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From windmills to wheelbarrows, medieval innovators helped develop or improve some important manufacturing technology we use today. The Middle Ages were crucial for the improvement of technologies such as the spinning wheel, loom, printing press, and more! Discover how our stuff is still made like it's the medieval times with interesting historical facts, scientific details, and illuminating photos.
Fiefs and Vassals has changed our view of the medieval world. It offers a fundamental challenge to orthodox conceptions of feudalism. Susan Reynolds argues that the concepts of the fief and of vassalage, as understood by historians of medieval Europe, were constructed by post-medieval scholarsfrom the works of medieval academic lawyers and tha they provide a bad guide to the realities of medieval society.This is a radical new examination of relations between rulers, nobles, and free men, the distillation of wide-ranging research by a leading medieval historian. It has revolutionized the way we think of the Middle Ages.
Finally, the roleplaying game that makes you DIE laughing brings you a supplement that helps you do just that! Introducing "Script Crypt, Vol 1: Psychos and Sickos", a collection of adventure scripts for Horror Rules, the Simply Horrible Roleplaying Game. Originally released in electronic format as part of the Horror Rules Season 1 and Season 2 e-Scripts, these little horror comedy gems are now available in print. All four Scripts are built around the lighthearted and fun-loving "Psychos and Sickos" theme and feature a delightful and colorful assortment of axe-weilding maniacs, homicidal freaks and sinister stalkers (we recommend you play with the lights on). Also, with expanded Sequel Suggestions and Plot Twists, each gripping and terrifying Script becomes four Scripts - that's 16 times the mayhem! With that many Psychos and Sickos, how can you go wrong?! Each Script is a complete adventure, including all the classic Horror Rules elements: Story, Bad Guys, Cast, Walk-Ons, Chain of Events... even Mood tips and Plot Pushers! Packed with all the wacky scares, edge-of-your-seat action and pee-your-pants thrills you've come to love, the Script Crypt is a sure hit and a must-have supplement for horror enthusiasts and gaming fans alike. With this book, you could play your favorite horror comedy roleplaying game until you pass out... and we recommend it! So for those who dare, the Crypt awaits. Just be careful what you open...
Jayse Greyhound was born in a falling kingdom in the post apocalyptic world of the future. His father defended this kingdom until he was attacked and killed, leaving Jayse abandoned at the age of 3. For the first few years of his life he lived in a starving town until one day, he and two other warriors were chosen to defend the kingdom. Jayse must now go off on a dangerous adventure to save his kingdom and discover who he truly is. On a planet where humans have their last chance for survival and magic and technology are the weapons of choice. Jayse must journey to save his kingdom and avenge his father legacy. Rafael Loza is a fourteen-year-old High School student who aspires to be a writer and to be in the performing arts. He began the story when he was twelve and completed part two, The Voyage, at fourteen. He is known by his friends and family to have a very sarcastic humor, and he is also known to be very kind. He hopes you enjoy The Jayse Greyhound Chronicles.
THE YEAR 1000 is a vivid evocation of how English people lived a thousand years ago - no spinach, sugar or Caesarean operations in which the mother had any chance of survival, but a world that knew brain surgeons, property developers and, yes, even the occasional gossip columnist. In the spirit of modern investigative journalism, Lacey and Danziger interviewed the leading historians and archaeologists in their field. In the year 1000 the changing seasons shaped a life that was, by our standards, both soothingly quiet and frighteningly hazardous - and if you survived, you could expect to grow to just about the same height and stature as anyone living today. This exuberant and informative book concludes as the shadow of the millennium descends across England and Christendom, with prophets of doom invoking the spectre of the Anti-Christ. Here comes the abacus - the medieval calculating machine - along with bewildering new concepts like infinity and zero. These are portents of the future, and THE YEAR 1000 finishes by examining the human and social ingredients that were to make for survival and success in the next thousand years.
This first book by Pennie Morehead chronicles the life of Judith, the wife of Gary Ridgway, the infamous serial killer of more than 48 women. It contains 112 original photographs and letters, many published here for the first time, and reveal the relationship between Gary and his unsuspecting wife, Judith, who was living some of the happiest years of her life while married to a killer. Ms. Morehead also gives an in depth analysis of Gary's handwritten letters from a professional graphologist point of view. As of this date, despite the diligence of many investigators on this case in locating the victims of the Green River Serial Killer, there remain several bodies of those victims that still need to be discovered.
