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Deliver rich audio and video real-time communication and peer-to-peer data exchange right in the browser, without the need for proprietary plug-ins. This concise hands-on guide shows you how to use the emerging Web Real-Time Communication (WebRTC) technology to build a browser-to-browser application, piece by piece. The authors’ learn-by-example approach is perfect for web programmers looking to understand real-time communication, and telecommunications architects unfamiliar with HTML5 and JavaScript-based client-server web programming. You’ll use a ten-step recipe to create a complete WebRTC system, with exercises that you can apply to your own projects. Tour the WebRTC development cycle and trapezoid architectural model Understand how and why VoIP is shifting from standalone functionality to a browser component Use mechanisms that let client-side web apps interact with browsers through the WebRTC API Transfer streaming data between browser peers with the RTCPeerConnection API Create a signaling channel between peers for setting up a WebRTC session Put everything together to create a basic WebRTC system from scratch Learn about conferencing, authorization, and other advanced WebRTC features
WebRTC, Web Real-Time Communications, is revolutionizing the way web users communicate, both in the consumer and enterprise worlds. WebRTC adds standard APIs (Application Programming Interfaces) and built-in real-time audio and video capabilities and codecs to browsers without a plug-in. With just a few lines of JavaScript, web developers can add high quality peer-to-peer voice, video, and data channel communications to their collaboration, conferencing, telephony, or even gaming site or application. New for the Third Edition The third edition has an enhanced demo application which now shows the use of the data channel for real-time text sent directly between browsers. Also, a full description of the browser media negotiation process including actual SDP session descriptions from Firefox and Chrome. Hints on how to use Wireshark to monitor WebRTC protocols, and example captures are also included. TURN server support for NAT and firewall traversal is also new. This edition also features a step-by-step introduction to WebRTC, with concepts such as local media, signaling, and the Peer Connection introduced through separate runnable demos. Written by experts involved in the standardization effort, this book contains the most up to date discussion of WebRTC standards in W3C and IETF. Packed with figures, example code, and summary tables, this book is the ultimate WebRTC reference. Table of Contents 1 Introduction to Web Real-Time Communications 1.1 WebRTC Introduction 1.2 Multiple Media Streams in WebRTC 1.3 Multi-Party Sessions in WebRTC 1.4 WebRTC Standards 1.5 What is New in WebRTC 1.6 Important Terminology Notes 1.7 References 2 How to Use WebRTC 2.1 Setting Up a WebRTC Session 2.2 WebRTC Networking and Interworking Examples 2.3 WebRTC Pseudo-Code Example 2.4 References 3 Local Media 3.1 Media in WebRTC 3.2 Capturing Local Media 3.3 Media Selection and Control 3.4 Media Streams Example 3.5 Local Media Runnable Code Example 4 Signaling 4.1 The Role of Signaling 4.2 Signaling Transport 4.3 Signaling Protocols 4.4 Summary of Signaling Choices 4.5 Signaling Channel Runnable Code Example 4.6 References 5 Peer-to-Peer Media 5.1 WebRTC Media Flows 5.2 WebRTC and Network Address Translation (NAT) 5.3 STUN Servers 5.4 TURN Servers 5.5 Candidates 6 Peer Connection and Offer/Answer Negotiation 6.1 Peer Connections 6.2 Offer/Answer Negotiation 6.3 JavaScript Offer/Answer Control 6.4 Runnable Code Example: Peer Connection and Offer/Answer Negotiation 7 Data Channel 7.1 Introduction to the Data Channel 7.2 Using Data Channels 7.3 Data Channel Runnable Code Example 7.3.1 Client WebRTC Application 8 W3C Documents 8.1 WebRTC API Reference 8.2 WEBRTC Recommendations 8.3 WEBRTC Drafts 8.4 Related Work 8.5 References 9 NAT and Firewall Traversal 9.1 Introduction to Hole Punching 9.3 WebRTC and Firewalls 9.3.1 WebRTC Firewall Traversal 9.4 References 10 Protocols 10.1 Protocols 10.2 WebRTC Protocol Overview 10.3 References 11 IETF Documents 11.1 Request For Comments 11.2 Internet-Drafts 11.3 RTCWEB Working Group Internet-Drafts 11.4 Individual Internet-Drafts 11.5 RTCWEB Documents in Other Working Groups 11.6 References 12 IETF Related RFC Documents 12.1 Real-time Transport Protocol 12.2 Session Description Protocol 12.3 NAT Traversal RFCs 12.4 Codecs 12.5 Signaling 12.6 References 13 Security and Privacy 13.1 Browser Security Model 13.2 New WebRTC Browser Attacks 13.3 Communication Security 13.4 Identity in WebRTC 13.5 Enterprise Issues 14 Implementations and Uses INDEX ABOUT THE AUTHORS
The book will follow a step-by-step tutorial approach to construct an application that allows video conferencing and calls between two browsers and a system for sharing files among a group.This book is ideal for developers new to the WebRTC standards who are interested in adding sensor-driven, real-time, peer-to-peer communication to their web applications. You will only need basic experience with HTML and JavaScript.
