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Words burn bright in this joyful celebration of rap, creativity, and self-expression. “Welcome to the cypher! Now huddle up nice and snug. You feel that circle around you? Well, that’s a hip hop hug!” Starting with beatboxes and fingersnaps, an exuberant narrator introduces kids in his community to the powerful possibilities of rap, from turning “a simple phrase/into imagery that soars” to proclaiming, “this is a voice that represents me!” As Khodi Dill’s rhymes heat up, the diverse crew of kids—illustrated in Awuradwoa Afful’s bold, energetic style—gain self-confidence and a sense of freedom in this wonderful picture book debut that is perfect for reading aloud.
As the 1939-1945 war slows to a clumsy halt, a trembling world holds out its arms to welcome peace back home again. Alice Fairley, her friends and her family are surprised to find themselves so unprepared for peacetime. In a way, it's like starting all over again: all the things one was confident about have disappeared or changed shape somehow, while things which were acceptable, or even pleasant, now seem different, dull, irksome. Noisy whispers of spy-rings and foreign conspiracies provoke shockwaves of malice and stinging intolerance. The world has grown up. Quickly, they discover that the battle is not over yet . . . persistent spectres of duty and guilt pick their victims indiscriminately.
“K.A.R.M.A. is one fine piece of work” - Andrew Vachss, New York Times bestselling author In Seattle, an aging mutual-funds salesman falls prey to the lure of a young boy's flesh; In New York, a 10-year-old plunges an ice pick into the heart of a street hustler to prove his love for a girl he met on the Internet; In Chicago, a young girl waits in the rain outside a seedy downtown bar for a man she's never met to stagger home; In Vancouver, a teenager waits patiently on a deserted rooftop for a signal that one of North America's most notorious murderers is about to walk free. Tom Hackett, a Seattle-based freelance photojournalist, is always looking for the perfect front-page splash, but when he stumbles into the bloody path of the mysterious group known as K.A.R.M.A., he quickly discovers that its thirst for revenge is unquenchable -- and it won't let anyone get in its way. From internationally acclaimed thriller writer Grant McKenzie comes a story that will shock and grip you from the first page until the very last.
Otto and Wing have special permission to leave H.I.V.E.'s secret island location to attend a funeral (all too common in their line of business). But before they reach their destination they are ambushed. Who would risk assassinating Otto Malpense, star pupil of the Higher Institute of Villainous Education and favourite of Number One, the most powerful villain alive? A new power is rising to challenge Number One's authority, and they need H.I.V.E. and its powerful computer to do so. Otto thought the only thing he wanted was to escape from H.I.V.E., but now he's desperately trying to save it, and himself.
In this follow-up to "H.I.V.E.," Otto's best friend and roommate Wing Fanchu has been murdered. Now Otto and Dr. Nero must band together to fight the evil Cypher to stop him from destroying the world.