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DISCLAIMER: The results of spell work are never guaranteed. Each and every individual has a uniquely different life situation and therefore different physical, mental, emotional and spiritual blockages present. These external factors have a direct effect on any spiritual work. My work has a very high success rate as can be seen from hundreds of client testimonials but it is important that before booking you are aware that your desired result is not promised. The manifestation of your desired result also depends on your own beliefs. If you are sceptical or have doubts then this creates a blockage in itself as does impatience. There is no specific time frame in which a spell manifests. Any spellcaster who claims you will see results after a specific length of time is being dishonest with you as there is no way of knowing for sure. Please be patient and give spells time to work. It could be two hours, two days, two weeks or two months but that isn't up to you
In a new small format, this highly illustrated, enchanting journey through the history and traditions of wizardry takes readers from Merlin to Gandalf, and offers practical spells to tryThe story of magic and its famous practitioners is told in thisenchanting compendium of magical lore.It exploresthe secrets of ancient sorcerers, the practices of medieval alchemists, and the rituals of modern magicians; and itreveals how lucky talismans work, suggests tools for successful spell-casting, and resolves the riddles that surround sacred sites and ceremonial magic. Along the way it introduces the most remarkable wizards in history and fiction, from the evil sorceress Circeto Professor Dumbledore. Specially commissioned paintings by Robert Ingpen, as well as works by artists such as Bosch and Goya, Arthur Rackham's atmospheric book illustrations, medieval woodcuts, and extraordinary engravings of arcana are all featured.Beautifullybound with specially paddedcovers, thisis the perfect gift for fantasy fans and budding alchemists young and old."
Unravel the mysteries of Ravenloft® in this dread adventure for the world’s greatest roleplaying game Under raging storm clouds, the vampire Count Strahd von Zarovich stands silhouetted against the ancient walls of Castle Ravenloft. Rumbling thunder pounds the castle spires. The wind’s howling increases as he turns his gaze down toward the village of Barovia. Far below, yet not beyond his keen eyesight, a party of adventurers has just entered his domain. Strahd’s face forms the barest hint of a smile as his dark plan unfolds. He knew they were coming, and he knows why they came — all according to his plan. A lightning flash rips through the darkness, but Strahd is gone. Only the howling of the wind fills the midnight air. The master of Castle Ravenloft is having guests for dinner. And you are invited.
An immersive illustrated primer to the enchanted beings, magic users, and spells of Dungeons & Dragons, the leading fantasy role-playing game. This illustrated guide transports new players to the magical world of Dungeons & Dragons and presents a one-of-a-kind course on the wizards, sorcerers, and other magic-makers for which the game is known. Featuring easy-to-follow and entertaining explanations of how spells are created and used in the game, along with original illustrations of the game's essential magical characters, this book shines a spotlight on the mystical side of D&D. The perfect jumping-on point for young fans of fantasy looking to give D&D a try, Wizards and Spells also features prompts to encourage creative problem-solving skills in the dangerous situations that may be encountered in a Dungeons & Dragons adventure.
Hurl Spells Faster than Ever Before with this Invaluable Accessory from Wizards of the Coast and GaleForce 9 The Spellbook cards are an invaluable resource for both players and Dungeon Masters. With these spell details at their fingertips, they can save time, keep the action up, and avoid stalling the game by flipping through books. Each deck contains laminated cards that players and Dungeon Masters can use as a quick reference resource during Dungeon & Dragons tabletop play. There are currently eight decks (each sold separately): Arcane Spell Deck (For any class that utilizes arcane cantrips and spells like wizards and sorcerers), Bard Spell Deck, Cleric Spell Deck, Druid Spell Deck, Paladin Spell Deck, Martial Powers & Races Deck (Includes spell-like racial abilities, Monk and Barbarian spell-like abilities, and fighter maneuvers), Ranger Spell Deck, Xanathar's Guide to Everything Spell Deck (Contains spells found in the D&D supplement, Xanathar's Guide to Everything)
“Fans of all that is wizardly will love this one.”—School Library Journal. “Lavishly illustrated throughout...the first of its kind, a fabulous fantasy and a how-to crafts book in one.”—Hobby Merchandiser.
The First and Only Complete Harry Potter Spellbook (200+ Spells) Do you love Harry Potter? Do you wish you could cast spells like Herimone, or Harry? Now you can. The Harry Potter Spellbook: Wizard Training brings together all the spells from the Harry Potter universe with everything you need to cast and reference each spell with ease. You will find Harry Potter spells you know and love such as Avada Kedavra, as well as spells you may never heard of before such as Ducklifors which is a transfiguration spell that transforms the organism into a duck! This Spellbook Contains: Over 200 Harry Potter spells (including unique spells seen in the books, movies and games) Pronunciations for each spell to recite each spell perfectly Wand movements to make each spell come alive Extra notes, as well as more information on the more difficult to understand spells Beautifully designed pages with carefully placed inkblots to look like an actual wizard spellbook Whether you're looking to explore new spells from the magic of Hogwarts, perfect your wand movements or simply to reference any of the Harry Potter spells this is the book for you! Praise for The Unofficial Harry Potter Spellbook:Wizard Training "I've always been a fan of Harry Potter for as long as I can remember and this is an amazing book." -Gabby Fetters "The book had incredible illustrations on nearly every page, showing how to cast each spell. Even better, the font made it look as though it was written with a quill- which makes it seem way more like it's an actual spell book." -Dallastx "My son says it's awesome! He loves that is has all the spells. He just wishes the spells would work on his wand." -Kim KG Get your wizard training started with just one click!
A mysterious library book opens the door to a world of magic and danger in the first book in the beloved Young Wizards series. Bullied by her classmates, Nita Callahan is miserable at school. So when she finds a mysterious book in the library that promises her the chance to become a wizard, she jumps at the opportunity to escape her unhappy reality. But taking the Wizard's Oath is no easy thing, and Nita soon finds herself paired with fellow wizard-in-training Kit Rodriguez on a dangerous mission. The only way to become a full wizard is to face the Lone Power, the being that created death and is the mortal enemy of all wizards. As Nita and Kit battle their way through a deadly alternate version of New York controlled by the Lone Power, they must rely on each other and their newfound wizarding skills to survive--and save the world from the Lone One's grasp.
Dorrie is busy helping out at the Library Bazaar. But she's so busy that she doesn't even notice when her mother, the Big Witch, accidentally drinks Wizard Wink's magic potion and disappears! Will Dorrie solve the mystery and break the spell?
"Shazaam! Create fabulous illusions and perform magic tricks just like a long line of wizards, magicians, and conjurors have done throughout the years. I'm a 600-year-old wizard, and I want to share my magical secrets with you, my chosen apprentice. Are you ready to make the impossible possible?" -- page 4 of cover.