get started with Pi Gaming as you learn how to set up Minecraft, and then program your own game with the help of Pygame. Turn the Pi into your own home security system with complete guidance on setting up a webcam spy camera and OpenCV computer vision for image recognition capabilities. Get to grips with GPIO programming to make a Pi-based glowing LED system, build a complete functioning motion tracker, and more. Finally, get ready to tackle projects that push your Pi to its limits. Construct a complete Internet of Things home automation system with the Raspberry Pi to control your house via Twitter; turn your Pi into a super-computer through linking multiple boards into a cluster and then add in advanced network capabilities for super speedy processing! Style and approach This step-by-step guide to building Raspberry-Pi-based projects is explained in a conversational and easy-to-follow style. Each topic is explained sequentially in the process of creating real-life projects, and detailed explanations of the basic and advanced features of various Python libraries are also included.
Scratch is a fun, free, beginner-friendly programming environment where you connect blocks of code to build programs. While most famously used to introduce kids to programming, Scratch can make computer science approachable for people of any age. Rather than type countless lines of code in a cryptic programming language, why not use colorful command blocks and cartoon sprites to create powerful scripts? In Learn to Program with Scratch, author Majed Marji uses Scratch to explain the concepts essential to solving real-world programming problems. The labeled, color-coded blocks plainly show each logical step in a given script, and with a single click, you can even test any part of your script to check your logic. You'll learn how to: –Harness the power of repeat loops and recursion –Use if/else statements and logical operators to make decisions –Store data in variables and lists to use later in your program –Read, store, and manipulate user input –Implement key computer science algorithms like a linear search and bubble sort Hands-on projects will challenge you to create an Ohm's law simulator, draw intricate patterns, program sprites to mimic line-following robots, create arcade-style games, and more! Each chapter is packed with detailed explanations, annotated illustrations, guided examples, lots of color, and plenty of exercises to help the lessons stick. Learn to Program with Scratch is the perfect place to start your computer science journey, painlessly. Uses Scratch 2