How prepared are you to build fast and efficient web applications? This eloquent book provides what every web developer should know about the network, from fundamental limitations that affect performance to major innovations for building even more powerful browser applications—including HTTP 2.0 and XHR improvements, Server-Sent Events (SSE), WebSocket, and WebRTC. Author Ilya Grigorik, a web performance engineer at Google, demonstrates performance optimization best practices for TCP, UDP, and TLS protocols, and explains unique wireless and mobile network optimization requirements. You’ll then dive into performance characteristics of technologies such as HTTP 2.0, client-side network scripting with XHR, real-time streaming with SSE and WebSocket, and P2P communication with WebRTC. Deliver superlative TCP, UDP, and TLS performance Speed up network performance over 3G/4G mobile networks Develop fast and energy-efficient mobile applications Address bottlenecks in HTTP 1.x and other browser protocols Plan for and deliver the best HTTP 2.0 performance Enable efficient real-time streaming in the browser Create efficient peer-to-peer videoconferencing and low-latency applications with real-time WebRTC transports
This book is a step-by-step project-based guide that aims to teach you how to develop your own web applications and services with WebRTC in a concise, practical manner. This book will be perfect for you if you are a WebRTC developer and want to build complex WebRTC applications and projects, or if you want to gain practical experience in developing web applications, advanced WebRTC media handling, server and client signaling, call flows, or third-party integration. It is essential to have prior knowledge of building simple applications using WebRTC.
This book is for programmers who want to learn about real-time communication and utilize the full potential of WebRTC. It is assumed that you have working knowledge of setting up a basic telecom infrastructure as well as basic programming and scripting knowledge.
The book begins by teaching you how to capture audio and video streams from the browser using the Media Capture and Streams API. You will then create your first WebRTC application capable of audio and video calling. The book will also give you in-depth knowledge about signaling and building a signaling server in Node.js. While being introduced to the RTCDataChannel object, you will learn how it relates to WebRTC and how to add text-based chat to your application. You will also learn to take your application further by supporting multiple users through different technologies and scale its performance and security. This book will also cover several theories using full mesh networks, partial mesh networks, and multipoint control units. By the end of this book, you will have an extensive understanding of real-time communication and the WebRTC protocol and APIs.
This book on SDP is the first of this kind that attempts to put all SDP related RFCs together with their mandatory and optional texts in a chronological systematic way as if people can use a single “super-SDP RFC” with almost one-to-one integrity from beginning to end to see the big picture of SDP in addition to base SDP functionalities.
Design a complete Voice over IP (VoIP) or traditional PBX system with Asterisk, even if you have only basic telecommunications knowledge. This bestselling guide makes it easy, with a detailed roadmap that shows you how to install and configure this open source software, whether you’re upgrading your existing phone system or starting from scratch. Ideal for Linux administrators, developers, and power users, this updated edition shows you how to write a basic dialplan step-by-step, and brings you up to speed on the features in Asterisk 11, the latest long-term support release from Digium. You’ll quickly gain working knowledge to build a simple yet inclusive system. Integrate Asterisk with analog, VoIP, and digital telephony systems Build an interactive dialplan, using best practices for more advanced features Delve into voicemail options, such as storing messages in a database Connect to external services including Google Talk, XMPP, and calendars Incorporate Asterisk features and functions into a relational database to facilitate information sharing Learn how to use Asterisk’s security, call routing, and faxing features Monitor and control your system with the Asterisk Manager Interface (AMI) Plan for expansion by learning tools for building distributed systems
Explore and master modern JavaScript techniques with ES2015 in order to build large-scale web applications About This Book This course offers an expert's eye on the latest ES6 features and how these advanced tasks fit together in JavaScript as a whole Discover robust JavaScript implementations of classic and advanced design patterns Learn about modern web architectures and build real-world apps on top of them Who This Book Is For This course is for experienced developers familiar with other object-oriented languages who wants to learn new capabilities of ES-2015 to improve their web development skills and build professional-quality web applications. This also goes for those who want to explore some modern JavaScript features, techniques, and architectures in order to develop cutting-edge web applications. What You Will Learn Get a run through of the basic language constructs, Functions, and Closures of JavaScript Code using the powerful object-oriented feature in JavaScript Master DOM manipulation, cross-browser strategies, and ES6 Harness the power of patterns for tasks ranging from application building to code testing Identify the best use cases for microservices Gain expertise in responsive and dynamic website design Enable real-time communications between client-client and client-server/server-client Write complete applications using functional reactive programming In Detail JavaScript is a high-level, dynamic, untyped, lightweight, and interpreted programming language. Mastering modern JavaScript techniques and the toolchain are essential to develop web-scale applications. This Learning Path will upgrade your skills to ES2015, and you will get to introduce yourself to popular frameworks like React and Angular 2. In the first module, you will get familiar with the language constructs and how to make code easy to organize. You will gain a concrete understanding of variable scoping, loops, and best practices on using types and data structures, as well as the coding style and recommended code organization patterns in JavaScript. By the end of the module, you will understand how reactive JavaScript is going to be the new paradigm. Over the course of the next module, you will explore how design patterns can help you improve and organize your JavaScript code. You'll get to grips with creational, structural, and behavioral patterns and get a deeper look at patterns used in functional programming, as well as model view patterns and patterns to build web applications. By the end of the module, you'll be saved of a lot of trial and error and developmental headaches, and you will be on the road to becoming a JavaScript expert. In the last leg of this course, you will shift your focus to network programming concepts as you build a real-time web application with websockets. Along the way, you'll explore how the power of JavaScript can be increased multi-fold with high performance techniques. By the end of this module, you'll be a skilled JavaScript developer with a solid knowledge of the latest JavaScript techniques, tools, and architecture to build modern web apps. This Learning Path combines some of the best that Packt has to offer in one complete, curated package. It includes content from the following Packt products: Mastering JavaScript by Ved Antani Mastering JavaScript Design Patterns, Second Edition by Simon Timms Modern JavaScript Applications by Narayan Prusty Style and approach This course is a comprehensive guide with a clear focus on practical use cases and patterns. Each chapter consists of best practices, useful advice, and a bunch of easy-to-follow examples that will build up your skills as you advance.