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In a spectacular feat of daring and magic, Elena and her army of outlaws and rebels have defeated the forces of evil and released the arcane secrets of the Blood Diary. But the Dark Lord has unleashed the Weirgates - black wells of perilous energy that are his greatest source of power. Now Elena and her companions must find and destroy the Gates, as windships carry the fight north to the frozen woodlands, south to the burning desert sands, and east to the blasted regions of dread Gul-gotha. Not all will return ... Look out for more information on this and other books on the Orbit website at www.orbitbooks.co.uk
She let her fugitive mother escape. The Faerie Court will punish her if she doesn’t testify. But the rogue witch still has a card up her sleeve. Teen witch Rosa dug herself into deeper trouble. She made a deal with Unseelie anarchists to get close to her mother, who is hunted for breaking Seelie law. When she found her mother, she let her go. To avoid prosecution for her own mistakes, Rosa must testify at a Faerie Court trial against the anarchists who helped her. Her testimony is the key evidence that will get the Unseelie exiled to the Otherworld—a place that drives people mad. But she’s helpless to prevent the punishment unless there’s a way to end the ancient struggle of Seelie vs. Unseelie. As Rosa keeps her mouth shut, her mother isn’t finished with her tricks. She still plans to open a gate between the worlds that could tip the balance between the two Faerie Courts. If she succeeds, chaos will descend on their small town community—but can Rosa stop her mother a second time? Witch Gate is the final book in an urban fantasy trilogy for teens. If you like teen witches, sarcastic Fae, and family secrets, then you’ll enjoy Kristen S. Walker’s stories of fantasy that takes flight.
'Utterly compulsive' Daily Telegraph 'A gripping gothic read' Sarah Hall, Guardian 'So seductive ... I was hooked' Independent The Forest of Pendle used to be a hunting ground, but some say that the hill is the hunter - alive in its black-and-green coat cropped like an animal pelt. Good Friday, 1612. Two notorious witches await trial and certain death in Lancaster Castle, whilst a small group gathers in secret protest. Into this group the self-made Alice Nutter stakes her claim and swears to fight against the rule of fear. But what is Alice's connection to these witches? What is magic if not power, and what will happen to the women who possess it?
“I loved every page of this book. Clemens has constructed a world of magic that’s never been seen before, with a cast of beings who are so engaging and entrancing that you never want the story to end.”—John Saul On a fateful night five centuries ago, three mages made a desperate last stand, sacrificing everything to preserve the only hope of goodness in the beautiful, doomed land of Alasea. Now, on the anniversary of that ominous night, a girl-child ripens into the heritage of lost power. But before she can even comprehend her terrible new gift, the Dark Lord dispatches his winged monsters to capture her and bring him the embryonic magic she embodies. Fleeing the minions of darkness, Elena is swept toward certain doom—and into the company of unexpected allies. There she forms a band of the hunted and the cursed, the outcasts and the outlaws, to battle the unstoppable forces of evil and rescue a once-glorious empire . . . Praise for Wit’ch Fire “Wit’ch Fire grabs at your heart and tears a little hole, then tears another, and another—a brutal and beautiful ride. I can’t put the book down!”—R. A. Salvatore “Full of violence, magical pyrotechnics, and black-heared villains.”—Publishers Weekly
The story of Simon Tregarth, who fled the Earth through an inter-dimensional gate, was the start of what was to become Norton's most popular series. The first three novels are now offered in one volume for the first time.
THERE ARE GOOD GUYS. THERE ARE BAD GUYS. AND THEN THERE’S MAX. Max knows what trusting the wrong person can cost you. Her former friend Giselle, a powerful witch, enslaved Max years ago, turning her into a Shadowblade—a deadly warrior compelled to fight for Giselle. But there’s more at stake now than Max’s thirst for revenge. The Guardians, overseers of the magical world, have declared war on humanity and on any witches not standing with them. Max and Giselle have come to an uneasy truce in order to protect what’s left of Horngate, their coven’s home. Max would do anything for Horngate—even give herself over to a mysterious otherworldly creature in the nearby mountains in exchange for his help. But first, she intends to save the mortal family she left behind. And Alexander, the Shadowblade warrior who could be her closest ally or her deadliest enemy, is going with her. On a road trip into the unknown, Max and Alexander face wild magic, desperate enemies, and battles that bruise both body and soul. But the greatest challenge will come from unexpected revelations that test everything Max believes about who she is—and where her loyalties lie. . . .
A gloriously spooky horror-fantasy story from Joseph Delaney, the internationally multi-million bestselling author of The Spook's Apprentice Crafty halted, his heart lurching with fear, his mouth dry. There were bare footprints in the white snow, and each one was smeared with red, as if the owner of those clawed feet had stepped in a puddle of blood . . . Crafty and his friends have already faced dozens of horrifying aberrations during their time as Castle Gate Grubs - assistants to the mysterious guild of Gatemancers, who fight against the terrifying Shole. But the real battle is only just beginning. New and more dangerous aberrations are appearing all the time, and worse yet, it seems someone from within the Castle is helping them attack. And when an old enemy returns to give Crafty a disturbing warning, it seems time might be running out for all of them . . .
The critically acclaimed, San Francisco Chronicle bestseller—a gripping story of the strife and tragedy that led to San Francisco’s ultimate rebirth and triumph. Salon founder David Talbot chronicles the cultural history of San Francisco and from the late 1960s to the early 1980s when figures such as Harvey Milk, Janis Joplin, Jim Jones, and Bill Walsh helped usher from backwater city to thriving metropolis.
Attempting to save a wildcat from a hunter Kelsie McBlair stumbles through a standing stone arch in Scotland and finds herself transported to the Witch World.
Preserved in medieval and early modern witch-lore, the image of the witch embarking upon flight has become iconic from a historic and folkloric perspective. In the accounts of previous ages, however, it was commonly understood that witches flew in spirit form rather than corporeal form, leaving the physical body behind as the practitioner voyaged into the otherworld to procure knowledge, learn charms, visit boon or bane upon others, and attend the spiritual gathering of the witches' sabbat. In this unique offering, the author organizes the lore and charms of the transvective arts around thirteen central lessons and approaches in methodology, acting as gates through which the practitioner may cross. Some approaches offered here may be familiar to folk and traditional witches, such as via veneficium (by way of poison) and via equarum (by way of steed), while others, like via imaginibus (by way of image) and via tempestatis (by way of storm) draw on historic lore and charms in order to innovate upon old craft while maintaining the spirit that flavors these beloved arts. By mastering the often overlooked work of sabbatic ekstasis, the witch is brought into direct contact with familiar spirits, powers of the land and of ancestry, and with the primal sources of witchcraft itself, yielding an inexhaustible and ever-unfolding curriculum of the art magical.