Christian Satanism, Christian philanthropy, a book of video game ideas, and a book that details possible uses of future science and technology are all contained within this book.
In this YA fantasy novel, a discovery of relics sends a teenage girl on a magical adventure to the time of King Arthur—and deadly witches. In the year 2020, Mary Nobleman is an average thirteen-year-old girl until one night she falls through the floor of her house and discovers a secret room in her family’s basement that is filled with artifacts. In the room, she discovers a journal, the famous Excalibur, and an Egyptian Amulet. She also finds a hidden tunnel leading to a river. Mary travels with her friend Julie and a Celtic fairy in a submarine to Wales, which used to be called Camelot. While Mary is on her journey, she learns that she is a descendant of the legendary King Arthur from a secret second marriage—and discovers some unique powers as well. While fighting evil creatures and escaping imprisonment from a mountaintop coven, Mary must discover what other truths the rare relics hold. There are those who seek revenge on Arthur’s bloodline, and right now, that includes her too… With this story about friendships, family secrets, and adventures, readers are encouraged to think outside the box as they join Mary on her journey of self-discovery.
Scientists, scholars, and artists consider the political significance of recent advances in the biological sciences. Popular culture in this “biological century” seems to feed on proliferating fears, anxieties, and hopes around the life sciences at a time when such basic concepts as scientific truth, race and gender identity, and the human itself are destabilized in the public eye. Tactical Biopolitics suggests that the political challenges at the intersection of life, science, and art are best addressed through a combination of artistic intervention, critical theorizing, and reflective practices. Transcending disciplinary boundaries, contributions to this volume focus on the political significance of recent advances in the biological sciences and explore the possibility of public participation in scientific discourse, drawing on research and practice in art, biology, critical theory, anthropology, and cultural studies. After framing the subject in terms of both biology and art, Tactical Biopolitics discusses such topics as race and genetics (with contributions from leading biologists Richard Lewontin and Richard Levins); feminist bioscience; the politics of scientific expertise; bioart and the public sphere (with an essay by artist Claire Pentecost); activism and public health (with an essay by Treatment Action Group co-founder Mark Harrington); biosecurity after 9/11 (with essays by artists' collective Critical Art Ensemble and anthropologist Paul Rabinow); and human-animal interaction (with a framing essay by cultural theorist Donna Haraway). Contributors Gaymon Bennett, Larry Carbone, Karen Cardozo, Gary Cass, Beatriz da Costa, Oron Catts, Gabriella Coleman, Critical Art Ensemble, Gwen D'Arcangelis, Troy Duster, Donna Haraway, Mark Harrington, Jens Hauser, Kathy High, Fatimah Jackson, Gwyneth Jones, Jonathan King, Richard Levins, Richard Lewontin, Rachel Mayeri, Sherie McDonald, Claire Pentecost, Kavita Philip, Paul Rabinow, Banu Subramanian, subRosa, Abha Sur, Samir Sur, Jacqueline Stevens, Eugene Thacker, Paul Vanouse, Ionat Zurr
This novel centers on the unlikely friendship between two boys, Jacob Mueller and Mike McCallum. Jacob seems to be from a different world. After mystifying experts and doctors, who finally decide that he is an elective mute, Jacob ends up in a juvenile group home, isolated and withdrawn, the butt of teasing by the other kids. Mike exists in his own private hell. Scarred physically and emotionally after the murder of his younger brother, his one aim is to survive the system until he is legally old enough to get out. He uses his horrific appearance, imposing size, sharp intelligence, and a calculated brutality to keep everyone at bay—until he encounters Jacob. Almost despite himself, Mike is fascinated by Jacob, particularly the way in which he seems able to shut out the world around him. This fascination deepens and becomes tinged by a mixture of awe and horror when Jacob starts to talk, and appears to have knowledge of Mike’s past, and in particular of his dead brother. Mike takes it upon himself to solve the puzzle that is Jacob Mueller, and when he comes to what seems to him to be the impossible conclusion that Jacob is from another time, he makes it his mission to return him home. In order to do so, Mike has to make hard choices: choices which could offer the chance of redemption, but only at great cost.