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Illustrated, unabridged version of the first three books in the Welltower Series: First Run, Second Run, Final Run.
Kaehl is 15 years old. He lives with his family in the middle of a massive, run-down residential tower. His father is abusive and his mother loving but weak. He loves his sister with all his heart but she is terribly handicapped. There are gangs in the halls. He has been cut off from most of his friends and fears for his life. He is starving. He is afraid. He wants out. His moment comes and he breaks free, running blindly until, stumbling and starving, he is taken in by a gang. Now he roams the halls with those he used to fear, forced to seek respect in a winner-take-all world. After a desperate battle he returns to his family only to find that things have gone terribly, terribly wrong. Now he stumbles through the halls again, this time to save his dying sister. Innocent and confused, victimized at every turn, he refuses to let go of hope and devotion as he battles poverty, disease, and the power-hungry elite in the heights and depths of the looking-glass world called Welltower. Aimed at the young adult science fiction market, First Run is the initial offering in the Welltower series.
Kaehl and Selda have found healing, happiness, and new friends in the utopian land of Alizon, guardian of Welltower’s secrets. They have also found new foundations for their lives and a desire to give back. But all is not as it seems. Alizon has its enemies, too, and once more the brother and sister team must descend into the depths of Welltower to solve these deadly mysteries. Torn apart by their new missions, they will uncover the moral and physical depths of their dying city. Traveling separate paths, they will both find new strengths and abilities as they battle the Tower’s corrupt elite, racing for their lives against disease and unexpected disaster in the looking-glass world called Welltower. This is the second book in the Welltower series.
Disaster has overtaken the Tower. Much of the city is now a graveyard and the survivors have become refugees. Welltower’s devastated leadership has been forced to flee into the terrifying world outside. But all is not as it seems. The disaster has come from unexpected quarters. Trusted friends have proven false and powerful enemies have appeared. No longer together, Kaehl and Selda must descend once more into the depths of Welltower to uncover the source of these deadly perils. Torn apart by their new missions, they will battle for their lives to save the Tower and its people. The young brother and sister will find new strengths and attitudes as they battle their unexpected foes, racing for their lives against the ultimate destruction that awaits the looking-glass world called Welltower. Welltower: Final Run is the third book in the Welltower series.
The period between the World Wars was one of the richest and most inventive in the long history of British literature. Interwar literature stood apart by virtue of the sheer intelligence of the enquiries it undertook into the technological mediation of experience. After around 1925, literary works began to examine the sorts of behavior made possible for the first time by virtual interaction. And they began to fill up, too, with the look, sound, smell, taste, and feel of the new synthetic and semi-synthetic materials that were reshaping everyday modern life. New media and new materials gave writers a fresh opportunity to reimagine both how lives might be lived and how literature might be written. Today, such material and immaterial mediations have become even more decisive. Communications technology is an attitude before it is a machine or a set of codes. It is an idea about the prosthetic enhancement of our capacity to communicate. The writers who first woke up to this fact were not postwar, postmodern, or post-anything else: some of the best of them lived and wrote in the British Isles in the period between the World Wars.
Life as Theater is about understanding people and how the dramaturgical way of thinking helps or hinders such understanding. A volume that has deservedly attained the status of a landmark work, this was the first book to explore systematically the material and subject matter of social psychology from the dramaturgical viewpoint. It has been widely used and quoted, and has sparked ferment and debate in fields as diverse as sociology, psychology, anthropology, political science, speech communication, and formal theater studies.Life as Theater is organized around five substantive issues in social psychology: Social Relationships as Drama; The Dramaturgical Self; Motivation and Drama; Organizational Dramas; and Political Dramas. This classic text was revised and updated for a second edition in 1990, and includes approximately 66 percent new materials, all featuring individual introductions that provide the dramaturgical perspective and reflect the most learned thinking and work being done within this point of view. This book's sophistication will appeal to the scholar, and its clarity and conciseness to the student. Like its predecessor, it is designed to serve as a primary text or supplementary reader in classes. This new paperback edition includes an introduction by Robert A. Stebbins that explains why, even fifteen years after its publication,Life as Theater remains the best single sourcebook on the dramaturgic perspective as applied in the social sciences.
John Galsworthy (1867-1933) was an English novelist and playwright. Notable works include The Forsyte Saga (1906-1921) and its sequels, A Modern Comedy and End of the Chapter. He won the Nobel Prize in Literature in 1932. This volume assembles 25 of his plays: The Silver Box Joy Strife The Eldest Son Justice The Little Dream The Pigeon The Fugitive The Mob A Bit o' Love The Foundations The Skin Game A Family Man Loyalties Windows The Forest Old English The Show Escape The First and the Last The Little Man Hall-Marked Defeat The Sun Punch and Go
What would you do if your family was under attack by a violent Satanic cult? That's the position Jim DiMario is in - but has he found out too late? A successful pastor of a large suburban church, Jim's life unravels when he investigates an animal mutilation that has taken place in his quiet, upscale community. Seemingly by chance, he meets two strangers in his quest for the truth - each of whom have their own reasons to investigate the grisly mutilations. Jim soon finds himself in too deep when problems arise for his friends & family. His world spinning out of control, Jim discovers that he is the focus of a Satanic cult - the shadowy Temple of Anubis, who's true motives are more sinister than mere animal sacrifices. With time ticking away before Samhain, the most unholy night for the occultists, Jim and his allies face a desperate gamble to save his daughter's life from the Satanists who have abducted her. Will he realize too late that his worst enemy is part of his own inner circle?