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In this graphic novel, Calvin is a kind vampire who would never hurt a fly and who loves game night. When he opens a business based on his knowledge and many years of collecting, he gets more than he bargained for.
Many legends and stories feature magical creatures. Wouldn’t it be exciting if they were real? In this book, you’ll learn all about vampires: Where do they live? What makes them so dangerous? And how can you keep them away…?
These word puzzle books are an exciting way to enrich students' vocabularies. A valuable teaching tool that students can use with minimal supervision, word puzzles stimulate an active interest in words and language. These books offer a challenging way to sharpen reasoning skills, stimulate vocabulary, and reinforce spelling skills. The variety of puzzle formats and subject matter provide engaging activities that complement core and extended curriculum materials. Codes, mazes, riddles, rhymes, rebuses, word searches, crossword puzzles, and matching activities are just a few of the formats presented in a wide variety of subject areas.
These word puzzle books are an exciting way to enrich students' vocabularies. A valuable teaching tool that students can use with minimal supervision, word puzzles stimulate an active interest in words and language. These books offer a challenging way to sharpen reasoning skills, stimulate vocabulary, and reinforce spelling skills. The variety of puzzle formats and subject matter provide engaging activities that complement core and extended curriculum materials. Codes, mazes, riddles, rhymes, rebuses, word searches, crossword puzzles, and matching activities are just a few of the formats presented in a wide variety of subject areas.
First published in 1959 by Chatto & Windus, this much-cited book throws light on the intellectual organization of Coleridge's poetry and the imaginative qualities implicit in his philosophy. John Beer's treatment of the visionary Coleridge is at the same.
Jorge, Marcus, and Amy must find the missing sphinx! Tío sends them on their way to ancient Egypt. Before the famous statue was built, he tells them, a real sphinx guarded the pyramids in Giza. The monster hunters travel back in time to locate the sphinx, exploring ancient Egyptian culture along the way. Can they help the sphinx stay out of trouble with the cruel pharaoh? This graphic novel includes monster profiles and survival tips as well as in-depth content on the social structure, government, and fashion of ancient Egypt. Backmatter includes an activity page and character information.
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Includes, beginning Sept. 15, 1954 (and on the 15th of each month, Sept.-May) a special section: School library journal, ISSN 0000-0035, (called Junior libraries, 1954-May 1961). Also issued separately.