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Getting started with maple. An introduction on maple commands. Limits. Derivatives. Graphs of function using limits and derivatives. Applications of differentiation.
This book constitutes the refereed proceedings of the third Maple Conference, MC 2019, held in Waterloo, Ontario, Canada, in October 2019. The 21 revised full papers and 9 short papers were carefully reviewed and selected out of 37 submissions, one invited paper is also presented in the volume. The papers included in this book cover topics in education, algorithms, and applciations of the mathematical software Maple.
"Introduction to Computational Science" was developed over a period of two years at the University of Utah Department of Computer Science in conjunction with the U.S. Department of Energy-funded Undergraduate Computation in Engineering Science (UCES) program. Each chapter begins by introducing a problem and then guiding the student through its solution. The computational techniques needed to solve the problem are developed as necassary, making the motivation for learning the computing alwasy apparent. Each chapter will introduce a single problem that will be used to motivate a single computing concept. The notes currently consist of 15 chapters. The first seven chapters deal with Maple and the last eight with C. The textbook will contain 20 to 30 chapters covering a similar mix of concepts at a finer level of detail.
This book offers a new approach to introductory scientific computing. It aims to make students comfortable using computers to do science, to provide them with the computational tools and knowledge they need throughout their college careers and into their professional careers, and to show how all the pieces can work together. Rubin Landau introduces the requisite mathematics and computer science in the course of realistic problems, from energy use to the building of skyscrapers to projectile motion with drag. He is attentive to how each discipline uses its own language to describe the same concepts and how computations are concrete instances of the abstract. Landau covers the basics of computation, numerical analysis, and programming from a computational science perspective. The first part of the printed book uses the problem-solving environment Maple as its context, with the same material covered on the accompanying CD as both Maple and Mathematica programs; the second part uses the compiled language Java, with equivalent materials in Fortran90 on the CD; and the final part presents an introduction to LaTeX replete with sample files. Providing the essentials of computing, with practical examples, A First Course in Scientific Computing adheres to the principle that science and engineering students learn computation best while sitting in front of a computer, book in hand, in trial-and-error mode. Not only is it an invaluable learning text and an essential reference for students of mathematics, engineering, physics, and other sciences, but it is also a consummate model for future textbooks in computational science and engineering courses. A broad spectrum of computing tools and examples that can be used throughout an academic career Practical computing aimed at solving realistic problems Both symbolic and numerical computations A multidisciplinary approach: science + math + computer science Maple and Java in the book itself; Mathematica, Fortran90, Maple and Java on the accompanying CD in an interactive workbook format
By presenting side-by-side comparisons, this handbook enables Mathematica users to quickly learn Maple, and vice versa. The parallel presentation enables students, mathematicians, scientists, and engineers to easily find equivalent functions on each of these algebra programs. The handbook provides core material for incorporating Maple and Mathematica as working tools into many different undergraduate mathematics courses.
An accessible introduction to the theoretical and computational aspects of linear algebra using MapleTM Many topics in linear algebra can be computationally intensive, and software programs often serve as important tools for understanding challenging concepts and visualizing the geometric aspects of the subject. Principles of Linear Algebra with Maple uniquely addresses the quickly growing intersection between subject theory and numerical computation, providing all of the commands required to solve complex and computationally challenging linear algebra problems using Maple. The authors supply an informal, accessible, and easy-to-follow treatment of key topics often found in a first course in linear algebra. Requiring no prior knowledge of the software, the book begins with an introduction to the commands and programming guidelines for working with Maple. Next, the book explores linear systems of equations and matrices, applications of linear systems and matrices, determinants, inverses, and Cramer's rule. Basic linear algebra topics such as vectors, dot product, cross product, and vector projection are explained, as well as the more advanced topics of rotations in space, rolling a circle along a curve, and the TNB Frame. Subsequent chapters feature coverage of linear transformations from Rn to Rm, the geometry of linear and affine transformations, least squares fits and pseudoinverses, and eigenvalues and eigenvectors. The authors explore several topics that are not often found in introductory linear algebra books, including sensitivity to error and the effects of linear and affine maps on the geometry of objects. The Maple software highlights the topic's visual nature, as the book is complete with numerous graphics in two and three dimensions, animations, symbolic manipulations, numerical computations, and programming. In addition, a related Web site features supplemental material, including Maple code for each chapter's problems, solutions, and color versions of the book's figures. Extensively class-tested to ensure an accessible presentation, Principles of Linear Algebra with Maple is an excellent book for courses on linear algebra at the undergraduate level. It is also an ideal reference for students and professionals who would like to gain a further understanding of the use of Maple to solve linear algebra problems.
A brief introduction to scientific computing with GNU Octave. Designed as a textbook supplement for freshman and sophomore level linear algebra and calculus students.
This radical first course on complex analysis brings a beautiful and powerful subject to life by consistently using geometry (not calculation) as the means of explanation. Aimed at undergraduate students in mathematics, physics, and engineering, the book's intuitive explanations, lack of advanced prerequisites, and consciously user-friendly prose style will help students to master the subject more readily than was previously possible. The key to this is the book's use of new geometric arguments in place of the standard calculational ones. These geometric arguments are communicated with the aid of hundreds of diagrams of a standard seldom encountered in mathematical works. A new approach to a classical topic, this work will be of interest to students in mathematics, physics, and engineering, as well as to professionals in these fields.
The advent of relatively inexpensive but powerful computers is af fecting practically all aspects of our lives, but some of the greatest influence is being felt in the physical sciences. However, university curricula and teaching methods have responded somewhat cautiously, having only recently come to terms with the now omnipresent calcula tor. While many instructors at first feared that the widespread use of pocket calculators would lead to generations of students who could not multiply or perhaps even add, few now seriously lament the disappear ance of slide rules, logarithm tables, and the often error-bound tedium that such tools of the trade demand. Time that used to be spent on the use of logarithm tables and manual square-root extraction can be prof itably turned to earlier studies of calculus or computer programming. Now that the calculator has been accepted into the classroom, we face a computer-software revolution which promises to be considerably more profound. Modern textbooks in the physical sciences routinely assume their readers have access not only to calculators, but often to home or even mainframe computers as well, and the problems teachers discuss and assign students can be more complex and often more realistic than in the days of only pad and pencil computations. As less effort is spent on numerical computation, more can be devoted to conceptual under standing and to applications of the increasingly sophisticated mathe matical methods needed for a real appreciation of recent advances in the discipline.
This comprehensive, detailed reference provides readers with both a working knowledge of Mathematica in general and a detailed knowledge of the key aspects needed to create the fastest, shortest, and most elegant implementations possible. It gives users a deeper understanding of Mathematica by instructive implementations, explanations, and examples from a range of disciplines at varying levels of complexity. The three volumes -- Programming, Graphics, and Mathematics, total 3,000 pages and contain more than 15,000 Mathematica inputs, over 1,500 graphics, 4,000+ references, and more than 500 exercises. This first volume begins with the structure of Mathematica expressions, the syntax of Mathematica, its programming, graphic, numeric and symbolic capabilities. It then covers the hierarchical construction of objects out of symbolic expressions, the definition of functions, the recognition of patterns and their efficient application, program flows and program structuring, and the manipulation of lists. An indispensible resource for students, researchers and professionals in mathematics, the sciences, and engineering.