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A gentle and beguiling tale of a young witch's travels, based on a best-selling light novel series. As the wandering witch Elaina continues on her travels, she meets a boy who collects happiness in a bottle to give to someone he loves, a bedridden young man who makes peace with his end, and a mysterious princess in the royal palace of a ruined country. When travel fatigue begins to set in, Elaina reunites with her mentor Fran, the Stardust Witch, who rekindles Elaina's passion for her journey.
It's not about the destination... A runaway princess, a zombie nation, a divine cat, and lots and lots of bread. These are just a few of the many highlights that color the travels of our young witch. Each place she visits is a new story waiting to be told, rife with encounters that are anything but typicalÑand rarely ending the way anyone expects. Such is the magic of wandering, you see. You never know quite where you'll end up. A tale can take a turn at any moment and become something else entirely...
It's not about the destination... What's your favorite story? Does it have a hero who slays a dragon and saves a princess? Or a child of prophecy destined for greatness? Well, my favorite story is a little different. It's the tale of a witch who travels the world, seeking nothing in particular. With no quest of her own, she's free to wander wherever the wind takes her, adding a few pages to the story of whomever she meets before setting off on her next adventure. At the end of her travels, the witch takes on an apprentice who will one day begin her own journey. And so the cycle continues, or so the story goes. Now, the witch who starts the story anew...who could she be?
No two adventures are alike, and our young witch understands this better than most. She knows that for every happy ending, there is always a sad one-and some stories have no ending at all. But with experiences as varied as dream-demon encounters, magical wars, and stomping grapes, the life of a traveler promises one thing if nothing else-the journey is (almost) always worth it!
I had to accept that I wasn’t just Arthur Leywin anymore, and that I could no longer be limited by the circumstances of my birth. If I was going to escape, if I was going to go toe-to-toe with the most powerful beings in this world, I needed to push myself to my utmost limit...and then I needed to push even further. After nearly dying as a victim of his own strength, Arthur Leywin wakes to find himself far from the continent where he was born for the second time. Alone, broken, and with no way to tell his family he’s alive, Arthur must rebuild his strength to survive. As he ascends through an ancient dungeon filled with hostile beasts and devious trials, he discovers an ancient, absolute power - a power that will either ruin him or take him to new heights. But the dungeon won’t give up its knowledge easily. Before he can plunder its depths, Arthur must learn to untangle the threads of fate. He must band together with the unlikeliest of allies if he hopes to escape with his life.
It’s a wonder how one witch can see so many fantastic places yet never settle down. Then again, when your average encounter involves biting into a poisonous apple, meeting a clumsy spy, rendezvousing with a flying dragon, finding a sunken city, explor­ing a frozen town, and more...you might find yourself reluctant to stay in one place, too. Be that as it may, this isn’t the case for everyone. In fact, there’s nothing Amnesia wants more than to go home, if only she could piece her memories back together...
IT'S NOT ABOUT THE DESTINATION... ​On this stretch of her travels, Elaina encounters an upstart broom racer, a bandit and his mother, a political power couple, the secret lives of tools, a heartbroken medicine maker, a cursed slave, a demon down on their luck, and last but not least, a teacher and schoolgirl at a certain academy who share a peculiar entanglement with a baker. Venturing here, there, and everywhere, Elaina spins yarn after whimsical yarn. What new farewells await her this time?
Struck by a car while saving a kitten, I died and reincarnated as the heroine of Evil Alice’s Lover, my absolute favorite otome game. But before I could even enjoy my new life as Alice, I remembered something important. Even though this is a game about dating, there are so many bad endings, it won the award for “Deadliest Game of the Year”! I’m not allowed to fall in love if I want to live?! But the death flags just keep coming! Packed with suspense and romance, this is the story of my gothic romantic comedy!
IT'S NOT ABOUT THE DESTINATION... ​No matter what corner of the world Elaina seems to find herself in, her journey shows no signs of slowing down. During this particularly magical string of adventures, she encounters a mysterious woman who runs a used bookstore, a renowned witch tasked with eliminating a group of bandits, a man and woman who find common ground within their checkered pasts, a land of witches obsessed with statues, a village populated only by beautiful women, a dragon emerging from its four-hundred-year slumber inside a boulder, and the witch who sealed it there. Many of these tales seem almost quaint, though, in comparison to the legendary account of two young witches and their discovery of a time-reversing pocket watch...
We Have Always Lived in the Castle is a deliciously unsettling novel about a perverse, isolated, and possibly murderous family and the struggle that ensues when a cousin arrives at their estate.