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Drelvish Spellweavers are born during approximations of the Gray Sun Andreas. The gifts of Andreas to the People of the Forest, the ancient spell book, replicates at a Spellweavers birth. Rarely Grayness bequeaths Magick to a diverse lot, unwonted Spellweavers, who are not Drelvish, dwell in other realms, and connected to Drelvedom by wisps of Magick and threads of fate. Magick oft comes at high cost. Sometimes the unwonted gifts of Grayness are also unwanted. Albtrume . . .
Children of Magick chronicles deeds of sorcerers, elves, and dragons in ancient Donothor. The sorcerer Morlecainen and his Dark Elf princess mate welcome twin daughters. Chalar shares her father’s red hair whilst Theandra bears her mother’s dark features. Magick touches the sisters. The sorcerer’s ambition and unwonted effects of Magick connect two worlds and embroil them in conflict. The sorcerer surreptitiously attains a seemingly insurmountable weapon. The weapon’s creators seek its return. Fragile alliances form and splinter. Deception breeds mistrust. The sorcerer’s daughters traverse different paths and find love. Both suffer the consequences of their father’s misdeeds. All the while the mysterious spirit of the Orb of Dark Knowledge invades dreams, stirs conflict, and serves its own agenda. Will Magick serve of doom its children?
Born in the wild as a free witch Alucias life is threatened from her first breath as the Violators crave her raw power. Her life changes dramatically when she meets King Garren and his betrothed princess Wynlaeth as she reveals her power to the king, with the help of her parents they convince Garren that the kingdom needs protection from magic. Alucia finds a great love in her pet Pamanthercat, Seth. When he is stolen from her, her heart is shattered. Prince Borrian, brother to the king is dead set on revenge against his brother but soon turns his hatred upon Alucia as she deflects his attacks on the kingdom of Glain. When Violators attack, Garren sends his pregnant queen and Alucia to the safety of Anar Anar, a land where magic is forbidden becomes both her sanctuary and her prison! Her friendship with the queen grows stronger as does the heir to the throne. Maerwynn, Queen of Anar despises Alucia and her power, when Maerwynn is injured Alucia heals her and she is then accepted. Borrian desires more power and forms an unbreakable bond with the Violators and together they hunt for Alucia as her power grows and becomes more threatening to his plan of domination. He becomes a dark and powerful being and feeds on the souls of young virgins, until he falls in love with one of his victims. Alucia does not stop her heartbroken search for Seth, her one true love. Even while her life and the kingdom is under contestant attack!
Fuming with rage and bitterness six friends band together to avenge the destruction of a small human settlement. Through sheer determination and stoic resolve they succeed, though at what cost? Because of their actions, one of them will fall to the enemy and Velthanjantle, the demonic avatar of Kargonis is resurrected. Though weak, the demon breaks free to reign havoc once again upon the world. Fifteen years later, the demon is fully healed and searching for the mysterious Three Chains of Gold; three relics from the War of the Gods which when united will bring about new balance among the Greater Realms. If Velthanjantle is able to find the chains the dark god could be free once more to walk among mortals and foil the decree set in place at the culmination of the War of the Gods by Ravina Estarra, the Goddess of Time. It falls on those who released the demon to gather their forces and train their armies and guilds to stop the end of the world. Together or separated, six mortals must set in motion the events necessary to save Reality from ultimate doom. From demonic plots and greedy dragons to hardened assassins and pious priests, the demon Velthanjantle quickly becomes the least of their problems.
The world of Donothor was a child feeling the pangs of growth. A just man and his family labor to unite the peoples of Donothor against beasts and lawlessness. Dark Magick of utmost power carries ancient evil to Donothor. Childhood is spoiled. Alliances of dwarves, men, gray elves, prismatic dragons and Light Sorcerers oppose the alliances of goblins, hobgoblins, ogres, giants, black dragons, dark elves, and Dark Sorcerers. An aberration of Magick creates a breach between two very different worlds. These worlds become entangled. Peoples of both worlds struggle against the forces of Dark Magick. They must face a myriad of fantastic beasts. What courses should they take? How will events in one world affect the other? Can ancient powers overcome the evil? What are the keys to victory?
