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This book explores patterns of gameplay and sociality afforded by online gaming. Bringing together essays from leading and emerging academics, this book explores key issues in understanding online gaming, including: patterns of play, legality, production, identity, gamer communities, communication, social exclusion and inclusion, and considers future directions in online gaming.
A selection of poetry composed by Oren O. Cousins and John O;Hara.
Haunting, alarming, transformative, and elusive, these poems bridge together the gaps between development stages: from girl, to woman, and then mother. With the complexities that intertwine them, can you be all three at once? Who shapes our identity, and who is in control here? How do we recognize, acknowledge, and honor the changing of who we are?
Originally from the Denver suburbs, the author later moved to Palmer, Alaska, where she began to take horseback riding lessons. As a novice horsewoman, Nancy Pfeiffer took off across Patagonia alone on horseback. Over the next two decades and three thousand kilometers of rugged horse trail, the hospitable people who live there took her in, and Patagonia slipped silently into her soul.
WINNER 2016 SHELF UNBOUND AWARD The adventure begins in the first Dan Kotler archaeological thriller! An ancient medallion is unearthed in Pueblo, Colorado, revealing a secret that will rewrite the history of North America—the Vikings somehow made it to the continent's interior, centuries before Columbus made landfall, and there they built a city of gold. But today the COELHO MEDALLION has been stolen, and a linguist and researcher has been abducted in connection with the crime. Could the abductors be after the fabled city of gold? Or do they have a more sinister plot in mind? DAN KOTLER is an independent researcher who often finds himself in more trouble than he was expecting. But when his colleague is abducted he finds himself being investigated by the FBI, he must use all of his brilliance and expertise to find her and absolve himself. ANWAR ADHAM has plans for a terrorist action on U.S. soil, and information from the Pueblo research site can give him everything he needs to put his plans in motion. Unless Adham is stopped, thousands and possibly millions will die. Whoever wins this contest of wits and wills will hold the fate of thousands in his hands, and will also lay claim to the fabled city of gold. It's an adventure that can redefine the history of America as we know it. Kotler finds himself facing off against both the FBI and Adham's terrorist network as he struggles to solve the mystery of Vikings in Colorado, to rescue Evelyn and stop Adham's plans before it's too late. “Kevin has crashed onto the action-thriller scene as only an action-thriller author can: with provocative plot lines, unforgettable characters, and enough adrenaline to keep you awake all night.” —Nick Thacker, author of 'The Enigma Strain' — HERE'S WHAT READERS ARE SAYING ABOUT KEVIN TUMLINSON'S BOOKS: ★★★★★ “[Kevin Tumlinson] is what every writer should be—entertaining and thought-provoking.” — Shana Tehan, Press Secretary, U.S. House of Representatives ★★★★★ “There was something so fascinating about [Citadel] and the cast of characters [Kevin Tumlinson] put together.” — Leah Petersen, Author of Fighting Gravity ★★★★★ "I discovered Kevin Tumlinson from The Creative Penn podcast and immediately got his novel, Evergreen. I read it in like 3 seconds. It's the most fast paced story I've encountered." —R.D. Holland, Independent Reviewer ★★★★★ "[Sawyer Jackson and the Long Land] was a great read! I love these style of books—magic, science fiction, alternate reality. I couldn't put it down." —S., Independent Reviewer
“A riveting thriller with a family in crisis at the core. It's my kind of book.” —Brad Taylor, bestselling author of American Traitor DEA Special Agent Garrett Kohl must rescue a CIA officer after she’s kidnapped in Texas by a nefarious band of criminals in this pulse-pounding thriller for fans of C. J. Box Special Agent Garrett Kohl has just taken down a dangerous and deadly cartel boss when he finds trouble brewing back on his family’s homestead. A powerful energy consortium, Talon Corporation, has started an aggressive mining operation that threatens to destroy Garrett’s land, his family’s way of life, and everything they hold dear. To achieve its goals, Talon is flouting the law, bribing public officials, and meeting anyone who challenges it with physical violence. When the Kohls themselves are attacked by Talon guards, Garrett goes on the offensive, embarking on an investigation that he hopes will rid the Texas High Plains of the intruders once and for all. Garrett soon discovers that the company has origins in the dark hinterlands of countries across the globe. Using coercion and assassination levied by men from former Russian special operations forces, Talon is working on a highly secretive scheme to commandeer precious U.S. resources. The tit-for-tat exchange between Talon and the Kohls erupts into a full-scale war when Russian spy Alexi Orlov kidnaps Garrett’s friend and ally CIA operative Kim Manning. While Talon may be accustomed to getting its way in many places around the world, it has yet to encounter this rare breed of warrior down in Texas—a man who will fight to the death to protect those he loves.
If you've ever thought turning forty was a mixed bag, Gravy Days is for you. With insight and humor, Sue Ann Crockett maintains there's not only life on the other side but good stuff along the way.Gravy Days sounds familiar, reminds you of yourself or someone you know, convinces you you're far from alone, and cuts to the heart of things personal, thoughtful, and even ridiculous. Sue Ann's short, crisp essays will entertain and inspire. Gravy Days is for anyone who appreciates irony, honesty, and the often absurd state of being human.
Video gaming is economically, educationally, culturally, socially and theoretically important, and has, in a relatively short period of time, firmly cemented its place within contemporary life. It is fair to say, however, that the majority of research to date has focused most specifically on either the video games themselves, or the direct engagement of gamers with a specific piece of game technology. In contrast, Video Gamers is the first book to explicitly and comprehensively address how digital games are engaged with and experienced in the everyday lives, social networks and consumer patterns of those who play them. In doing so, the book provides a key introduction to the study of gamers and the games they play, whilst also reflecting on the current debates and literatures surrounding gaming practices.