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Winnie and Wilbur are super excited when their new computer arrives. Winnie decides she won't need her book of spells or her magic wand ever again and throws them away. But then Wilbur vanishes. Zap! Was it the computer? It's a mysterious Winnie and Wilbur adventure! Korky Paul's artwork is full of quirky humour and intricate details to pore over. The spellbinding new look of this bestselling series celebrates the wonderful relationship that exists between Winnie the Witch and her big black cat, Wilbur. Since Winnie and Wilbur first appeared in 1987 they have been delighting children and adults in homes and schools all over the world and more than 10 million books have been sold. Check out the website: www.winnieandwilbur.com
Winnie the Witch is very pleased with her new computer. She decides to throw away her book of spells and her wand - from now on all her magic will be at the click of a mouse! When Wilbur tries to pounce on the mouse, things start to go wrong. Winnie wakes up to discover she has no cat . . . and no computer. She could really use a little magic but just where is it going to come from? This is a hilarious Winnie story for the digital age!
This fantastic volume includes six of Winnie and Wilbur's crazy capers. Meet them in their black house, take a hazardous ride on Winnie's broomstick, join them on a hot and sunny winter's day, find out what happens when Winnie's wand stops working, discover how much chaos a computer can cause and spend a day with them at the seaside! This collection is a must-have purchase for Winnie fans everywhere and, for those who have yet to meet everyone's favourite witch, it is a book that is guaranteed to make readers the best of friends with Winnie and her big black cat, Wilbur!
Winnie decides she needs a seaside break, so she and Wilbur zoom off to the coast. Winnie makes a beeline for the sea to cool down. Wilbur makes a beeline for anywhere other than the sea - he hates water, and can't bear getting wet. Winnie is having so much fun in the water that she doesn't notice her broomstick being washed out to sea. She waves her magic wand in an attempt to get the broomstick back but it doesn't really go according to plan. The mix of magic and mayhem that follows involves a surfer and a whale and, predictably, it's poor Wilbur who gets the worst of things...In this paperback with audio CD edition, children can listen to the story with accompanying music and sound effects that really transport listeners to the seaside!
When Winnie and Wilbur tire of winter they create a magical summer in their garden. But they are not alone in wanting to enjoy the sunshine!
When Winnie decides to grow vegetables in her garden, she gets more than she bargained for - giant beanstalks, colossal cabbages, and an enormous pumpkin perched on her roof! But what can Winnie do with her huge pumpkin when only the shell is left? Prepare to be amazed!
This is the story of when Winnie met Wilbur. When Winnie moves in to her big house, it's much too quiet. Winnie invites her sisters to stay, then some unusual companions - and chaos ensues! Winnie wonders if she'll be alone forever - until she spots a scruffy black cat... A heart-warming and hilarious tale revealing the origins of a truly magical friendship. Korky Paul's intricate and spellbinding artwork is full of fun, mischief and mayhem! The best-selling Winnie and Wilbur series has been delighting readers both young and old since 1987 and Winnie and Wilbur have become favourite characters in homes and schools all over the world.
It's Winnie's birthday and she's celebrating in style with a garden party. She uses all sorts of magic to invite the guests and transform her garden into the perfect party venue. There are presents to unwrap and games to play but then things start to go wrong when Winnie toots on the magictrumpet that cousin Cuthbert has given her. All her guests disappear! Winnie's party is suddenly in danger of being a rather bothersome occasion but, true to form, Winnie soon has everything back under control and she ends the party with a stunning edible surprise for all her guests to enjoy.
Winnie's sisters have given her a flying carpet but Winnie is struggling to find something nice to say about it in her thank-you letter as the carpet has been more than a little wayward. Winnie decides to give the carpet one last chance but then disaster strikes. The carpet swoops off with poor Wilbur as its unwilling passenger. Winnie tries to catch it but the carpet is too fast for her and it heads straight for a funfair where it subjects Wilbur to a string of crazy rides. Winnie has to resort to magic to stop the carpet in its tracks and rescue her beloved moggy. Then she takes Wilbur home and, ever the resourceful witch, she has an idea for a wonderful way to enjoy the carpet in the safety of her own garden.