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Harry Houdini made performance magic popular in every Victorian household with his amazing acts of escape, illusion, and magic. His talents gave rise to a wave of parlor magic and publications that offered "tricks of the trade." Throughout the early part of the 20th century, adults and children alike were eager to learn the slight of hand and simple tricks to astound their living room audiences. Written during the Depression Era, Water Wizardry offers readers a chance to enchant using everyday household items. In this fantastic 1922 book we learn trickery with soup, eggs, playing cards, hat pins, water glasses, bowls of rice, milk, even waste paper! So step right up and learn the secrets of The Obedient Cork or The Vanishing Glass of Water. Astonish your friends, relatives, and neighbors with these amazing acts of conjure and cunning!
DigiCat Publishing presents to you this special edition of "Water Wizardry" by Arthur Wellesley Pain. DigiCat Publishing considers every written word to be a legacy of humankind. Every DigiCat book has been carefully reproduced for republishing in a new modern format. The books are available in print, as well as ebooks. DigiCat hopes you will treat this work with the acknowledgment and passion it deserves as a classic of world literature.
"Water Wizardry" is a book on magic tricks authored by Arthur Ainslie, featuring water as the main medium of tricks. The tricks mostly involve using water in a glass and can be great entertainment as party tricks. So if you ever fancied trying out as a conjurer, it is the perfect guide book. But no real magic is involved, or is it?
During a summer vacation at the beach, 13-year-old wizard Nita and her friend Kit assist the whale-wizard S'reee in combating an evil power.
An accessible in-depth guide to Celtic water lore, including spells, rituals, water spirits, and merfolk Let Annwyn Avalon, a practicing water witch herself, take you into the world of water magic. The water magic and lore in this book focuses on the Celtic tradition, but draws on other water magic traditions as well, and features rainwater, as well as lakes, rivers, oceans, canals, swamps, and other watery locations, together with the folk and magical customs that have been and are still practiced at these places. The book teaches the reader how to set up a water altar at home, how to connect with water spirits, and how to gather or create water witch tools. Readers are encouraged to visit local water sites but will also find an abundance of material to perform at home. Included are practical examples, visualizations, and exercises so any reader can start to take up spell work and establish their spiritual connection to water.
Unlike some other reproductions of classic texts (1) We have not used OCR(Optical Character Recognition), as this leads to bad quality books with introduced typos. (2) In books where there are images such as portraits, maps, sketches etc We have endeavoured to keep the quality of these images, so they represent accurately the original artefact. Although occasionally there may be certain imperfections with these old texts, we feel they deserve to be made available for future generations to enjoy.
The first entry in Llewellyn's exciting new Elements of Witchcraft series, Water Magic reveals the amazing possibilities of using water in your modern practice. Once you learn to access the enormous depths of this life-giving and powerful element, it will enhance your magic and help you grow into a better version of yourself. Cleansing and strong, the power of water is all around you and in you. Lilith Dorsey presents many ways to incorporate water into your magic, from washes and baths to spells and rituals. Discover how to use the symbols of water in your magical workings. Learn the histories and wisdom of rivers, lakes, and oceans, as well as water's relationship to the wheel of the year. Explore water and its manifestations in mythology and lore and meet the gods and goddesses who rule over the element.
Gives the twenty-two secrets for becoming a Wizard, including how to make a wand, read an oracle, and achieve member status in the Wizards' Guild.