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Jago Hunter is on the run. Caught up in a murderous web of lies from the Vampyre Quartet, he is searching for a the Oracle - a diamond that can predict the future - to end the Vampyres' reign of terror. He is pursued across Europe by the villain, Walpurgis, to the mountains high above Nice, into the lair of the Vampyre who guards the diamond...
Jago could feel the teeth sink into his skin. It burnt like a fire of molten lead that trickled through his veins. Jago Harker is trying to adjust to his new life at Hawks Moor. But when news reaches the house of a madman on the loose killing Vampyres, he knows it's only a matter of time before they come for his companion, Biatra. As the Second World War rages all around, Vampyre is set against Vampyre when two factions of the ancient cult clash in violence. And as he prepares to go to war with his greatest enemy yet, Jago will soon discover the truth about his own identity in a world where true power lies in the hands of the blood-drinkers and where, even in love, no one can be trusted.
Shadowmancer takes you into a world of superstition, magic and witchcraft, where the ultimate sacrifice might even be life itself. Obadiah Demurral is a sorcerer who is seeking to control the highest power in the Universe. He will stop at nothing. The only people in his way are Raphah, Kate, Thomas and the mysterious Jacob Crane. Packed full of history, folklore and smuggling, Shadowmancer is a tale of an epic battle that will grip both young and old. The thrills, suspense and danger are guaranteed to grab the attention and stretch imaginations to the limit.
Fresh out of school, young Mariah faces a new chapter of his life, living in the Prince Regent hotel built into the face of a cliff. His job is to assist the magician in the stage shows held for the guests. Above ground, the guests are offered every form of luxury. Below ground, in the green, slime-dripping walls of the basements, is where the magic show equipment is kept - and lurking in an Egyptian sarcophagus amongst scuttling sea-creatures is a secret that draws Mariah into the path of villainy, plots and possible death.
Embrace the night as you succumb to visions of blood-red roses and feel the impassioned rhythms of your feverishly pounding heart. The Vampyre legend is rooted in darkness and seduction, yet its eternal message is one of spiritual hunger--to taste the Divine. Featuring Ian Daniels' richly evocative Gothic-style artwork, this hauntingly romantic deck is a tool for spiritual awakening. With it, you can plumb the depths of your inner shadows and emerge in the radiant light of truth. Inspired by the Rider-Waite structure, the deck shows the Fool, Priestess, and other traditional figures, while the suits bear unique names that call forth the mysterious and macabre: Scepters, Grails, Knives, and Skulls. The companion book provides detailed card meanings, creative exercises, original spreads, and instructions for creating your own Vampyre character. Includes a 78-card deck and a 312-page book.
Magnus Malachi, a magician, is guarding his latest moneyspinner - Tersias, a blind boy who can see into the future. But as Tersias's powers become known, others who seek to use them are drawn from the shadows: Jonah, a teenage highwayman, and his companion in crime Tara; Solomon, a crazed zealot who has bred a new species of giant flesh-eating locusts; and Lord Malpas, a keeper of mysterious powers. They all want Tersias - but is he a force for good or evil? And can he ever rid himself of the dark spirit that torments his soul?
It is London, 1756. In his Bloomsbury attic sits Dr Sabian Blake - astronomer, scientist, and master of the Cabala. Dr Blake is in possession of the Nemorensis, an ancient leather-bound book that holds the secrets of the universe. Scribbled into one of its margins is a mysterious prophecy, and deciphering it could prove the key to saving London from a catastrophic fate. But there are others interested in the Nemorensis too, for more sinister reasons . . . This tale of sorcery, treachery, intrigue and supernatural strife from the author of the international bestseller Shadowmancer is set against a rich historical backdrop and will enthrall readers to the very last page.
Since the dawn of civilization the vampire has danced through the dreams and nightmares of every culture, expressed in folklore, literature, and art. Today, this fascination resonates in pop-culture, through hit television shows and movies and bestselling books. But what does it mean to be a vampire, a living and modern vampire? What many do not realize is that the Living Vampyre is on a serious, lifelong spiritual path. Best known as Strigoii Vii, the Living Vampyre is one who has embarked on a serious and lifelong spiritual path. Not just “kids in capes,” the members of this magickal community seek to live in glamour and ritual every day. The Vampyre Sanguinomicon provides a profound perspective on the Vampyre culture, traditions, movement and philosophies, which are intended to challenge and inspire your views. Chapters include Vampyre Ritual, Vampyre Sensuality, Beginning Vampyrism, and The Vampyre Wedding.
Evie's shattered ribs have been a secret for the last four years. Now she has found the strength to tell her adoptive parents, and the physical traces of her past are fixed - the only remaining signs a scar on her side and a fragment of bone taken home from the hospital, which her uncle Ben helps her to carve into a dragon as a sign of her strength. Soon this ivory talisman begins to come to life at night, offering wisdom and encouragement in roaming dreams of smoke and moonlight that come to feel ever more real. As Evie grows stronger there remains one problem her new parents can't fix for her: a revenge that must be taken. And it seems that the Dragon is the one to take it. This subtly unsettling novel is told from the viewpoint of a fourteen-year-old girl damaged by a past she can't talk about, in a hypnotic narrative that, while giving increasing insight, also becomes increasingly unreliable. A blend of psychological thriller and fairy tale, The Bone Dragon explores the fragile boundaries between real life and fantasy, and the darkest corners of the human mind.
Alex's second attempt to break out of Furnace Penetentiary has failed. This time his punishment will be much worse than before. Because in the hidden, bloodstained laboratories beneath the prison, he will be made into a monster. As the warden pumps something evil into his veins--a sinisterly dark nectar--Alex becomes what he most fears . . . a superhuman minion of Furnace. How can he escape when the darkness is inside him? How can he lead the way to freedom if he is lost to himself?