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The "Shapley value" of a finite multi- person game associates to each player the amount he should be willing to pay to participate. This book extends the value concept to certain classes of non-atomic games, which are infinite-person games in which no individual player has significance. It is primarily a book of mathematics—a study of non-additive set functions and associated linear operators. Originally published in 1974. The Princeton Legacy Library uses the latest print-on-demand technology to again make available previously out-of-print books from the distinguished backlist of Princeton University Press. These editions preserve the original texts of these important books while presenting them in durable paperback and hardcover editions. The goal of the Princeton Legacy Library is to vastly increase access to the rich scholarly heritage found in the thousands of books published by Princeton University Press since its founding in 1905.
This ENCYCLOPAEDIA OF MATHEMATICS aims to be a reference work for all parts of mathe matics. It is a translation with updates and editorial comments of the Soviet Mathematical Encyclopaedia published by 'Soviet Encyclopaedia Publishing House' in five volumes in 1977-1985. The annotated translation consists of ten volumes including a special index volume. There are three kinds of articles in this ENCYCLOPAEDIA. First of all there are survey-type articles dealing with the various main directions in mathematics (where a rather fine subdivi sion has been used). The main requirement for these articles has been that they should give a reasonably complete up-to-date account of the current state of affairs in these areas and that they should be maximally accessible. On the whole, these articles should be understandable to mathematics students in their first specialization years, to graduates from other mathematical areas and, depending on the specific subject, to specialists in other domains of science, en gineers and teachers of mathematics. These articles treat their material at a fairly general level and aim to give an idea of the kind of problems, techniques and concepts involved in the area in question. They also contain background and motivation rather than precise statements of precise theorems with detailed definitions and technical details on how to carry out proofs and constructions. The second kind of article, of medium length, contains more detailed concrete problems, results and techniques.
This volume makes accessible the large body of work that has grown out of Shapley's seminal 1953 paper.
Game Theory has served as a standard text for game theory courses since the publication of the First Edition in 1968. The Fourth Edition updates several recently developed subfields.
The work is motivated by the following problem: bulk-service telephone lines were installed at Cornell University, to be used for long-distance calls. The charges paid to the telephone company are mostly fixed monthly charges and are not usage-related. The problem is how to allocate these costs back to the users in a per call fashion, and how to do it in a way that is fair and efficient. The problem was solved by using the value of the associated non-atomic game. To be able to do this, the theory of non-atomic games had to be extended by weakening certain differentiability requirements. This is done here; in addition a number of results about full-range game are obtained. Next the problem of non-atomic linear production games is studied. A number of results about the cores of such games are obtained, extending and strengthening similar results about finite linear production games. In addition, some results about the value of such games are established, and relationships between the core and the value are derived for a special case. (Author).
Handbook of the Shapley Value contains 24 chapters and a foreword written by Alvin E. Roth, who was awarded the Nobel Memorial Prize in Economic Sciences jointly with Lloyd Shapley in 2012. The purpose of the book is to highlight a range of relevant insights into the Shapley value. Every chapter has been written to honor Lloyd Shapley, who introduced this fascinating value in 1953. The first chapter, by William Thomson, places the Shapley value in the broader context of the theory of cooperative games, and briefly introduces each of the individual contributions to the volume. This is followed by a further contribution from the editors of the volume, which serves to introduce the more significant features of the Shapley value. The rest of the chapters in the book deal with different theoretical or applied aspects inspired by this interesting value and have been contributed specifically for this volume by leading experts in the area of Game Theory. Chapters 3 through to 10 are more focused on theoretical aspects of the Shapley value, Chapters 11 to 15 are related to both theoretical and applied areas. Finally, from Chapter 16 to Chapter 24, more attention is paid to applications of the Shapley value to different problems encountered across a diverse range of fields. As expressed by William Thomson in the Introduction to the book, "The chapters contribute to the subject in several dimensions: Mathematical foundations; axiomatic foundations; computations; applications to special classes of games; power indices; applications to enriched classes of games; applications to concretely specified allocation problems: an ever-widening range, mapping allocation problems into games or implementation." Nowadays, the Shapley value continues to be as appealing as when it was first introduced in 1953, or perhaps even more so now that its potential is supported by the quantity and quality of the available results. This volume collects a large amount of work that definitively demonstrates that the Shapley value provides answers and solutions to a wide variety of problems.
By focusing on the human side as well as the intellectualdimensions of how economists work and think, this collection ofinterviews with top economists of the 20th century becomes astartling and lively introduction to the modern world ofmacroeconomics. A fun read! For more information, frequent updates, and to comment on theforthcoming book, visit William A. Barnett's weblog athttp://economistmind.blogspot.com/. Acclaim for Inside the Economist's Mind "In candid interviews, these great economists prove to befabulous story tellers of their lives and times. Unendinglygripping for insiders, this book should also help non-specialistsunderstand how economists think." Professor Julio Rotemberg, Harvard University Business School,and Editor, Review of Economics and Statistics. "Economics used to be called the 'dismal science'. It will beimpossible for anybody to hold that view anymore ... This isscience with flesh and blood, and a lot of fascinating stories thatyou will find nowhere else." Dr. Jean-Pascal Bénassy, Paris-Jourdan SciencesÉconomiques, Paris, France "This book provides a rare and intriguing view of the personaland professional lives of leading economists ... It is like ABeautiful Mind, scaled by a factor of 16 [the number ofinterviews in the book]." Professor Lee Ohanian, University of California at LosAngeles " ... if you want an insider view of how economics has beendeveloping in the last decades, this is the (only) book foryou." Professor Giancarlo Gandolfo, University of Rome ‘LaSapienza,’ Rome "Here we see the HUMAN side of path-breaking research, thepersonalities and pitfalls, the DRAMA behind the science." Professor Francis X. Diebold, University of Pennsylvania,Philadelphia
The paper reports the second study in a series concerned with the value of participation in a non-atomic game. A non-atomic game is a special type of infinite-person game in which no individual player has significant influence on the outcome. The work develops the concept of mixing value and presents a new approach based on mixing transformations. A program is outlined for imposing a probability measure on the space of all measurable orders. Some consideration is given to the asymptotic approach, in which a game with a continuum is treated as a limit of games with finitely many players. It is significant that all values defined in the axiomatic, mixing, and asymptotic approaches possess a common diagonal property.