This tome reprises deeds of characters from earlier stories including Deathquest to Parallan, Orb of Chalar, Death of Magick, Dawn of Magick, and Thirttene Friends and then depicts journeys of Donothor’s heroine Ravenna, daughter of sorceress Chalar and father known only as Nocerre. Ravenna spends idyllic early years among Dark Elves in Black Dragon’s Horn. The young red-haired elf learns tidbits of her nefarious father and searches for him. Her mother’s tainted reputation forces Ravenna to keep secret her skills of Magick. Both Magick and her formidable weaponry skills aid her journeys. Although powerful allies assist her search, she encounters untold obstacles and joins Donothor’s Rangers. The saga includes detailed accounts of events in Donothor’s greatest conflict, the Iron Mountains War. Ravenna travels many paths, finds unexpected friends, and encounters challenging foes.
Delves into the rich & fascinating tradition of using spells & white magic to enhance your life, realize your desires & make your dreams come true. Provides a comprehensive examination of the long history of spells & gives clear explanations as to their true nature, as well as tips on the proper way they should be used. A number of spells, from healing spells to love spells, are covered in more depth, making this an easy to use practical workbook. Chapters: Witchcraft Past & Present; The Basics of Tools & Rituals; Magic in Many Guises; The Spell's the Thing; The Book of Shadows; Spells to Find Love; Spells for When Love Is Dead; Spells to Settle Arguments; Spells for Health; Spells to Attract Money; Spells for Job Seekers; & a Miscellany of Spells. Illus.
Standalone in a shared world Her reality is a dream. His is a nightmare. Faerie blessed at birth, Princess Aroreh Rosen was molded into feminine perfection for the queen’s agenda of a New Dawn Era. But the realm of Rothlín is far from perfect. Hunger and sickness plague the factory-choked land. Aroreh, however, is oblivious to the plight of her people. Or her mother’s cruelty. Under an enchantment, she is glamoured to remain awake and only see a prospering realm through illusions of beauty and contentment. But all that changes when a rebel sect of faeries releases her mind and unleashes her magic—the power to weave new realities while dreaming. Now on the run, Aroreh’s unspooling world collides with Félip Batten McKinley’s, a shadow walker and the surviving heir to the throne of faerie. The very throne the queen maneuvers to annihilate. And why the faeries hid him as a child in the factory slums of Rothlín. But an uprising pushes Félip from the shadows of his life and into the hauntingly beautiful light of Aroreh Rosen—a young woman who represents every nightmare he knows. Yet only she has the power to awaken a new dream. OF DREAMS AND SHADOWS is young adult elven faerie tale fantasy spin on the romantic tale of Sleeping Beauty, blending faerie magic and pagan ritual with an Industrial Revolution inspired setting. Guaranteed to please readers who love angsty, enemies-to-lovers slow-burn fated romances, twisted fairy tales, and strong found family themes. STANDALONE in a connected series / shared world Guaranteed happily ever after Previously published as: ÆROREH
DREAMS ARE DANGEROUS Unless she unlocks the powers of her mind. He fights his Otherworld shadow self. And with only fae magic to re-spin their tales. Princess Æroreh Rosen was faerie blessed before her birth. To promote the New Dawn Era, the Queen coded her daughter with every feminine perfection. Beauty. Gentleness. Obedience. Musicality. Kindness. Grace. Good cheer. Hunger and lung sickness plague the Kingdom of Ealdspell. But Æroreh is plugged into The Dream, a program created by a sect of faeries to control the realms through illusions of beauty and contentment. All Æroreh has ever known is blissful servitude to a cursed system, and she believes her realm is prospering. Until a different faerie sect decides to wake her sleeping mind and set her true magic free. Meanwhile, Félip Batten MacKinley holds a dangerous secret. One made more threatening by the frostbite scar across his cheek. He’s spit on, beaten, and demonized by a community that values a pretty face over all else. With no easy future in sight, he accepts that he’ll die a burden to his foster parents, his true history erased. But a tempting offer from the faerie’s Fate Maker leads Félip to cross paths with the hauntingly beautiful Æroreh—a young woman who represents all he loathes. Yet only she has the power to awaken a new Dream. Æroreh is a gritty spin on the romantic tale of Sleeping Beauty and blends faerie magic and pagan ritual with high technology. For fans of Margaret Rogerson, Holly Black, fairy tales, and young adult dystopian fantasy. CAN BE READ AS A STANDALONE Name pronounced like Aurora.
Hidden in the Dwarven mine camps since infancy, an Elven princess with a heart of stone finds herself at the center of an uprising. She must choose between the kingdom she was destined to save or the prince who wakes her heart to life. Release date: TBD (will happen sooner than pre-order date)