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Prevalent in animation movies and interactive games, subdivision methods allow users to design and implement simple but efficient schemes for rendering curves and surfaces. Adding to the current subdivision toolbox, Wavelet Subdivision Methods: GEMS for Rendering Curves and Surfaces introduces geometry editing and manipulation schemes (GEMS) and co
This book provides good coverage of the powerful numerical techniques namely, finite element and wavelets, for the solution of partial differential equation to the scientists and engineers with a modest mathematical background. The objective of the book is to provide the necessary mathematical foundation for the advanced level applications of these numerical techniques. The book begins with the description of the steps involved in finite element and wavelets-Galerkin methods. The knowledge of Hilbert and Sobolev spaces is needed to understand the theory of finite element and wavelet-based methods. Therefore, an overview of essential content such as vector spaces, norm, inner product, linear operators, spectral theory, dual space, and distribution theory, etc. with relevant theorems are presented in a coherent and accessible manner. For the graduate students and researchers with diverse educational background, the authors have focused on the applications of numerical techniques which are developed in the last few decades. This includes the wavelet-Galerkin method, lifting scheme, and error estimation technique, etc. Features: • Computer programs in Mathematica/Matlab are incorporated for easy understanding of wavelets. • Presents a range of workout examples for better comprehension of spaces and operators. • Algorithms are presented to facilitate computer programming. • Contains the error estimation techniques necessary for adaptive finite element method. This book is structured to transform in step by step manner the students without any knowledge of finite element, wavelet and functional analysis to the students of strong theoretical understanding who will be ready to take many challenging research problems in this area.
Prevalent in animation movies and interactive games, subdivision methods allow users to design and implement simple but efficient schemes for rendering curves and surfaces. Adding to the current subdivision toolbox, Wavelet Subdivision Methods: GEMS for Rendering Curves and Surfaces introduces geometry editing and manipulation schemes (GEMS) and co
This introduction to wavelets provides computer graphics professionals and researchers with the mathematical foundations for understanding and applying this powerful tool.
This book is intended for use in the teaching of graduate and senior undergraduate courses on multiresolution signal and geometry processing in the engineering and related disciplines. It has been used for several years for teaching purposes in the Department of Electrical and Computer Engineering at the University of Victoria and has been well received by students. This book provides a comprehensive introduction to multiresolution signal and geometry processing, with a focus on both theory and applications. The book has two main components, corresponding to multiresolution processing in the contexts of: 1) signal processing and 2) geometry processing. The signal-processing component of the book studies one-dimensional and multi-dimensional multirate systems, considering multirate structures such as sampling-rate converters, filter banks, and transmultiplexers. A particularly strong emphasis is placed on filter banks. Univariate and multivariate wavelet systems are examined, with the biorthogonal and orthonormal cases both being considered. The relationship between filter banks and wavelet systems is established. Several applications of filter banks and wavelets in signal processing are covered, including signal coding, image compression, and noise reduction. For readers interested in image compression, a detailed overview of the JPEG-2000 standard is also provided. Some other applications of multirate systems are considered, such as transmultiplexers for communication systems (e.g., multicarrier modulation). The geometry-processing component of the book studies subdivision surfaces and subdivision wavelets. Some mathematical background relating to geometry processing is provided, including topics such as homogeneous coordinate transformations, manifolds, surface representations, and polygon meshes. Several subdivision schemes are examined in detail, including the Loop, Kobbelt sqrt(3), and Catmull-Clark methods. The application of subdivision surfaces in computer graphics is considered. A detailed introduction to functional analysis is provided, for those who would like a deeper understanding of the mathematics underlying wavelets and filter banks. For those who are interested in software applications of the material covered in the book, appendices are included that introduce the CGAL and OpenGL libraries. Also, an appendix on the SPL library (which was developed for use with this book) is included. Throughout the book, many worked-through examples are provided. Problem sets are also provided for each major topic covered.
This volume contains papers selected from the Wavelet Analysis and Multiresolution Methods Session of the AMS meeting held at the University of Illinois at Urbana-Champaign. The contributions cover: construction, analysis, computation and application of multiwavelets; scaling vectors; nonhomogenous refinement; mulivariate orthogonal and biorthogonal wavelets; and other related topics.
Wavelet methods are by now a well-known tool in image processing (jpeg2000). These functions have been used successfully in other areas, however. Elliptic Partial Differential Equations which model several processes in, for example, science and engineering, is one such field. This book, based on the author's course, gives an introduction to wavelet methods in general and then describes their application for the numerical solution of elliptic partial differential equations. Recently developed adaptive methods are also covered and each scheme is complemented with numerical results , exercises, and corresponding software.
3D Modeling and Animation: Synthesis and Analysis Techniques for the Human Body covers the areas of modeling and animating 3D synthetic human models at a level that is useful to students, researchers, software developers and content generators. The reader will be presented with the latest, research-level, techniques for the analysis and synthesis of still and moving human bodies, with particular emphasis in facial and gesture characteristics.
This book constitutes the refereed proceedings of the 10th IMA International Conference on the Mathematics of Surfaces, held in Leeds, UK in September 2003. The 25 revised full papers presented were carefully reviewed and selected from numerous submissions. Among the topics addressed are triangulated surface parameterization, bifurcation structures, control vertex computation, polyhedral surfaces, watermarking 3D polygonal meshed, subdivision surfaces, surface reconstruction, vector transport, shape from shading, surface height recovery, algebraic surfaces, box splines, the Plateau-Bezier problem, spline geometry, generative geometry, manifold representation, affine arithmetic, and PDE surfaces.
Wavelets are transforming current thinking in a wide range of fields by allowing for intermittent information and non- homogeneous behaviour. This book examines their increasing use and potential in many areas, including physical systems, turbulence, statistics, mechanical engineering, neural networks, physiology, vision engineering, signal processing, economics and astronomy. It is a must for specialists and non specialists alike.