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M.J., her partner Gilley, and their client, the wealthy, de-lish Dr. Steven Sable, are at his family's lodge, where his grandfather allegedly jumped to his death from the roof-although Sable says it was foul play. But the patriarch's isn't the only ghost around. The place is lousy with souls, all with something to get off their ghoulish chests. Now M.J. will have to to quell the clamor-and listen for a voice with the answers...
New in the national bestselling series Psychic M.J. Holliday finds herself in a witchy situation... When M.J. and her friends travel to a small town near Edinburgh, Scotland, to film the first installment of their new cable TV show Ghoul Getters, they find plenty of spooky action in a series of supposedly haunted caverns. But when they discover the body of a maintenance worker, the cause of death is reminiscent of an old legend involving a witch's wrath...
A demonic guest terrorizes a haunted hotel When ghost hunter and medium M.J. Holliday appears on a television show called Haunted Possessions, she encounters an evil knife that releases a demon. Now all hell has broken loose in the haunted hotel where M.J. is staying?and it?s up to her to give the uninvited guest an early checkout.
Victoria Laurie's ghoulishly great follow-up to What's a Ghoul to Do? in her new Ghost Hunter Mystery series Northelm Boarding School on Lake Placid has the worst bully of all-a demon by the name of Hatchet Jack. M.J. Holliday, along with her partners Gilley and the handsome Dr. Steven Sable, are ready to send him back to the portal from whence he came. The school's summer construction, an uncooperative dean, and the very tempting Dr. Delicious are all trying to distract M.J. from her ghost hunting. But with a demonic disturbance as great as Hatchet Jack, she must focus and show no mercyto send him to detention for an eternity-in hell.
For fans of Ghosts and Hilo, New York Times bestselling author Cullen Bunn and acclaimed artist Cat Farris deliver a fun, spooky, full-color middle grade graphic novel about a supernatural adventure and friendships that go beyond the grave. “A thoroughly charming story of friendship, sweet and funny and haunting all in equal measure.” —Tony Cliff, creator of the Delilah Dirk series “Incredible artwork and a sweet, cool, and just creepy enough story that really hooked me.” —Jeff Lemire, creator of Sweet Tooth, Black Hammer, and the Essex County trilogy "A fun story with art that’ll knock readers dead."—Kirkus “Imaginative with the right number of chills.”—Booklist Eleven-year-old Grey lives in the legend-haunted New England town of Ander’s Landing, and he can’t help but feel like a pair of eyes is watching his every move. He discovers odd, gruesome bits and pieces from the graveyard that are left for him as gifts like art carved from bones or jewelry made from (hopefully not human) remains. Soon Grey is caught up in something bigger than he could ever have imagined. He finds himself drawn into a strange mystery involving a race of reclusive subterranean creatures—ghouls, the eaters of the dead! Turns out, his secret admirer is a ghoul named Lavinia. An unlikely friendship forms between them. The only problem is, their friendship breaks traditions—and the punishment is a fate worse than death. Junior Library Guild Gold Standard Selection * Kids’ Indie Next List
A thrilling middle-grade mystery, The Ghoul of Windydown Vale is from the author of Cleo Porter and the Body Electric. “Don't miss this book! It takes you to another world—and then terrifies you with surprise after surprise. Great ghoulish fun!” —R. L. Stine, author of Goosebumps and Fear Street In this action-packed mystery from award-winning author Jake Burt, Copper Inskeep holds Windydown Vale's deepest and darkest secret: he is the ghoul that haunts the Vale, donning a gruesome costume to scare travelers and townsfolk away from the dangers of the surrounding swamps. When a terrified girl claims she and her father were attacked by a creature - one that could not have been Copper - it threatens not just Copper's secret, but the fate of all Windydown.
When M.J. Holliday and the crew of her cable TV show, Ghoul Getters, venture to the haunted ruins of Dunlow Castle in Ireland, drawn by the legend of hidden treasure, they hope the road will rise up to meet them, that the wind will always be at their backs-and that the resident phantom won't push them off a cliff. If they treasure their lives, M.J. and her ghost busters need to get the drop on the menacing phantom...
Maddie Fynn is a shy high school junior cursed with an eerie intuitive ability that's out of her control—one that entangles her in a homicide investigation For as long as she can remember, Maddie has seen a series of unique digits hovering above the foreheads of each person she encounters. Her earliest memories are marked by these numbers, but it takes her father's premature death for Maddie and her family to realize that these mysterious digits are actually deathdates, and just like birthdays, everyone has one. Forced by her alcoholic mother to use her ability to make extra money, Maddie identifies the quickly approaching deathdate of one client's young son, but because her ability only allows her to see the when and not the how, she's unable to offer any more insight. When the boy goes missing on that exact date, law enforcement turns to Maddie. Soon, Maddie is entangled in a homicide investigation, and more young people disappear and are later found murdered. A suspect for the investigation, a target for the murderer, and attracting the attentions of a mysterious young admirer who may be connected to it all, Maddie's whole existence is about to be turned upside down. Can she right things before it's too late?
From R.L. Stine, master horror author of the Goosebumps series and the Fear Street trilogy—now streaming on Netflix—comes another spooky tale! Max’s parents are planning to sell their house and move the family far, far away. But Max can’t leave Nicky and Tara, the two ghosts who live with him. They need him. He’s the only one who can help them become kids again! Max has to stop his parents!
From the creator of the popular blog The Monsters Know What They’re Doing comes a compilation of villainous battle plans for Dungeon Masters. In the course of a Dungeons & Dragons game, a Dungeon Master has to make one decision after another in response to player behavior—and the better the players, the more unpredictable their behavior! It’s easy for even an experienced DM to get bogged down in on-the-spot decision-making or to let combat devolve into a boring slugfest, with enemies running directly at the player characters and biting, bashing, and slashing away. In The Monsters Know What They’re Doing, Keith Ammann lightens the DM’s burden by helping you understand your monsters’ abilities and develop battle plans before your fifth edition D&D game session begins. Just as soldiers don’t whip out their field manuals for the first time when they’re already under fire, a DM shouldn’t wait until the PCs have just encountered a dozen bullywugs to figure out how they advance, fight, and retreat. Easy to read and apply, The Monsters Know What They're Doing is essential reading for every DM.