Download Free X Isle Book in PDF and EPUB Free Download. You can read online X Isle and write the review.

Ever since the floods came and washed the world away, survivors have been desperate to win a place on X-Isle, the island where life is rumoured to be easier than on what's left of the mainland. Only young boys are in with a chance, the smaller and lighter the better. Baz and Ray are two of the lucky few to be chosen, but they soon discover that X-Isle is a far cry from paradise. Ruled by Preacher John, a dangerous religious fanatic, it's a violent, unpredictable place where terrible things can happen at any moment. The boys hatch an extraordinary plan in order to protect themselves - the construction of a mighty weapon of defence. But can they complete this weapon in time, and are they really prepared to use it in order to secure their freedom? Powerful and compelling, X-ISLE is a fast-moving thriller that will keep you guessing right to the very end.
Ever since the floods came and washed the world away, survivors have been desperate to win a place on X-Isle, the island where life is rumored to be easier than on what's left of the mainland. Only young boys stand a chance of getting in, the smaller and lighter the better. Baz and Ray are two of the lucky few to be chosen, but they soon discover that X-Isle is a far cry from paradise. Ruled by Preacher John, a dangerous religious fanatic, it's a violent, unpredictable place, where terrible things can happen at any moment. The boys hatch an extraordinary plan in order to protect themselves-the construction of a mighty weapon of defense. But can they complete this weapon in time, and are they really prepared to use it to secure their freedom? Powerful and compelling, X-Isle is a fast-moving thriller and a great read for boys. Filled with suspense, fights, adventure, and mystery, this is a book that will keep you guessing right to the very end.
Money won't save you... An exclusive, glamorous resort and celebrity hotspot sounds like the perfect holiday destination to five teens all hoping for a summer to die for. But when the murders begin, their fun-filled holiday island starts to seem like less of a luxury escape and more like a grisly death-trap...
“It is an easy thing to rule by fear.” It’s been years since the tidal wave of ex-humans washed over the world. Since then, thanks to St George and his fellow heroes, the community known as the Mount has been the last known outpost of safety, sanity, and freedom left to humanity. But even for the Mount, survival still balances on a razor’s edge—and after a disaster decimates the town’s food supply, the heroes must make a risky gamble to keep its citizens from starving. And then the news arrives of a strange, man-made island in the middle of the Pacific. An island populated not just by survivors, but by people who seem to be farming, raising children, living—people who, like the heroes, have somehow managed to keep the spark of civilization alive. Paying this place a visit should be a simple goodwill mission, but as the island reveals itself to be a sinister mirror-image of what the heroes have built at the Mount, the cost of their good intentions becomes dangerously high.
DENORIEL: WARRIOR OF KORONOS; RIDER IN THE WILD HUNT . . . NURSEMAID Denoriel Siencyn Macreth Silverhair was a warrior in Koronos' band, a fierce rider in the Wild Hunt, but when he was summoned he came obediently to the valley of the FarSeers. A glow of power lifted about the crystal lens. "Here is the nexus of our future," said the FarSeer in the dress of ancient Greece, and a mist seemed to pass over the surface of the lens. A moment later, the surface cleared, and within it, Denoriel saw the image of a human infant, red-haired and scowling, swaddled in fine, embroidered linen and lace . . . and glowing with power. The babe was being held by a figure that Denoriel recognized¾the mortal king of England, Henry, eighth of that name. The lens misted again, and scene after scene played out briefly before him¾briefly, but enough to show him a future very bright for the mortals of England, a flowering of art, music, and letters, of great deeds, of exploration and bravery. Oh, there were problems¾¾twice, if Denoriel read the signs aright Spain sent a great fleet against England, only to be repulsed at minimal cost. But the troubles were weathered, the difficulties overcome, and the result was nearly an age of gold. "And this," said the lady of the ancient ways, "Is what will come to pass if that child does not reign." Fires . . . Black-robed priests, grim-faced and implacable, condemned scores, hundreds, to the Question, torturing their bodies until they would confess to anything, then burning what was left in front of silent onlookers. Others, whose intellects burned as brightly as the flames, did not need to be tortured; they confessed their sins of difference defiantly . . . and were also burned. In place of a flowering of art and science, came a blight. Darkness fell over the land, pressed there by the heavy, iron hand of Spain and the Inquisition. "You are the key to all of this." The FarSeer's emerald eyes held his. "The red-haired child of Great Harry of England must live, and thrive, and grow up to rule. You must go to it in the mortal world, and become its protector." "But I am a warrior, not a nursemaid¾" he said, feebly. At the publisher's request, this title is sold without DRM (Digital Rights Management).
A page-turning science-fiction thriller from the author of Paradox Bound and the Ex-Heroes series. Step into the fold. It's perfectly safe. The folks in Mike Erikson's small New England town would say he's just your average, everyday guy. And that's exactly how Mike likes it. Sure, the life he's chosen isn’t much of a challenge to someone with his unique gifts, but he’s content with his quiet and peaceful existence. That is, until an old friend presents him with an irresistible mystery, one that Mike is uniquely qualified to solve: far out in the California desert, a team of DARPA scientists has invented a device they affectionately call the Albuquerque Door. Using a cryptic computer equation and magnetic fields to “fold” dimensions, it shrinks distances so that a traveler can travel hundreds of feet with a single step. The invention promises to make mankind’s dreams of teleportation a reality. And, the scientists insist, traveling through the Door is completely safe. Yet evidence is mounting that this miraculous machine isn’t quite what it seems—and that its creators are harboring a dangerous secret. As his investigations draw him deeper into the puzzle, Mike begins to fear there’s only one answer that makes sense. And if he’s right, it may only be a matter of time before the project destroys…everything. A cunningly inventive mystery featuring a hero worthy of Sherlock Holmes and a terrifying final twist you’ll never see coming, The Fold is that rarest of things: a genuinely page-turning science-fiction thriller.
Middle grade fantasy adventure comics featuring dragons, wizards, talking wolves and lots of silly wordplay!
Evil tree. Bad Apple? Twenty years ago, all the evil villains were banished from the kingdom of Auradon to the Isle of the Lost--a dark and dreary place protected by a force field that makes it impossible for them to leave. Stripped of their magical powers, the villains now live in total isolation, forgotten by the world. Mal learns from her mother, Maleficent, that the key to true darkness, the Dragon's Eye, is located inside her scepter in the forbidden fortress on the far side of the island. The eye is cursed, and whoever retrieves it will be knocked into a deep sleep for a thousand years. But Mal has a plan to capture it. She'll just need a little help from her "friends." In their quest for the Dragon's Eye, these four kids begin to realize that just because you come from an evil family tree, being good ain't so bad.
There's no place like home. Especially if home is the infamous Isle of the Lost. Mal, Evie, Carlos, and Jay haven't exactly turned their villainous noses up at the comforts of Auradon after spending their childhoods banished on the Isle. After all, meeting princes and starring on the Tourney team aren't nearly as terrible as Mal and her friends once thought they would be. But when they receive a mysterious invitation to return to the Isle, Mal, Evie, Carlos, and Jay can't help feeling comfortable in their old hood—and their old ways. Not everything is how they left it, though, and when they discover a dark mystery at the Ise's core, they'll have to combine all of their talents in order to save the kingdom.