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Would you like to serve on jury and decide whether someone accused of a crime is guilty or not? Who doesn't love a twisty mystery--a locked room, a seemingly impossible crime, a pivotal piece of evidence that seems to make no sense. Here are 15 diabolically clever crimes that made the author smile and say, "You'll never untangle this one"; but you'll want to keep looking till you find the simple twist that lets you sneer and reply, "I fooled you!" These little murders and other crimes hark back to old-fashioned whodunits--you don't need special police knowledge or have to engage in chases and fights. There's not even a complicated logic involved, just good use of your imagination. 96 pages, 12 b/w illus., 5 3/8 x 8 1/4.
How does Sherman Oliver Holmes succeed in finding and solving every crime? It's elementary--he's the great-great-grandson of Sherlock, with the same finely honed powers of deduction! Sherman just showed up in Capital City one day, wearing a deerstalker cap; though Police Sergeant Gunter Watson didn't quite believe the outlandish tale, he quickly learned to trust the newcomer's instincts. Come along and watch Sherman's sixth sense in action as he uncovers thieves, murderers, and all-around bad guys and test your own detective skills against this modern master of sleuthing. * Someone snatched a million-dollar painting! Who was it? * A man is slain while wandering through a maze. Can you find your way through the thicket of suspects and name the killer? * It's foul ball when some young baseball players discover a burglary...or did one of them commit the crime himself? And, in case Holmes has you stumped, the answers appear at the end.
Pit your wits against all manner of cunning criminals as you attempt to solve the fiendish mysteries within. As you put your skills of deduction and problem-solving to the test you'll be guided by three inimitable assistants, the insightful Inspector Parnacki, the curious Miss Mary Miller, and the persistent Joshua Cole. If you're a puzzle fan looking for a thrilling treat, or a mystery lover who fancies themselves a detective extraordinaire this is just the book for you. So, if you consider yourself a perceptive armchair detective, put your thinking cap on and get ready to use all of your logic and wits as you enter the world of the whodunit!
Describes forty-three crime puzzles, which the reader tries to solve with the aid of clues, codes, alibis, and other evidence.
Professor of Criminology Dr. Quicksolve and his son Junior bust crimes wide open by simply. . .paying attention! Join them as they visit over 40 crime scenes, and solve each mystery in minutes. Figure out how they did it. Check each clue to see if it's real or just a red herring. The puzzles present robberies, kidnappings, firebombings, prison escapes and more. Sharpen your wits and become a master detective too.
Solve crimes like a detective; find clues where nobody else would think of looking, trap suspects with their own words - 80 simple stories will show you how to find the culprit while everybody else is completely confused. As you explore these fascinating whodunits, you'll enter a bizarre, glamorous, and dangerous world of mobsters, millionaires and heiresses. Includes a section of solutions to each mystery.
You solve the crimes! ... join forces with some expert crime-solvers to untangle the clues and find the guilty parties in these wickedly devious whodunits!
Once readers develop a taste for our thrilling little mystery stories, they just want more and more! Based on the grand success of our Five-Minute Mysteries series, this collection features fifteen light and lively tales, each of which can be solved in ten minutes or less. Set in the fictional Tudor Hall in 1926 and starring familiar characters from the classic 1949 board game, these stories give readers an opportunity to sleuth out the culprit among Colonel Mustard, Professor Plum, Mrs. Patricia Peacock, and the others in all manner of fun-to-solve intrigues.
A mystery needs solving. It's at the Riddle Middle School, where students hacked into the computer and stole the midterm exam. Take brainteasing challenges including lateral thinking puzzles, logic questions, and more to figure out who stole the exams.
The Violet Strange Series is a collection of nine mysteries featuring Violet Strange, a debutante with a secret life as a sleuth. Table of Contents: The Golden Slipper The Second Bullet An Intangible Clue The Grotto Spectre The Dreaming Lady The House of Clocks The Doctor, His Wife, and The Clock Missing: Page Thirteen Violet's Own Anna Katharine Green (1846-1935) was one of the first writers of detective fiction in America and distinguished herself by writing well plotted, legally accurate stories. Green has been called "the mother of the detective novel". She is credited with shaping detective fiction into its classic form, and developing the series detective. As journalist Kathy Hickman writes, Green "stamped the mystery genre with the distinctive features that would influence writers from Agatha Christie and Conan Doyle to contemporary authors of suspenseful "whodunits". In addition to creating elderly spinster and young female sleuths, Green's innovative plot devices included dead bodies in libraries, newspaper clippings as "clews", the coroner's inquest, and expert witnesses.