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Sheathe your sword and summon more than fifty delicious bites and cocktails inspired by the smash-hit game—perfect for any Fireside Gathering. From the bestselling author of World of Warcraft: The Official Cookbook and A Feast of Ice and Fire: The Official Game of Thrones Companion Cookbook comes a new collection of delicious recipes. With the Innkeeper’s Tavern Cookbook, fans will unlock Hearthstone-inspired eats, cocktails, and mocktails. A replica of Harth Stonebrew’s own private cookbook, this delightful guide contains more than fifty all-new recipes perfect for any Fireside Gathering or game night, from Sarge’s Easy Mac & Cheese to Medivh’s favorite martini—and, of course, funnel cake. Complete with mouthwatering color photos and Harth’s personal notations, recipe modifications, and reflections, the Innkeeper’s Tavern Cookbook brings the world of Hearthstone to life like never before. Hearthstone is a fast-paced digital card game where players sling spells, summon minions, and command powerful heroes in duels of epic strategy. Featuring familiar characters from the Warcraft® universe, Hearthstone has won over legions of fans with its humor and deceptively simple gameplay.
Is there one food that humans, Klingons, Bajorans, and Vulcans would like? If so, what would it taste like? How would you prepare it? Could you find all the ingredients locally? This is the task that faces Neelix, chef for the U.S.S. Voyager™, every time he takes on the challenge of trying to feed its crew of 140 food critics. But over the course of their journey, Neelix's learned a few tricks of the trade. He had to, just as a matter of self-preservation. Ethan Phillips, in the persona of Neelix, and William J. Birnes, the New York Times bestselling coauthor of The Day After Roswell, throw wide the vaults of interstellar haute cuisine, revealing for the first time the secret preparation techniques behind all those exotic dishes and drinks. The favorite foods of characters from every Star Trek series and movie are here, all adapted for easy use in twentieth-century kitchens. The Star Trek Cookbook also features a complete guide for whipping up the all the drinks served at Quark's. Fun, and easy to use, the Star Trek Cookbook is your indispensable guide to the food of the stars!
An INSTANT National Bestseller! Whip-smart and immersive, this Jamaican-inspired fantasy follows a gods-blessed heroine who’s forced to choose between saving her sister or protecting her homeland—perfect for fans of Iron Widow and The Priory of the Orange Tree. Faron Vincent can channel the power of the gods. Five years ago, she used her divine magic to liberate her island from its enemies, the dragon-riding Langley Empire. But now, at seventeen, Faron is all powered up with no wars to fight. She’s a legend to her people and a nuisance to her neighbors. When she’s forced to attend an international peace summit, Faron expects that she will perform tricks like a trained pet and then go home. She doesn’t expect her older sister, Elara, forming an unprecedented bond with an enemy dragon—or the gods claiming the only way to break that bond is to kill her sister. As Faron’s desperation to find another solution takes her down a dark path, and Elara discovers the shocking secrets at the heart of the Langley Empire, both must make difficult choices that will shape each other’s lives, as well as the fate of their world. "By turns hopeful and devastating, So Let Them Burn is a masterful debut with a blazing heart. I was captivated from beginning to end by Cole’s sharp, clever prose and by her protagonists—two remarkable sisters with an unforgettable bond." — Chelsea Abdullah, author of The Stardust Thief
The Art of Hearthstone offers an in-depth glimpse into the creativity that made the wildly popular collectible card game into a global phenomenon. From the unseen concepts built early in Hearthstone's development to the hundreds of beautiful fantasy illustrations that have captured players' imaginations, this volume will show readers the art of the game in breathtaking detail. The book also tells the story of how Hearthstone came to be, growing from a small-team project to the worldwide success that it is today with more than 50 million players.
Weeks into the Progress, and with months still to go, Aria and her Companions have left their allies behind as they move into unfamiliar territory. Awaiting them are friends and enemies, long-buried secrets and truths finally revealed. And a Seer, a son of Earth, who wanders the hills and speaks of the Child, a baby born of all four tribes. Aria's child. The Seer's visions say that the Child will bring peace to the world. But at what cost?
This second canon novel expands on the events of Season 2 of the epic, Emmy ® Award-winning Netflix fantasy TV show, The Dragon Prince. XADIA IS CALLING... The Dragon Prince has hatched! Now the princes of Katolis, Callum and Ezran, along with Moonshadow elf Rayla, have one goal: deliver the defenseless dragon to his mother in the magical land of Xadia. Things get complicated when the High Mage’s children, Claudia and Soren, track down the questing princes. Should Callum and Ezran trust two humans they’ve known forever, or the elf they’ve just met? In Katolis, High Mage Lord Viren schemes to gain the support of the other human kingdoms, and that of a much more mysterious ally... The tensions of war between Xadia and the Human Kingdoms are ready to explode. As fiery battles erupt and hidden truths come to light, friendships will be tested, plans will be set into motion, and everyone will face their most difficult choices yet. Written by Aaron Ehasz (co-creator of The Dragon Prince and head writer of Avatar: The Last Airbender) and Melanie McGanney Ehasz, this second canon novel based on the Netflix original series finally gives fans the full story.
