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Treats fundamentals and characteristic problems, from underlying principles to planning, preparation, presentation, and evaluation. Provides: extensive graphic examples (including simulated and real views) which show how to avoid costly mistakes; methods of simulating the environmental context; information on preparing simulations for various audiences; spotting inaccuracies; policies, procedures, rules; costs and other constraints. Annotation copyrighted by Book News, Inc., Portland, OR
A study was made of the engineering requirements for visual simulation in astronautical flight training and of the basic techniques available to accomplish such simulation. An evaluation of the potentialities of the various techniques led to the choice of closed circuit television as an image transfer technique. A preliminary design concept using this technique was formulated to determine the areas in which development work will be required prior to the design of a complete simulator. This report includes a compilation of applicable techniques, a determination of the probable visual environment of space, and an investigation of a method to predict the perceptual fidelity achieved by various simulation techniques as an aid in optimizing the training value of a simulator. (Author).
This book provides current research on computer vision and simulation. Chapter One studies and compares the representation capability of several different layers in convolutional neural network (CNN) showing that they contain more accurate information about the face image than to believe. Chapter Two finds, empirically, the best methods for describing a given texture using an ensemble to harness the discriminative power of different texture approaches. Chapter Three provides a computer study of the interaction of mercury with graphene. Chapter Four discusses the influence of yttrium(III) ion on calcium(II) and zinc(II) biospeciation in human blood plasma by computer simulation. Chapter Five reviews the simualation of diffraction gratings in the Fresnel diffraction regime using the ab-initio iterative Fresnel Integral Method (IFIM). Chapter Six introduces an example of a simple visual feedback control system of a mobile robot with an axis-symmetric shape for mechatronics education.