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The book in hand grew out of the authors' current research and their long-continued experience in teaching mathematics and mechanics. In a wide sense, it aims at mathematical modeling of mechanical objects and their exploitation. This is done in a bit unconventional way by concentrating on the special object class worm-like locomotion systems and in proceeding with no use of recent sophisticated mathematical tools which most likely cannot be handled by freshmen in engineering or mathematics. Nevertheless, this does not harm the stringent line the physical object to the analytical interpretation of the final mathematical model. The basic model spiked worm in a straight line enables the authors to come up with a fairly self-contained theory which then allows one to study effects of friction and control. The considered system class has its importance in practice (motion in narrow canals, e.g.), but this book is not with an orientation to design and application, the theory developed here should rather be seen as a contribution to bionics.
This text on artificial locomotion systems includes video files of prototypes of wheeled and worm-like locomotion systems, E-learning software on the mechanical background, and MAPLE programs for the dynamic solution of locomotion systems.
This proceedings volume contains papers that have been selected after review for oral presentation at ROMANSY 2016, the 21th CISM-IFToMM Symposium on Theory and Practice of Robots and Manipulators. These papers cover advances on several aspects of the wide field of Robotics as concerning Theory and Practice of Robots and Manipulators. ROMANSY 2016 is the 21st event in a series that started in 1973 as one of the first conference activities in the world on Robotics. The first event was held at CISM (International Centre for Mechanical Science) in Udine, Italy on 5-8 September 1973. It was also the first topic conference of IFToMM (International Federation for the Promotion of Mechanism and Machine Science) and it was directed not only to the IFToMM community.
The area of simulated human figures is an active research area in computer graphics, and Norman Badler's group at the University of Pennsylvania is one of the leaders in the field. This book summarizes the state of the art in simulating human figures, discusses many of the interesting application areas, and makes some assumptions and predictions about where the field is going.
The proceedings provide state-of-the-art scientific and engineering research findings and developments in the area of mobile robotics and assistive technologies. The proceedings collected together peer reviewed articles presented at the CLAWAR 2013 conference. It contains a strong showing of articles on legged locomotion with numbers of legs from two onwards. There is also a good collection of articles on systems that walls climbing, poles balancing, and other more complex structures following the traditional of CLAWAR themes. In addition, the proceedings also cover the subject of robot-human interaction, which focus on a more “human” way of communicating with humanoid robots. As for human assistive devices, proceedings also cover exoskeletal and prosthetic devices, robots for personal and nursing cares to address the issues of ageing population in our society. Finally, the issue of the deployment of robots in society, it social and ethically consideration are also addressed in the proceedings.
Most practical applications of artificial neural networks are based on a computational model involving the propagation of continuous variables from one processing unit to the next. In recent years, data from neurobiological experiments have made it increasingly clear that biological neural networks, which communicate through pulses, use the timing of the pulses to transmit information and perform computation. This realization has stimulated significant research on pulsed neural networks, including theoretical analyses and model development, neurobiological modeling, and hardware implementation. This book presents the complete spectrum of current research in pulsed neural networks and includes the most important work from many of the key scientists in the field. Terrence J. Sejnowski's foreword, "Neural Pulse Coding," presents an overview of the topic. The first half of the book consists of longer tutorial articles spanning neurobiology, theory, algorithms, and hardware. The second half contains a larger number of shorter research chapters that present more advanced concepts. The contributors use consistent notation and terminology throughout the book. Contributors Peter S. Burge, Stephen R. Deiss, Rodney J. Douglas, John G. Elias, Wulfram Gerstner, Alister Hamilton, David Horn, Axel Jahnke, Richard Kempter, Wolfgang Maass, Alessandro Mortara, Alan F. Murray, David P. M. Northmore, Irit Opher, Kostas A. Papathanasiou, Michael Recce, Barry J. P. Rising, Ulrich Roth, Tim Schönauer, Terrence J. Sejnowski, John Shawe-Taylor, Max R. van Daalen, J. Leo van Hemmen, Philippe Venier, Hermann Wagner, Adrian M. Whatley, Anthony M. Zador
Out of Control chronicles the dawn of a new era in which the machines and systems that drive our economy are so complex and autonomous as to be indistinguishable from living things.
Get Your Move On! In Making Things Move: DIY Mechanisms for Inventors, Hobbyists, and Artists, you'll learn how to successfully build moving mechanisms through non-technical explanations, examples, and do-it-yourself projects--from kinetic art installations to creative toys to energy-harvesting devices. Photographs, illustrations, screen shots, and images of 3D models are included for each project. This unique resource emphasizes using off-the-shelf components, readily available materials, and accessible fabrication techniques. Simple projects give you hands-on practice applying the skills covered in each chapter, and more complex projects at the end of the book incorporate topics from multiple chapters. Turn your imaginative ideas into reality with help from this practical, inventive guide. Discover how to: Find and select materials Fasten and join parts Measure force, friction, and torque Understand mechanical and electrical power, work, and energy Create and control motion Work with bearings, couplers, gears, screws, and springs Combine simple machines for work and fun Projects include: Rube Goldberg breakfast machine Mousetrap powered car DIY motor with magnet wire Motor direction and speed control Designing and fabricating spur gears Animated creations in paper An interactive rotating platform Small vertical axis wind turbine SADbot: the seasonally affected drawing robot Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.
Hugo and Shirley Jackson award-winning Peter Watts stands on the cutting edge of hard SF with his acclaimed novel, Blindsight Two months since the stars fell... Two months of silence, while a world held its breath. Now some half-derelict space probe, sparking fitfully past Neptune's orbit, hears a whisper from the edge of the solar system: a faint signal sweeping the cosmos like a lighthouse beam. Whatever's out there isn't talking to us. It's talking to some distant star, perhaps. Or perhaps to something closer, something en route. So who do you send to force introductions with unknown and unknowable alien intellect that doesn't wish to be met? You send a linguist with multiple personalities, her brain surgically partitioned into separate, sentient processing cores. You send a biologist so radically interfaced with machinery that he sees x-rays and tastes ultrasound. You send a pacifist warrior in the faint hope she won't be needed. You send a monster to command them all, an extinct hominid predator once called vampire, recalled from the grave with the voodoo of recombinant genetics and the blood of sociopaths. And you send a synthesist—an informational topologist with half his mind gone—as an interface between here and there. Pray they can be trusted with the fate of a world. They may be more alien than the thing they've been sent to find. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.