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This book constitutes the refereed proceedings of the 8th International Conference on User Modeling, UM 2001, held in Sonthofen, Germany in July 2001.The 19 revised full papers and 20 poster summaries presented together with summaries of 12 selected student presentations were carefully reviewed and selected from 79 submissions. The book offers topical sections on acquiring user models from multi-modal user input; learning interaction models; user models for natural language interpretation, processing, and generation; adaptive interviewing for acquiring user preferences and product customization; supporting user collaboration through adaptive agents; student modeling; and adaptive information filtering, retrieval, and browsing.
This book constitutes the refereed proceedings of the 8th International Conference on User Modeling, UM 2001, held in Sonthofen, Germany in July 2001. The 19 revised full papers and 20 poster summaries presented together with summaries of 12 selected student presentations were carefully reviewed and selected from 79 submissions. The book offers topical sections on acquiring user models from multi-modal user input; learning interaction models; user models for natural language interpretation, processing, and generation; adaptive interviewing for acquiring user preferences and product customization; supporting user collaboration through adaptive agents; student modeling; and adaptive information filtering, retrieval, and browsing.
The refereed proceedings of the 9th International Conference on User Modeling, UM 2003, held in Johnstown, PA, USA in June 2003. The 20 revised full papers and 28 revised poster papers presented together with 12 abstracts were carefully reviewed and selected from 106 submissions. The papers are organized in topical sections on adaptive hypermedia, adaptive Web, natural language and dialogue, plan recognition, evaluation, emerging issues of user modeling, group modeling and cooperation, applications, student modeling, learning environments - natural language and paedagogy, and mobile and ubiquitous computing.
In der Vergangenheit war die Mensch-Computer-Interaktion (Human-Computer Interaction) das Privileg einiger weniger. Heute ist Computertechnologie weit verbreitet, allgegenwärtig und global. Arbeiten und Lernen erfolgen über den Computer. Private und kommerzielle Systeme arbeiten computergestützt. Das Gesundheitswesen wird neu erfunden. Navigation erfolgt interaktiv. Unterhaltung kommt aus dem Computer. Als Antwort auf immer leistungsfähigere Systeme sind im Bereich der Mensch-Computer-Interaktion immer ausgeklügeltere Theorien und Methodiken entstanden. The Wiley Handbook of Human-Computer Interaction bietet einen Überblick über all diese Entwicklungen und untersucht die vielen verschiedenen Aspekte der Mensch-Computer-Interaktion und hat den Wert menschlicher Erfahrungen, die über Technologie stehen, ganzheitlich im Blick.
This book constitutes the proceedings of the First International Conference on User Modeling, Adaptation, and Personalization, held in Trento, Italy, on June 22-26, 2009. This annual conference was merged from the biennial conference series User Modeling, UM, and the conference on Adaptive Hypermedia and Adaptive Web-Based Systems, AH. The 53 papers presented together with 3 invited talks were carefully reviewed and selected from 125 submissions. The tutorials and workshops were organized in topical sections on constraint-based tutoring systems; new paradigms for adaptive interaction; adaption and personalization for Web 2.0; lifelong user modelling; personalization in mobile and pervasive computing; ubiquitous user modeling; user-centred design and evaluation of adaptive systems.
The 33 revised full papers and 30 poster summaries presented together with papers of 12 selected doctoral consortium articles and the abstracts of 3 invited lectures were carefully reviewed and selected from 160 submissions. The book offers topical sections on adaptive hypermedia, affective computing, data mining for personalization and cross-recommendation, ITS and adaptive advice, modeling and recognizing human activity, multimodality and ubiquitous computing, recommender systems, student modeling, user modeling and interactive systems, and Web site navigation support.
This book constitutes the refereed proceedings of the 11th International Conference on User Modeling, UM 2007, held in Corfu, Greece in July 2007. Coverage includes evaluating user/student modeling techniques, data mining and machine learning for user modeling, user adaptation and usability, modeling affect and meta-cognition, as well as intelligent information retrieval, information filtering and content personalization.
Software systems that adapt their services to characteristics of individual users have already proven to be more effective and/or usable than non-adaptive systems. User-adaptive systems rely on user modeling systems for exhibiting personalized behavior. Quite a few user modeling systems have been developed during the past fifteen years. The decisions as to what useful services/functionalities of these systems are were mostly based on intuition and/or experience gained from studying the literature of a few user-adaptive applications. Results from neighboring disciplines and commercial developments have been largely ignored. Empirical evaluations of the practical applicability of user modeling systems were hardly ever carried out. This book is different: the author takes an interdisciplinary and application-oriented approach, defines meaningful requirements on user modeling servers, gives an overview of existing systems, pinpoints their deficiencies, develops a very novel architecture for user modeling servers, implements it, and tests its utility both within an application project and in empirically founded performance experiments. His excellent synthesis of scientific and industrial concerns (which rests on research in data bases, distributed systems, human-computer interaction, user modeling, statistics, and e-commerce) and his very convincing solutions make this book a worthwhile reading both for researchers and for industrial practitioners.
Data modeling is one of the most critical phases in the database application development process, but also the phase most likely to fail. A master data modeler must come into any organization, understand its data requirements, and skillfully model the data for applications that most effectively serve organizational needs. Mastering Data Modeling is a complete guide to becoming a successful data modeler. Featuring a requirements-driven approach, this book clearly explains fundamental concepts, introduces a user-oriented data modeling notation, and describes a rigorous, step-by-step process for collecting, modeling, and documenting the kinds of data that users need. Assuming no prior knowledge, Mastering Data Modeling sets forth several fundamental problems of data modeling, such as reconciling the software developer's demand for rigor with the users' equally valid need to speak their own (sometimes vague) natural language. In addition, it describes the good habits that help you respond to these fundamental problems. With these good habits in mind, the book describes the Logical Data Structure (LDS) notation and the process of controlled evolution by which you can create low-cost, user-approved data models that resist premature obsolescence. Also included is an encyclopedic analysis of all data shapes that you will encounter. Most notably, the book describes The Flow, a loosely scripted process by which you and the users gradually but continuously improve an LDS until it faithfully represents the information needs. Essential implementation and technology issues are also covered. You will learn about such vital topics as: The fundamental problems of data modeling The good habits that help a data modeler be effective and economical LDS notation, which encourages these good habits How to read an LDS aloud--in declarative English sentences How to write a well-formed (syntactically correct) LDS How to get users to name the parts of an LDS with words from their own business vocabulary How to visualize data for an LDS A catalog of LDS shapes that recur throughout all data models The Flow--the template for your conversations with users How to document an LDS for users, data modelers, and technologists How to map an LDS to a relational schema How LDS differs from other notations and why "Story interludes" appear throughout the book, illustrating real-world successes of the LDS notation and controlled evolution process. Numerous exercises help you master critical skills. In addition, two detailed, annotated sample conversations with users show you the process of controlled evolution in action.