A unique and extraordinary saga of video games. In just three installments, the BioShock saga made a special place for itself in the hearts of players. These games boast completely unique and extraordinary stories and worlds. The first two installments take place in the underwater city of Rapture. Immersed in the Art Deco style and a 1950s atmosphere, the player advances through an open, intelligent gameplay that encourages creativity and careful use of the resources provided by the surroundings. BioShock Infinite, the third installment, draws us in to explore the floating city of Columbia in a uchronic, steampunk-laden 1912.Third Éditions aims to pay tribute to this hit series—which, despite its short history, has already gained critical acclaim. Dive into this unique volume that explores the games’ origins and provides an original analysis of each installment. Discover a complete analysis of the three installments of the BioSchok Saga! The video game will not have secrets for you anymore ! EXTRACT After years marked by total abstruseness, the early 2000s saw the transition of PC games to the world of consoles. In market terms, game consoles had reached a general-public status, ensuring high popularity—but the PC market put up strong resistance, in particular by selling downloadable games through stores such as Steam. Numerous PC-based developers, such as Warren Spector (Deus Ex, Epie Mickey), Peter Molyneux (Populous, Fable), and of course Ken Levine, began developing for consoles. In the same vein, numerous genres that were typically destined for PC gaming began migrating to consoles. This change certainly had numerous causes, one being Microsoft’s arrival on the console market with Xbox (with architecture close to a PC). In addition, typical inconveniences in PC development were eliminated (games no longer had to be designed for a wide variety of configurations, as a console by nature has a stable internal architecture). Finally, there was the question of pirating—even though it exists on consoles, it is much more common on PCs. ABOUT THE AUTHORS Nicolas Courcier and Mehdi El Kanafi - Fascinated by print media since childhood, Nicolas Courcier and Mehdi El Kanafi wasted no time in launching their first magazine, Console Syndrome, in 2004. After five issues with distribution limited to the Toulouse region of France, they decided to found a publishing house under the same name. One year later, their small business was acquired by another leading publisher of works about video games. In their four years in the world of publishing, Nicolas and Mehdi published more than twenty works on major video game series, and wrote several of those works themselves: Metal Gear Solid. Hideo Kojima’s Magnum Opus, Resident Evil Of Zombies and Men, and The Legend of Final Fantasy VII and IX. Since 2015, they have continued their editorial focus on analyzing major video game series at a new publishing house that they founded together: Third. Raphaël Lucas - Raphaël has over fifteen years of experience in the world of video game writing. A reader of Tilt and a fan of a renowned French video game journalist AHL, he first pursued a university éducation. After obtaining a master‘s degree in history from the University of Paris 1, he then became a freelancer for PC Team before working for Gameplay RPG and PlayMag. In October 2004, he joined the group Future France and worked for Joypad, PlayStation Magazine, Consoles + and Joystick, not to mention a few other contributions to film magazines. Today, he writes for Jeux Vidéo Magazine as well as the magazine The Game. He is also the co-author of The Legend of Final Fantasy IX.
Enter the tavern, take your seat by the fire, and tuck into The Hearthstone Pop-Up Book, a celebration of Blizzard Entertainment’s acclaimed collectible card game. Embark on an exhilarating journey into the world of Blizzard Entertainment’s Hearthstone. Take your place alongside the nine major heroes, engage in a stunning arena battle, and enjoy a charming story told with the game’s signature wit and whimsy. Unfold each page to reveal a spectacular central pop accompanied by booklets of smaller pops. The Hearthstone Pop-Up Book is a marvel of creativity and paper engineering—and a must-have for Hearthstone fans everywhere. About the game: Hearthstone® is a fast-paced digital strategy card game in which players sling spells, summon minions, and wield powerful weapons to do battle with their opponent. Featuring familiar characters from the Warcraft® universe, Hearthstone has won over legions of fans with its compelling gameplay and lively style.
A freewheeling, small-town attorney takes on a national murder trial when an out-of-town client is accused of killing a federal judge in Texas. “A spectacular courtroom thriller that kept me turning pages like the best of Grisham or Turow." —Michelle King, co-creator of The Good Wife, The Good Fight, and Evil The town of Marshall, Texas, is the epicenter of intellectual property law in the US—renowned for its speedy trials and massive payouts. One of its best lawyers is James Euchre. His newest client, Amir Zawar, is a CEO forced to defend his life’s work against a patent infringement claim. But when a beloved hometown hero is murdered, all signs point to Zawar, an outsider with no alibi. With the help of a former federal prosecutor and a local PI, Euchre hopes to uncover the truth. In his first criminal case, the stakes couldn’t be higher. Euchre fears either an innocent man will be sent to death row, or he’ll help set a murderer free. The Local is a small-town thriller crackling with courtroom tension right up to the final verdict.