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'An unputdownable thriller' Gregory Dowling 'It is no surprise to find that Philip Gwynne Jones lives in Venice... art and architecture interweave into a story that builds to an almost surreal climax' Daily Mail ***** Murder is the deadliest art . . . An invitation to an exclusive event during the Venetian Biennale gives Honorary Consul Nathan Sutherland the perfect chance to drink prosecco in the sunshine and meet some of the greats of the art world. And then a world-famous critic is decapitated by one of the installations in the British Pavilion. A terrible accident, it seems, until a postcard is discovered in the victim's pocket: an image of Judith beheading Holofernes. But this is not just a one-off. Before long, three more postcards have been sent out with deadly results. As the bodies pile up, Nathan finds himself getting closer and closer to the truth, but when he himself receives an image of Death bearing a scythe, it becomes a race against time to save his own life . . . ***** Praise for Philip Gwynne Jones 'I devoured all Philip's novels and felt transported to Venice with a new intimacy' Val McDermid 'Superb - always gripping, beautifully constructed and vivid' Stephen Glover 'Clever and great fun' The Times 'Sinister and shimmering, The Venetian Game is as haunting and darkly elegant as Venice itself' L.S. Hilton, bestselling author of Maestra 'The Venetian setting is vividly described... good, fluid writing makes for easy reading' Literary Review 'Un-put-downable . . . If you love Venice, you'll love this because you'll be transported there in an instant. If you've not been to Venice, read this book and then go. If you like intrigue, and a clever plot, you'll love this book' Amazon reviewer, 5*****
'An unputdownable thriller' Gregory Dowling 'It is no surprise to find that Philip Gwynne Jones lives in Venice... art and architecture interweave into a story that builds to an almost surreal climax' Daily Mail 'Gwynne Jones's talent for evoking place and atmosphere is clear as ever' Literary Review _______________ No happy ever after for Nathan and Federica? Newlyweds Nathan Sutherland and Federica Ravagnan are looking forward to weeks of sunshine and relaxation on the island of Pellestrina, in a cottage belonging to Federica's late father, Elio. The weather is idyllic, the views across the lagoon are spectacular and the seafood is the best in Venice. But when the body of an eminent Venetian lawyer is dredged up by a fishing boat, members of the close-knit island community start to take an unhealthy interest in the two honeymooners, and whispers and rumours begin to circulate about Elio's association with a recently-deceased gang boss. As Federica struggles to comes to terms with her father's troubled legacy, Nathan finds himself dragged into the search for the missing proceeds of an unsolved jewellery heist, and the unwanted centre of attention of the Mala del Brenta - the Venetian Mafia. Clearly Pellestrina is going to be no honeymoon... _______________ Praise for Philip Gwynne Jones 'Superb - always gripping, beautifully constructed and vivid' Stephen Glover 'Clever and great fun' The Times 'Sinister and shimmering, The Venetian Game is as haunting and darkly elegant as Venice itself' L.S. Hilton, bestselling author of Maestra 'The Venetian setting is vividly described... good, fluid writing makes for easy reading' Literary Review 'Un-put-downable . . . If you love Venice, you'll love this because you'll be transported there in an instant. If you've not been to Venice, read this book and then go. If you like intrigue, and a clever plot, you'll love this book' Amazon reviewer, 5***** 'The lively, colourful narrative scuds along as briskly as a water taxi...you'll enjoy the ride' Italia Magazine
'An unputdownable thriller' Gregory Dowling 'It is no surprise to find that Philip Gwynne Jones lives in Venice... art and architecture interweave into a story that builds to an almost surreal climax' Daily Mail ***** A game of cross and double-cross in Venice, one of the most beautiful cities on earth. From his office on the Street of the Assassins, Nathan Sutherland enjoys a steady but unexciting life translating Italian DIY manuals. All this changes dramatically when he is offered a large sum of money to look after a small package containing an extremely valuable antique prayer book illustrated by a Venetian master. But is it a stolen masterpiece - or a brilliant fake? Unknown to Nathan, from a vast mansion on the Grand Canal twin brothers Domenico and Arcangelo Moro, motivated by nothing more than mutual hatred, have been playing out a complex game of art theft for twenty years. And now Nathan finds himself unwittingly drawn into their deadly business . . . ***** Praise for Philip Gwynne Jones 'I devoured all Philip's novels and felt transported to Venice with a new intimacy' Val McDermid 'Superb - always gripping, beautifully constructed and vivid' Stephen Glover 'Sinister and shimmering, The Venetian Game is as haunting and darkly elegant as Venice itself' L.S. Hilton, bestselling author of Maestra 'Clever and great fun' The Times 'The Venetian setting is vividly described... good, fluid writing makes for easy reading' Literary Review 'Un-put-downable . . . If you love Venice, you'll love this because you'll be transported there in an instant. If you've not been to Venice, read this book and then go. If you like intrigue, and a clever plot, you'll love this book' Amazon reviewer, 5***** ***** Vengeance in Venice, the second book in Philip Gwynne Jones' sensational Venice series, is available now
A New York Times Notable Book A Best Book of the Year: The Economist, The New Yorker, San Francisco Chronicle, Slate.com, and Time In Venice, at the Biennale, a jaded, bellini-swigging journalist named Jeff Atman meets a beautiful woman and they embark on a passionate affair. In Varanasi, an unnamed journalist (who may or may not be Jeff) joins thousands of pilgrims on the banks of the holy Ganges. He intends to stay for a few days but ends up remaining for months. Their journey—as only the irrepressibly entertaining Geoff Dyer could conjure—makes for an uproarious, fiendishly inventive novel of Italy and India, longing and lust, and the prospect of neurotic enlightenment.
