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It has become increasingly difficult to hire and keep warm bodies, not to mention competent IT personnel. Winning the Outsourcing Game covers everything an IT professional needs to make the decision whether or not to outsource and to make outsourcing work once the decision is made. It includes detailed checklists for everything from drafting the RFP and contract to procedures for onsite contractors to project management and monitoring. It provides the background and the framework for IT managers to develop a sound outsourcing strategy, choose the IT functions to outsource, and effectively manage the risk of third-party contractors.
The Outsourcing Game Plan is a concise, strategy-packed playbook that leads business owners through the step-by-step process for building their ideal virtual team. If you're joining the millions of others outsourcing and automating their business for maximum growth, this book is for you. Lucie Marchelot Shukla, Founder of Elite Virtual Team and Virtual Team Institute, walks you through her time-tested blueprint for creating effective business systems that will help you streamline outsourcing. Use this book to: Prepare your business for virtual team members Learn how to identify skilled, trustworthy, global team members that will be 100% committed to your business Create a strategy to attract, hire and retain top virtual talent Hear from business owners and virtual team members as to their biggest insights and tips for success Understand and avoid the common pitfalls that keep businesses from success in outsourcing "Your Mindset + Right Team Attitude = Your Freedom & Profit" Whether you have a physical location or operate online, The Outsourcing Game Plan will enable you to regain control over your time and position your business for consistent, controlled growth in weeks and months, not years.
Take control of your global game development team and make successful AAA game titles using the 'Distributed Development' model. Game industry veteran Tim Fields teaches you how to evaluate game deals, how to staff teams for highly distributed game development, and how to maintain challenging relationships in order to get great games to market. This book is filled with interviews with a broad spectrum of industry experts from top game publishers and business owners in the US and UK. A supplementary web site provides interviews from the book, a forum where developers and publishers can connect, and additional tips and tricks. Topics include:
Explains how companies must pinpoint business strategies to a few critically important choices, identifying common blunders while outlining simple exercises and questions that can guide day-to-day and long-term decisions.
This is the only book that we know of, that focuses on the end-to-end IT services and outsourcing life cycle. The target audience is anybody that wants to know about the IT services business. The book is a complete seller's and buyer's guide for today's market. Sellers will learn how to do analysis on the target market, form the right bid team, partner with relevant influencers and create unique go to market strategies for finding qualified IT services and outsourcing deals. Both buyers and sellers will learn how to define appropriate engagement models, create pricing and financial structures, form well defined contracts, negotiate effectively, institute transition best practices and govern the entire program with success. As a testament for its quality, this book is endorsed via back cover blurbs, advanced praise and foreword by top leaders of major IT services organization like NASSCOM, International Association of Outsourcing Professionals (IAOP), Outsourcing Institute (OI); executives of top IT services companies like Perot Systems, CSC and others; and analysts from major advisory firms like Black Book of Outsourcing and Ovum Consulting. Packed with witty anecdotes, insights and lessons for the practitioner from the authors’ own and other experts’ experience and stellar trade performance, Dutta and Folden’s work is a vital read for customers, vendors, advisors and anyone involved in today’s complex IT services and outsourcing deals.
Take control of your global game development team and make successful AAA game titles using the 'Distributed Development' model. Game industry veteran Tim Fields teaches you how to evaluate game deals, how to staff teams for highly distributed game development, and how to maintain challenging relationships in order to get great games to market. This book is filled with interviews with a broad spectrum of industry experts from top game publishers and business owners in the US and UK. A supplementary web site provides interviews from the book, a forum where developers and publishers can connect, and additional tips and tricks. Topics include:
Enterprise Information Systems (EIS) integrate and support business processes across functional boundaries in a supply chain environment, and have become increasingly popular over the last 15 years. In recent years, more and more enterprises world-wide have adopted EIS such as Enterprise Resource Planning (ERP) for running their businesses. Previously, information systems such as CAD, CAM, MRPII and CRM were widely used for partial functional integration within a business organization. With global operation, global supply chain, and fierce competition in place, there is a need for suitable EIS such as ERP, E-Business or E-Commerce systems to integrate extended enterprises in a supply chain environment with the objective of achieving efficiency, competency, and competitiveness. As a result, there is a growing demand for researching EIS to provide insights into challenges, issues, and solutions related to the design, implementation and management of EIS. The papers in Advances in Enterprise Information Systems were selected from two premier international conferences: the International Forum of Information Systems Frontiers—Xian International Symposium (IFISF), June 29-30, 2006, Xian, China and the IFIP TC 8.9 International Conference on Research and Practical Issues of Enterprise Information Systems (Confenis 2007), October 14-16, Beijing, China. Both events provided an excellent opportunity for EIS academicians and practitioners in the world to gather and exchange ideas, and present original research in their fields. Advances in Enterprise Information Systems will be invaluable to scientists, researchers and professionals in EIS.