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Twins Connor and Grace Tempest are no strangers to adventure and mystery. Since being shipwrecked, each has discovered a new world of sea-faring friends and foes.
As fans of the Vampirates series know, nothing is quite as it seems when Vampirates and pirates are involved, so twins Connor and Grace have to keep up their guards. But with every new challenge pulling them farther apart, it seems that the time has finally come for the twins to explore their separate fates. Grace, unable to forget the blindness she caused her Vampirate friend Lorcan, chooses to journey with him to see if his sight can be restored. As for Connor, he must endure the latest addition to the Diablo crew: Captain Wrathe's awful nephew, who seems to dislike him from the very start. Will both twins find success, and what will it take to bring them back together?
From the creator of the popular blog The Monsters Know What They’re Doing comes a compilation of villainous battle plans for Dungeon Masters. In the course of a Dungeons & Dragons game, a Dungeon Master has to make one decision after another in response to player behavior—and the better the players, the more unpredictable their behavior! It’s easy for even an experienced DM to get bogged down in on-the-spot decision-making or to let combat devolve into a boring slugfest, with enemies running directly at the player characters and biting, bashing, and slashing away. In The Monsters Know What They’re Doing, Keith Ammann lightens the DM’s burden by helping you understand your monsters’ abilities and develop battle plans before your fifth edition D&D game session begins. Just as soldiers don’t whip out their field manuals for the first time when they’re already under fire, a DM shouldn’t wait until the PCs have just encountered a dozen bullywugs to figure out how they advance, fight, and retreat. Easy to read and apply, The Monsters Know What They're Doing is essential reading for every DM.
Conor and Grace are twins, recently orphaned after their widowed father's death. Rather than being adopted by the town's busy-bodies, they decide to set sail in their father's lastpossession, his sailing boat. But a vicious storm sees their boat capsize and the twins are separated. Two mysterious ships sail to their rescue - each picking up one twin before disappearing into the mist. Conor wakes to find himself on a pirate ship and is soon being trained up with a cutlass. Meanwhile Grace finds herself locked in a darkened room, as the vampirates wait for night to fall and their feasting to begin... Determined to find each other, yet intrigued by their new shipmates, the twins are about to embark on the biggest adventure of their lives...
New York Times bestselling author Lynsay Sands brings the heat in this new Argeneau novel, as one woman is rescued by an irresistible immortal . . . "Vampires..." When Raffaele Notte pulls a barely dressed, disoriented woman from the ocean, the last thing he expects is for her to utter that word. The immortal has come to the island resort to help his cousin, but now, it seems, there are rogue vampires dining on unsuspecting tourists. And he soon realizes that not only is Jess a target, she's also the life mate he's been waiting for . . . Vampires are real. Jess would've never believed it until she saw them with her own eyes. She knows she has to get off the island, and her gallant rescuer has offered to help. There's something about Raffaele that's unlike any man she has ever met, and his touch sends pleasure through her that is beyond all imagining. But when Jess discovers who he really is, will she risk life as she knows it for a chance of forever by his side?
The vampire queen Neferata plots to create a new empire. Neferata is a queen without a kingdom. Lahmia has fallen, her vampire children have scattered and she is reduced to draining blood from the beasts of the mountains. After a chance encounter with a party of dwarfs, she sets her sights on a capital for her new empire - the stronghold of Silver Pinnacle. She calls her allies to battle - but can she truly trust Ushoran, Lord of Masks, and his bestial Strigoi vampires?
Vampirates Book 3 - Grace journeys with Lorcan Furey to Sanctuary, the mountaintop retreat run by Mosh Zu Kamal, which offers healing for troubled Vampirates. At Sanctuary, Grace discovers amazing new powers but falls prey to fresh dangers and temptations - including charismatic "e;Vaquero Vampirate"e; Johnny Desperado.Back on The Diablo, Connor is caught up in plans for a daring heist, devised by pirate brothers Molucco and Barbarro Wrathe. Connor is assigned the role of protector of Molucco's wayward nephew, Moonshine Wrathe. Moonshine proves a loose cannon and Connor is forced to commit an act of violence, which shocks him to his core.Meanwhile, newly sired Vampirate Stukeley finds himself wrestling between the life he has left behind and the dark realm opening up before him.
When Camazotz, the vampire god, journeys to Mexico to collect the final piece of the amulet that will give him unsurpassed strength, Jack, Ben, and Emily race to beat him to it.
The ship reached the dockside just as the sun finally vanished. Suddenly a great black cloud seemed to billow up from the deck. It swooped straight at Jack and he fell backwards off the bollard with a yell. Black creatures, large as crows, swarmed only feet overhead. They were bats, hundreds of them, the largest he had ever seen... The bats aren't the only things to leave the ship that foggy, London night in 1850. A small, frightened figure scurries down the gangplank and staggers on to the docks. Ben has been on board for the whole voyage and what he has seen will haunt him for the rest of his life. Jack befriends him and listens to his story. It's a wild, outlandish tale of archaeology, superstition and a strange, fatal sickness. As the two boys talk, little do they know what they face. London is falling into the terrifying grip of the vampire plagues and only they can prevent its total destruction... Catch Vampire Plagues - the series will be with you for life... (((bar code box
The third book in the Time of Legends series begins the epic tale of the Sundering. Malekith triggers a tragic sequence of events that plunges the realm of the elves into a civil war from which they will never recover.