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High definition video requires substantial compression in order to be transmitted or stored economically. Advances in video coding standards from MPEG-1, MPEG-2, MPEG-4 to H.264/AVC have provided ever increasing coding efficiency, at the expense of great computational complexity which can only be delivered through massively parallel processing. This book will present VLSI architectural design and chip implementation for high definition H.264/AVC video encoding, using a state-of-the-art video application, with complete VLSI prototype, via FPGA/ASIC. It will serve as an invaluable reference for anyone interested in VLSI design and high-level (EDA) synthesis for video.
The need of video compression in the modern age of visual communication cannot be over-emphasized. This monograph will provide useful information to the postgraduate students and researchers who wish to work in the domain of VLSI design for video processing applications. In this book, one can find an in-depth discussion of several motion estimation algorithms and their VLSI implementation as conceived and developed by the authors. It records an account of research done involving fast three step search, successive elimination, one-bit transformation and its effective combination with diamond search and dynamic pixel truncation techniques. Two appendices provide a number of instances of proof of concept through Matlab and Verilog program segments. In this aspect, the book can be considered as first of its kind. The architectures have been developed with an eye to their applicability in everyday low-power handheld appliances including video camcorders and smartphones.
MPEG-4 is the multimedia standard for combining interactivity, natural and synthetic digital video, audio and computer-graphics. Typical applications are: internet, video conferencing, mobile videophones, multimedia cooperative work, teleteaching and games. With MPEG-4 the next step from block-based video (ISO/IEC MPEG-1, MPEG-2, CCITT H.261, ITU-T H.263) to arbitrarily-shaped visual objects is taken. This significant step demands a new methodology for system analysis and design to meet the considerably higher flexibility of MPEG-4. Motion estimation is a central part of MPEG-1/2/4 and H.261/H.263 video compression standards and has attracted much attention in research and industry, for the following reasons: it is computationally the most demanding algorithm of a video encoder (about 60-80% of the total computation time), it has a high impact on the visual quality of a video encoder, and it is not standardized, thus being open to competition. Algorithms, Complexity Analysis, and VLSI Architectures for MPEG-4 Motion Estimation covers in detail every single step in the design of a MPEG-1/2/4 or H.261/H.263 compliant video encoder: Fast motion estimation algorithms Complexity analysis tools Detailed complexity analysis of a software implementation of MPEG-4 video Complexity and visual quality analysis of fast motion estimation algorithms within MPEG-4 Design space on motion estimation VLSI architectures Detailed VLSI design examples of (1) a high throughput and (2) a low-power MPEG-4 motion estimator. Algorithms, Complexity Analysis and VLSI Architectures for MPEG-4 Motion Estimation is an important introduction to numerous algorithmic, architectural and system design aspects of the multimedia standard MPEG-4. As such, all researchers, students and practitioners working in image processing, video coding or system and VLSI design will find this book of interest.
A discussion of a compressed-domain approach for designing and implementing digital video coding systems, which is drastically different from the traditional hybrid approach. It demonstrates how the combination of discrete cosine transform (DCT) coders and motion compensated (MC) units reduces power consumption and hardware complexity.
Codec-Algorithmen werden zur Kodierung und Dekodierung (oder Komprimierung und Dekomprimierung) von Daten wie Videofilmen benutzt, ohne daß die visuelle Qualität des dekodierten Bildes beeinträchtigt wird. Bekannt sind zum Beispiel Codecs zur Konvertierung von analoger Videosignale in komprimierte Videodateien wie MPEG. Dieses Lehrbuch vermittelt Ihnen einen Überblick über einschlägige Standards und Technologien, der Schwerpunkt liegt auf Fragen des Designs. Einleuchtende qualitative und quantitative Vergleiche von Systemalternativen werden anhand von Fallstudien vorgenommen.
This book addresses future video coding from the perspective of hardware implementation and architecture design, with particular focus on approximate computing and the energy-quality scalability paradigm. Challenges in deploying VLSI architectures for video coding are identified and potential solutions postulated with reference to recent research in the field. The book offers systematic coverage of the designs, techniques and paradigms that will most likely be exploited in the design of VLSI architectures for future video coding systems. Written by a team of expert authors from around the world, and brought together by an editor who is a recognised authority in the field, this book is a useful resource for academics and industry professionals working on VLSI implementation of video codecs.
Discrete wavelet transforms (DWTs) have led the revolutions in image and video coding systems over the past decade. In this book, the DWT is presented from the VLSI design perspective, and the related theories, algorithms, and architectures are discussed for 1D, 2D, and 3D DWT.The book provides a comprehensive analysis and discussion of DWTs and their applications including important materials and the newest developments in wavelet processing. For example, the architecture designs of 2D DWT in JPEG 2000 and the development of motion-compensated temporal filtering (MCTF) are explored./a
The past few years have seen a rapid growth in image processing and image communication technologies. New video services and multimedia applications are continuously being designed. Essential for all these applications are image and video compression techniques. The purpose of this book is to report on recent advances in VLSI architectures and their implementation for video signal processing applications with emphasis on video coding for bit rate reduction. Efficient VLSI implementation for video signal processing spans a broad range of disciplines involving algorithms, architectures, circuits, and systems. Recent progress in VLSI architectures and implementations has resulted in the reduction in cost and size of video signal processing equipment and has made video applications more practical. The topics covered in this volume demonstrate the increasingly interdisciplinary nature of VLSI implementation of video signal processing applications, involving interactions between algorithms, VLSI architectures, circuit techniques, semiconductor technologies and CAD for microelectronics.
Following on from the successful MPEG-2 standard, MPEG-4 Visual is enabling a new wave of multimedia applications from Internet video streaming to mobile video conferencing. The new H.264 ‘Advanced Video Coding’ standard promises impressive compression performance and is gaining support from developers and manufacturers. The first book to cover H.264 in technical detail, this unique resource takes an application-based approach to the two standards and the coding concepts that underpin them. Presents a practical, step-by-step, guide to the MPEG-4 Visual and H.264 standards for video compression. Introduces the basic concepts of digital video and covers essential background material required for an understanding of both standards. Provides side-by-side performance comparisons of MPEG-4 Visual and H.264 and advice on how to approach and interpret them to ensure conformance. Examines the way that the standards have been shaped and developed, discussing the composition and procedures of the VCEG and MPEG standardisation groups. Focussing on compression tools and profiles for practical multimedia applications, this book ‘decodes’ the standards, enabling developers, researchers, engineers and students to rapidly get to grips with both H.264 and MPEG-4 Visual. Dr Iain Richardson leads the Image Communication Technology research group at the Robert Gordon University in Scotland and is the author of over 40 research papers and two previous books on video compression technology.