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It is an exciting time to be a Windows developer. The arrival of Windows 8 is a complete game changer. The operating system and its development platform offer you an entirely new way to create rich, full-featured Windows-based applications. This team of authors takes you on a journey through all of the new development features of the Windows 8 platform specifically how to utilize Visual Studio 2012 and the XAML/C# languages to produce robust apps that are ready for deployment in the new Windows Store. Professional Windows 8 Programming: Learn how to utilize XAML to create rich content driven user interfaces Make use of the new AppBar to create a chrome-less menu system See how to support Sensors and Geo-location on Windows 8 devices Integrate your app into the Windows 8 ecosystem with Contracts and Extensions Walks you through the new Windows 8 navigation system for multi-page apps Minimize code with Data Binding and MVVM design patterns Features tips on getting your app ready for the Windows store Maximize revenue for your app by learning about available monetization strategies
Annotation If you want to build Windows 8 applications for desktops and the forthcoming Microsoft Surface tablet PC, this book will show you how to work with the Metro design language and the Windows RT operating system. You'll learn this new landscape step-by-step, including the minute system details and design specifications necessary to innovate and build a variety of Windows 8 apps. It's ideal for .NET developers who use C♯. Throughout the book, you'll follow one app from idea to the Windows Store to understand what's involved in every step of the process. You'll learn how to create in-app purchases, link with social networks, and incorporate the charm bar, which opens the Windows 8 start screen. Get a jump on developers looking to cash in on the demand for Windows 8 apps. Order your copy of Programming Metro-Style Applications with C♯ today.
The native code resurgence is well under its way in today's mobile and device based computing environment. Learn firsthand how Microsoft is contributing to this renaissance through breath taking innovations like the Windows Runtime, C++11 standard implementation in the Visual C++ compiler, native XAML and DirectX support for Windows Store apps, C++AMP for GPGPU computing, Windows Azure Mobile Services support etc. Learn how you can apply your existing C++ skills to create compelling native applications for the Windows Store and begin building apps now. Use what you know about Visual C++ to write native Windows 8 apps that deliver rich, immersive experiences to your customers Gain insights from the author's experience on the Windows team and his work developing one of the first C++ with XAML apps for Windows 8 Learn how to quickly prototype and build apps using a variety of native libraries in Windows 8. Build on what you know-and extend your expertise-by learning how to use C++ with XAML and DirectX to create Windows Store apps. Learn how to share code between your native Windows 8 app and Windows Phone apps.
This book is a hands-on guide that follows a step-by-step tutorial approach which discusses Windows 8 application development with HTML5, CSS3, and JavaScript.This book is great for developers who want to start developing for Windows 8 and it also targets developers who want to get introduced to powerful advancements in standards-based web technology, while using it to build Windows Store apps, as well as leveraging their existing skills and code assets in web development.
This second Preview Edition ebook, now with 16 chapters, is about writing applications for Xamarin.Forms, the new mobile development platform for iOS, Android, and Windows phones unveiled by Xamarin in May 2014. Xamarin.Forms lets you write shared user-interface code in C# and XAML that maps to native controls on these three platforms.
Prepare for Microsoft Exam 70-482—and help demonstrate your real-world mastery of building Windows Store apps with HTML5 and JavaScript. Designed for experienced developers ready to advance their status, Exam Ref focuses on the critical-thinking and decision-making acumen needed for success at the MCSD level. Focus on the expertise measured by these objectives: Develop Windows Store apps Discover and interact with devices Program user interaction Enhance the user interface Manage data and security Prepare for a solution deployment This Microsoft Exam Ref: Organizes its coverage by exam objectives. Features strategic, what-if scenarios to challenge you.
Windows 8.1 apps are revolutionizing development on the Windows platform. Fast, fluid, tactile and chrome-free, they provide a brand-new look and feel for Windows users. These apps rely on Microsoft's Windows 8 modern UI to provide their rich and engaging user experiences for both desktop and tablet users. The new UI in turn relies upon the Windows Runtime (WinRT) to give its apps unparalleled flexibility and power. Understanding this stack of new technologies and how they tie in to the proven C# language and the XAML standard is the subject of this book. Experienced writers Jesse Liberty, Phil Japikse, and Jon Galloway explain how you can get the most from Windows 8.1 by focusing on the features that you need for your project and bringing your existing C# coding knowledge to bear. They begin with a nuts-and-bolts examination of how the technologies fit together and show you everything you need to get up and running with the new platform. Once you have a good understanding on the basics, you progress to more advanced topics steadily increasing your understanding as a whole. This holistic knowledge is essential to truly master Windows 8.1 development. Each topic is covered clearly and concisely and is packed with the details you need to code effectively. The most important features are given a no-nonsense, in-depth treatment and chapters contain examples that demonstrate both the power and the subtlety of Windows 8.1.
