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Known for its broad, accessible coverage of both traditional and cutting-edge issues, INTELLECTUAL PROPERTY IN THE NEW TECHNOLOGICAL AGE enters its Fourth Edition as the cornerstone of a proven teaching package. Strengthened and refined through years of successful classroom use, The casebook: covers the full range of legal protections for Intellectual Property: trade secret, patent law, copyright law, trademarks/trade dress, state and federal intellectual property protections, protections for computer software, and a general overview of antitrust law integrates cases and materials with challenging practice problems that help students think like practitioners is enriched by a law and economics perspective that provides students with an analytical tool for a meaningful examination of the subject offers outstanding treatment of new media issues, such as computer software reflects the expertise of its authors, all of whom are currently teaching at schools known for a strong IP focus in the curriculum is reinforced by an annual statutory and case supplement which includes an introduction to biotechnology as well as all of the latest legal developments in IP features an extremely helpful Teacher¿s Manual with alternative syllabi for teaching the book in three- and four-credit comprehensive courses and for two-credit courses in one of the subsets of IP Look for this important new material in the Fourth Edition: an updated discussion of digital copyright, including the Supreme Court¿s decision in MGM v. Grokster additional discussion of the legal issues surrounding open source software a revised trademark chapter that reflects several recent changes in dilution, merchandising, Internet keywords, and fair use
"This addition to the Model Jury Instructions series, published by the ABA Section of Litigation, provides clear and balanced instructions for presentation to juries in copyright, trademark and trade dress litigation. These models accurately and impartially present the elements and critical definitions of copyright, trademark and trade dress law in language that is understandable and familiar to the average juror. The book includes a CD-ROM of the jury instructions that allows for easy adaptation to particular cases or points. Chapter introductions give overviews of the current state of the law, including the major recent cases in most jurisdictions, with discussions of the practical issues you might have to consider. Individual instructions are followed by commentary that includes discussion of the cases from which the instruction was derived, as well as how and when to adapt the instruction to particular cases, to the laws of particular states, to the requirements of particular jurisdictions, or in the light of inconsistent authority. Besides making it easy to present first-rate instructions, the models and supporting citations give you an excellent starting place from which to investigate the nuances of a particular jurisdiction. This book gives you the framework for preparing and trying your case, from analyzing the fact situation and planning strategy to preparing your final argument."--Publisher's website.
This file contains Likelihood of Confusion in Trademark Law by Richard L. Kirkpatrick which provides an overview of the multiple factor test - the generally accepted method of analyzing liklihood of confusion cases - as well as a systematic examination into each one of the key factors used by the courts to determine if likelihood of confusion exists.
Introduction to Intellectual Property provides a clear, effective introduction to patents, copyright, trademarks, and trade secrets. The text may be used by students and instructors in formal courses, as well as those applying intellectual property considerations to entrepreneurship, marketing, law, computer science, engineering, design, or other fields. The luminaries involved with this project represent the forefront of knowledge and experience, and the material offers considerable examples and scenarios, as well as exercises and references.
Mastering Trademark and Unfair Competition Law provides a clear and concise presentation of the basic principles underlying and the challenges facing a student or practitioner of trademark law in a digital age. This book traces the evolution of trademark law from its origin as a common law tort of unfair competition and associated common law trademark rights, to the most recent amendments to the federal Lanham Trademark Act. The book lays a solid foundation covering the basics of obtaining trademark and trade dress rights; federal trademark registration practice, including a discussion of practice before the TTAB; trademark infringement; defenses; and remedies. Mastering Trademark and Unfair Competition Law also has extensive coverage of the dilution of famous trademarks. Mastering Trademark and Unfair Competition Law thoroughly discusses all of the elements of the modern trademark practice. It has extensive discussions of new technologies such as Internet domain names, web pages, keyword advertising, virtual worlds, and computer games, as well as how trademark law has responded to the challenges presented by new forms of trademark use. There are chapters on cybersquatting under the Uniform Domain Name Resolution Policy (UDRP) and international trademark law including review of treaties such as the Paris Convention and the Madrid Protocol. The goal of this book is to ground the reader in the law, policies, and theories of trademark law so that the reader can better understand the legal and economic role of trademarks and brands in a modern economy.
Kane on Trademark Law shows you how to select and develop trademarks that won't trigger costly legal disputes; use and maintain trademarks in ways that will protect them over the long term; and license and expand trademark rights to maximize the full value of trademarks.