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In 1871 two brothers, George and James Weir, founded the engineering firm of G. & J. Weir, one of a booming range of industry on the west coast of Scotland. At their Cathcart works in Glasgow the Weirs produced their own groundbreaking inventions, all crucial to the development of steam ships at that time. Today, 130 turbulent years later, the Weir Group is almost the last of those once-flourishing companies still to retain its independence and its Scottish base. Over the intervening century, Weirs manufactured pumps and valves for ships' engines around the world, oil pipelines and desalination plants, armaments (in the two world wars), and heavy equipment for power stations. Along the way it was briefly involved in autogiros (the precursor of the helicopter). Rooted in the inventiveness and determination of the Victorian manufacturing age, Weirs adapted to the changing world of the twentieth century, determined always to diversify, win overseas contracts, build partnerships and above all survive. This fascinating story is told by William Weir, a past chairman and chief executive of the company. Combining reminiscence and colourful anecdote with cool analysis of the company's triumphs and failures, this is an unusual company history and an invaluable record of a Scottish engineering legend.
The Secret Garden with a twist: in this follow-up to Meg, Jo, Beth, and Amy, this full-color graphic novel moves Mary Lennox to a New York City brownstone, where she and her very first group of friends restore an abandoned rooftop garden...and her uncle's heart. Mary Lennox is a loner living in Silicon Valley. With her parents always working, video game and tech become her main source of entertainment and "friends." When her parents pass away in a tragic accident, she moves to New York City to live with her uncle who she barely knows, and to her surprise, keeps a gadget free home. Looking for comfort in this strange, new reality, Mary discovers an abandoned rooftop garden and an even bigger secret...her cousin who suffers from anxiety. With the help of her new friends, Colin and Dickon, Mary works to restore the garden to its former glory while also learning to grieve, build real friendships, and grow. This title will be simultaneously available in paperback.
Library Journal Best Books 2011: Historical Fiction selection Finalist for the Commonwealth Writers’ Prize Finalist for the Canadian Authors Association Fiction Award Finalist for the Amazon.ca First Novel Award Finalist for the Ethel Wilson Fiction Prize 1851. London, England. Once a well-known prize-fighter with a terrifying right fist (known as “The Hammer of Heaven”), Daniel O’Thunder has seen the light, and now the protection of the poor and the weak is his life’s work. He runs an establishment for those in need of food, shelter and counsel—a place where virtue and vice rub shoulders uneasily. But an ancient evil is stalking the streets, preying on the vulnerable souls it finds there. It is an evil that takes different forms and hides behind many faces, threatening everything Daniel loves most. Driven to desperation, Daniel responds by issuing a breathtaking challenge…to the Devil himself. Rich in humor and memorable characters, Daniel O’Thunder is a rollicking literary thriller set in the teeming slums of Dickensian London. Fast-paced and gripping, comic and tragic by turns, it is a spectacular fiction debut.
Anne of Green Gables with a twist: in this follow-up to Meg, Jo, Beth, and Amy and The Secret Garden on 81st Street, this full-color graphic novel moves Anne Shirley to modern-day West Philadelphia, where where she finds new friends, new rivals, and a new family. When Marilla and Matthew Cuthbert decide to foster a teenage girl for the first time, their lives are changed forever. Their redheaded foster daughter, Anne Shirley, is in search of an exciting life and has decided that West Philly is where she's going to find it. Armed with a big personality and unstoppable creativity, Anne takes her new home by storm as she joins the robotics club, makes new friends in Diana and Gilbert, experiences first love, and turns the ordinary into the extraordinary. But as Anne starts to get comfortable, she discovers one thing she wasn't looking for: a family. This title will be simultaneously available in hardcover.
After losing her job at the library, Celeste Walden starts working at the haunting Logan Museum as an archivist. But the job may not be the second chance she was hoping for, and she finds herself confronting her mental health, her relationships, and before long, her grasp on reality as she begins to dream of a young woman she's never met, but feels strangely drawn to. Especially after she asks Cel for help… As Cel attempts to learn more about the woman, she begins losing time, misplacing things, passing out—the job is becoming dangerous, but she can't let go of this mysterious woman. Who is she? Why is she so fixated on Cel? And does Cel have the power to save her when she's still trying to save herself?
An illustrated monthly magazine in the interest of better art, better work and a better more reasonable way of living.
In a one-of-a-kind graphic novel collaboration between the #1 New York Times bestselling author of The Martian and the beloved illustrator behind Sarah’s Scribbles, Alice, Wendy, and Dorothy team up to save the multiverse, from Wonderland to Neverland and Oz. Originating as fan fiction from the brilliant imagination of Andy Weir, now brought to vivid life by Sarah Andersen, Cheshire Crossing is a funny, breakneck, boundlessly inventive journey through classic worlds as you’ve never seen them before. Years after their respective returns from Wonderland, Neverland, and Oz, the trio meet here, at Cheshire Crossing—a boarding school where girls like them learn how to cope with their supernatural experiences and harness their magical world-crossing powers. But Alice, Wendy, and Dorothy—now teenagers, who’ve had their fill of meddling authority figures—aren’t content to sit still in a classroom. Soon they’re dashing from one universe to the next, leaving havoc in their wake—and, inadvertently, bringing the Wicked Witch and Hook together in a deadly supervillain love match. To stop them, the girls will have to draw on all of their powers . . . and marshal a team of unlikely allies from across the magical multiverse. Advance praise for Cheshire Crossing “Deliciously funny . . . a shrewd and spirited adaptation that will leave audiences hoping for another installment . . . Andersen’s delightful cartoon drawing style meshes perfectly with Weir’s prose, allowing the work to broaden its appeal beyond middle graders to young adults and adults.”—Kirkus Reviews (starred review)