Full Color: Figures and code appear as they do in Visual Studio. Universal Windows apps are a total game-changer. You can now write once and deploy your app to any modern PC, tablet, phone, or other Windows device. Suddenly, it’s quick and easy to serve new devices and form factors, sharing unified assets ranging from code to styles to user controls. It has never been easier to reach multiple-device markets! Now, the world’s #1 expert on Microsoft XAML brings together all the knowledge Windows developers need to build universal apps that adapt smoothly for any device running Windows 8.1, Windows Phone 8.1, or their successors. Drawing on his unsurpassed personal experience and direct input from Microsoft’s Windows and Visual Studio teams, Adam Nathan illuminates core development concepts, answers your most important questions, and candidly assesses the technology’s strengths and limitations. This full-color guide walks you through every key task involved in building a universal Windows app: layout and input, working with the app model, using advanced controls, leveraging XAML’s powerful rich media features, and much more. Detailed information on how to... Quickly build universal, localized apps that exploit the vast global scale of the Windows Store Size, position, and transform elements within layouts that gracefully adapt to different devices Handle input from touch, mouse, pen, keyboard, and any sensor Monetize apps with Windows Store sales, in-app purchases, and advertising Make the most of controls for managing content, items, text, images, media, speech, and more Create efficient 2D vector graphics and animations Use styles, templates, and visual states to redesign controls without losing functionality Bind data sources to simplify data presentation and updates Easily integrate data from apps, users, and networks Support Windows app commands: Search, Share, Print, Play, Project, Settings Use contracts to build apps that cooperate to perform complex tasks Improve the user experience even when your app isn’t running
Discover how to leverage the Uno Platform to write single-codebase, cross-platform mobile, desktop, and web applications using C# and XAML Key FeaturesEnhance your Windows apps by running them on all operating systems and browsersUse tools and APIs you already know to remain productive as you target new platformsCreate realistic apps for various lines of business (LOBs) and consumer scenariosBook Description Developers are increasingly being asked to build native applications that run on multiple operating systems and in the browser. In the past, this would have meant learning new technologies and making multiple copies of an application. But the Uno Platform allows you to use tools, languages, and APIs you already know from building Windows apps to develop apps that can also run on other platforms. This book will help you to create customer-facing as well as line-of-business apps that can be used on the device, browser, or operating system of your choice. This practical guide enables developers to put their C# and XAML knowledge to work by writing cross-platform apps using the Uno Platform. Packed with tips and practical examples, this book will help you to build applications for common scenarios. You'll begin by learning about the Uno Platform through step-by-step explanations of essential concepts, before moving on to creating cross-platform apps for different lines of business. Throughout this book, you'll work with examples that will teach you how to combine your existing knowledge to manage common development environments and implement frequently needed functionality. By the end of this Uno development book, you will have learned how to write your own cross-platform apps with the Uno Platform and use additional tools and libraries to speed up your app development process. What you will learnUnderstand how and why Uno could be the right fit for your needsSet up your development environment for cross-platform app development with the Uno Platform and create your first Uno Platform appFind out how to create apps for different business scenariosDiscover how to combine technologies and controls to accelerate developmentGo beyond the basics and create 'world-ready' applicationsGain the confidence and experience to use Uno in your own projectsWho this book is for This book is for developers who are familiar with app development for Windows and want to use their existing skills to build cross-platform apps. Basic knowledge of C# and XAML is required to get started with this book. Anyone with basic experience in app development using WPF, UWP, or WinUI will be able to learn how to create cross-platform applications with the Uno Platform.
Prepare for Microsoft Exam 70-485—and help demonstrate your real-world mastery of building Windows Store apps with C#. Designed for experienced developers ready to advance their status, Exam Ref focuses on the critical-thinking and decision-making acumen needed for success at the MCSD level. Focus on the expertise measured by these objectives: Develop Windows Store apps Discover and interact with devices Program user interaction Enhance the user interface Manage data and security Prepare for a solution deployment This Microsoft Exam Ref: Organizes its coverage by exam objectives. Features strategic, what-if scenarios to challenge you.