"In this elegantly constructed study of the early decades of public opera, the conflicts and cooperation of poets, composers, managers, designers, and singers—producing the art form that was soon to sweep the world and that has been dominant ever since—are revealed in their first freshness."—Andrew Porter "This will be a standard work on the subject of the rise of Venetian opera for decades. Rosand has provided a decisive contribution to the reshaping of the entire subject. . . . She offers a profoundly new view of baroque opera based on a solid documentary and historical-critical foundation. The treatment of the artistic self-consciousness and professional activities of the librettists, impresarios, singers, and composers is exemplary, as is the examination of their reciprocal relations. This work will have a positive effect not only on studies of 17th-century, but on the history of opera in general."—Lorenzo Bianconi
Teodora has always longed to visit Venice, and at last she has her chance. But strange and sinister things are afoot in the beautiful floating city. Teo is quickly subsumed into a secret world in which salty-tongued mermaids run subversive printing presses, ghosts good and bad patrol the streets, statues speak, rats read, and librarians fluidly turn into cats. And where a book, The Key to the Secret City, leads Teo straight into the heart of the danger that threatens to destroy the city to which she feels she belongs. An ancient proverb seems to unite Teo with a Venetian boy, Renzo, and with the Traitor who has returned from the dark past to wreak revenge. . . . But who is the Undrowned Child destined to save Venice?
'An irresistible concoction of crime and culture' Daily Mail A game of blackmail and betrayal is played among the backstreets and canals of Venice . . . Carnevale is in full swing, the streets and waterways of Venice are crowded with masked revellers and Nathan Sutherland's birthday is about to be ruined. A night at the opera at La Fenice is always a memorable experience - and this time it will be so for all the wrong reasons as the curtain call is interrupted by a fatal stabbing. But why is the dead man carrying one of Nathan's business cards in his wallet? The mystery of the murdered stranger takes Nathan on the trail of a lost opera by Monteverdi. But what begins as a harmless treasure hunt leads to ruthless criminals asking the highest of prices for the lost score... and then a second body is found in the sanctuary of Venice's English church. The quest for the lost manuscript will bring Nathan back to the stage of La Fenice, where a final confrontation has deadly consequences... Praise for Philip Gwynne Jones 'Gwynne Jones' entertaining take on his beloved Venice is as delightful as a Spritz by the Rialto - a must for all Italy lovers' David Hewson 'An unputdownable thriller' Gregory Dowling 'It is no surprise to find that Philip Gwynne Jones lives in Venice... art and architecture interweave into a story that builds to an almost surreal climax' Daily Mail 'Superb - always gripping, beautifully constructed and vivid' Stephen Glover 'Clever and great fun' The Times 'Sinister and shimmering, The Venetian Game is as haunting and darkly elegant as Venice itself' L.S. Hilton, bestselling author of Maestra 'The Venetian setting is vividly described... good, fluid writing makes for easy reading' Literary Review 'Un-put-downable . . . If you love Venice, you'll love this because you'll be transported there in an instant. If you've not been to Venice, read this book and then go. If you like intrigue, and a clever plot, you'll love this book' Amazon reviewer, 5*****
In 323 B.C.E, having conquered Persia, Alexander the Great set his sights on Arabia, then suddenly succumbed to a strange fever. Locating his final resting place-unknown to this day-remains a tantalizing goal for both archaeologists and treasure hunters. Now the quest for this coveted prize is about to heat up. And Cotton Malone-former U.S. Justice Department agent turned rare-book dealer-will be drawn into an intense geopolitical chess game. After narrowly escaping incineration in a devastating fire that consumes a Danish museum, Cotton learns from his friend, the beguiling adventurer Cassiopeia Vitt, that the blaze was neither an accident nor an isolated incident. As part of campaign of arson intended to mask a far more diabolical design, buildings across Europe are being devoured by infernos of unnatural strength. And from the ashes of the U.S.S.R., a new nation has arisen: Former Soviet republics have consolidated into the Central Asian Federation. At its helm is Supreme Minister Irina Zovastina, a cunning despot with a talent for politics, a taste for blood sport, and the single-minded desire to surpass Alexander the Great as history's ultimate conqueror. Backed by a secret cabal of powerbrokers, the Federation has amassed a harrowing arsenal of biological weapons. Equipped with the hellish power to decimate other nations at will, only one thing keeps Zovastina from setting in motion her death march of domination: a miraculous healing serum, kept secret by an ancient puzzle and buried with the mummified remains of Alexander the Great-in a tomb lost to the ages for more than 1,500 years. Together, Cotton and Cassiopeia must outrun and outthink the forces alliedagainst them. Their perilous quest will take them to the shores of Denmark, deep into the venerated monuments of Venice, and finally high inside the desolate Pamir mountains of Central Asia to unravel a riddle whose solution could destroy or save millions of people-depending on who finds the lost tomb first. From the Hardcover edition.