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This full-length adventure for the newest D&D campaign setting showcases manyof the most unique traits of the Eberron setting.
New York Times bestselling author Nalini Singh is back in the shadows of a deadly, beautiful world where angels rule, vampires serve, and one female hunter must crawl out of the darkness to survive. The severed head marked by a distinctive tattoo on its cheek should have been a Guild case, but dark instincts honed over hundreds of years of life compel the vampire Dmitri to take control. There is something twisted about this death, something that whispers of centuries long past…but Dmitri’s need to discover the truth is nothing to the vicious strength of his response to the hunter assigned to decipher the tattoo. Savaged in a brutal attack that almost killed her, Honor is nowhere near ready to come face to face with the seductive vampire who is an archangel’s right hand, and who wears his cruelty as boldly as his lethal sensuality…the same vampire who has been her secret obsession since the day she was old enough to understand the inexplicable, violent emotions he aroused in her. As desire turns into a dangerous compulsion that might destroy them both, it becomes clear the past will not stay buried. Something is hunting…and it will not stop until it brings a blood-soaked nightmare to life once more…
The third adventure for the new Dungeons & Dragons( Eberron campaign is designed to either be a stand-alone adventure or an immediate follow-up to "Shadows of the Last War" and "Whispers of the Vampire's Blade."
This full-length adventure for the newest D&D( campaign setting is designed to showcase many of the most unique traits of the Eberron realm.
As her father lies gravely ill with pancreatic cancer, eighteen-year-old Victoria's last hope is to find a vampire in New Orleans, an impossible mission that rekindles a special friendship.
This low-level, stand-alone "Eberron" adventure revolves around the maiden voyage of the "Golden Dragon," an immense, elemental skyship created as a symbol of peace by the Five Nations of Khorvaire.
The first in a thrilling line of novels set in Eberron, a fantasy world ravaged by endless war and full of magic, danger, and adventure Hardened by the Last War, four soldiers have come to Sharn—fabled City of Towers, capital of adventure, home to the best and worst that Eberron has to offer. After a lifetime of fighting, war is all they know. Kingdoms lie shattered, armies are broken, and an entire country has been laid to waste. Now, in a time of uneasy peace, they must struggle to survive. But then people start turning up dead. The battle-weary heroes—Daine, Jode, Lei, and Pierce—soon find themselves caught in a plot that will take them from the highest reaches of power to the most sordid depths of the city of wonder, shadow, and adventure.
A sweeping epic fantasy perfect for fans of the Summoner trilogy by Taran Matharu and Shadow and Bone by Leigh Bardugo WHEN GODS FAIL, WHO WILL KEEP THE DARKNESS OUT? Lann knows nothing of his mysterious past, but by his fifteenth birthday he will come face to face with destiny. For Lann must wield the Dreadblade, an ancient sword forged to defeat terrible monsters. Across the mountains a King has been murdered. His daughter, Astrid, is a warrior with no desire to bear the crown. Only she can uncover her father's killer before her brother is framed for the crime. Evil is stirring. Lann and Astrid are the kingdom's last defence. Together, they must face the greatest darkness their world has ever known.
The spellbinding classic that started it all, from the #1 New York Times bestselling author—the inspiration for the hit television series “A magnificent, compulsively readable thriller . . . Rice begins where Bram Stoker and the Hollywood versions leave off and penetrates directly to the true fascination of the myth—the education of the vampire.”—Chicago Tribune Here are the confessions of a vampire. Hypnotic, shocking, and chillingly sensual, this is a novel of mesmerizing beauty and astonishing force—a story of danger and flight, of love and loss, of suspense and resolution, and of the extraordinary power of the senses. It is a novel only Anne Rice could write.
Having unseated Dungeons & Dragons, Pathfinder RPG is the world's bestselling tabletop roleplaying game-now available in a series of novels.Larsa is a dhampir-half vampire, half human. In the gritty streets and haunted moors of gothic Ustalav, she's an agent for the royal spymaster, keeping the peace between the capital city's secret vampire population and its huddled human masses. Yet when a noblewoman's entire house is massacred by vampiric invaders, Larsa is drawn into a deadly game of cat and mouse that will reveal far more about her own heritage than she ever wanted to know.