Download Free Understanding Software Book in PDF and EPUB Free Download. You can read online Understanding Software and write the review.

Software legend Max Kanat-Alexander shows you how to succeed as a developer by embracing simplicity, with forty-three essays that will help you really understand the software you work with. About This Book Read and enjoy the superlative writing and insights of the legendary Max Kanat-Alexander Learn and reflect with Max on how to bring simplicity to your software design principles Discover the secrets of rockstar programmers and how to also just suck less as a programmer Who This Book Is For Understanding Software is for every programmer, or anyone who works with programmers. If life is feeling more complex than it should be, and you need to touch base with some clear thinking again, this book is for you. If you need some inspiration and a reminder of how to approach your work as a programmer by embracing some simplicity in your work again, this book is for you. If you're one of Max's followers already, this book is a collection of Max's thoughts selected and curated for you to enjoy and reflect on. If you're new to Max's work, and ready to connect with the power of simplicity again, this book is for you! What You Will Learn See how to bring simplicity and success to your programming world Clues to complexity - and how to build excellent software Simplicity and software design Principles for programmers The secrets of rockstar programmers Max's views and interpretation of the Software industry Why Programmers suck and how to suck less as a programmer Software design in two sentences What is a bug? Go deep into debugging In Detail In Understanding Software, Max Kanat-Alexander, Technical Lead for Code Health at Google, shows you how to bring simplicity back to computer programming. Max explains to you why programmers suck, and how to suck less as a programmer. There's just too much complex stuff in the world. Complex stuff can't be used, and it breaks too easily. Complexity is stupid. Simplicity is smart. Understanding Software covers many areas of programming, from how to write simple code to profound insights into programming, and then how to suck less at what you do! You'll discover the problems with software complexity, the root of its causes, and how to use simplicity to create great software. You'll examine debugging like you've never done before, and how to get a handle on being happy while working in teams. Max brings a selection of carefully crafted essays, thoughts, and advice about working and succeeding in the software industry, from his legendary blog Code Simplicity. Max has crafted forty-three essays which have the power to help you avoid complexity and embrace simplicity, so you can be a happier and more successful developer. Max's technical knowledge, insight, and kindness, has earned him code guru status, and his ideas will inspire you and help refresh your approach to the challenges of being a developer. Style and approach Understanding Software is a new selection of carefully chosen and crafted essays from Max Kanat-Alexander's legendary blog call Code Simplicity. Max's writing and thoughts are great to sit and read cover to cover, or if you prefer you can drop in and see what you discover new every single time!
An Expert Guide to Software Performance Optimization From mobile and cloud apps to video games to driverless vehicle control, more and more software is time-constrained: It must deliver reliable results seamlessly, consistently, and virtually instantaneously. If it doesn't, customers are unhappy--and sometimes lives are put at risk. When complex software underperforms or fails, software engineers need to identify and address the root causes. This is difficult and, historically, few tools have been available to help. In Understanding Software Dynamics, performance expert Richard L. Sites tackles the problem head on, offering expert methods and advanced tools for understanding complex, time-constrained software dynamics, improving reliability and troubleshooting challenging performance problems. Sites draws on several decades of experience pioneering software performance optimization, as well as extensive experience teaching graduate-level developers. He introduces principles and techniques for use in any environment, from embedded devices to datacenters, illuminating them with examples based on x86 or ARM processors running Linux and linked by Ethernet. He also guides readers through building and applying a powerful, new, extremely low-overhead open-source software tool, KUtrace, to precisely trace executions on every CPU core. Using insights gleaned from this tool, readers can apply nuanced solutions--not merely brute-force techniques such as turning off caches or cores. Measure and address issues associated with CPUs, memory, disk/SSD, networks, and their interactions Fix programs that are always too slow, and those that sometimes lag for no apparent reason Design useful observability, logging, and time-stamping capabilities into your code Reason more effectively about performance data to see why reality differs from expectations Identify problems such as excess execution, slow instruction execution, waiting for resources, and software locks Understanding Software Dynamics will be valuable to experienced software professionals, including application and OS developers, hardware and system architects, real-time system designers, and game developers, as well as advanced students. Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.
Good software design is simple and easy to understand. Unfortunately, the average computer program today is so complex that no one could possibly comprehend how all the code works. This concise guide helps you understand the fundamentals of good design through scientific laws—principles you can apply to any programming language or project from here to eternity. Whether you’re a junior programmer, senior software engineer, or non-technical manager, you’ll learn how to create a sound plan for your software project, and make better decisions about the pattern and structure of your system. Discover why good software design has become the missing science Understand the ultimate purpose of software and the goals of good design Determine the value of your design now and in the future Examine real-world examples that demonstrate how a system changes over time Create designs that allow for the most change in the environment with the least change in the software Make easier changes in the future by keeping your code simpler now Gain better knowledge of your software’s behavior with more accurate tests
The book wraps up with a look at the legal effects--both positive and negative--of open source/free software licensing.
"...(an) exceptionally balanced and informative text." --Rich Dragan The Unified Modeling Language (UML) is a third generation method for specifying, visualizing, and documenting an object-oriented system under development. It unifies the three leading object-oriented methods and others to serve as the basis for a common, stable, and expressive object-oriented development notation. As the complexity of software applications increases, so does the developer's need to design and analyze applications before developing them. This practical introduction to UML provides software developers with an overview of this powerful new design notation, and teaches Java programmers to analyse and design object-oriented applications using the UML notation. + Apply the basics of UML to your applications immediately, without having to wade through voluminous documentation + Use the simple Internet example as a prototype for developing object-oriented applications of your own + Follow a real example of an Intranet sales reporting system written in Java that is used to drive explanations throughout the book + Learn from an example application modeled both by hand and with the use of Popkin Software's SA/Object Architect O-O visual modeling tool.
Learn how free software became open source and how you can sell open source software. This book provides a historical context of how open source has thoroughly transformed how we write software, how we cooperate, how we communicate, how we organize, and, ultimately, how we think about business values. You’ll look at project and community examples including Linux, BSD, Apache, and Kubernetes, understand the open source development model, and how open source has influenced approaches more broadly, even proprietary software, such as open betas. You'll also examine the flipside, the "Second Machine Age," and the challenges of open source-based business models. Today, open source serves as shorthand for much broader trends and behaviors. It’s not just about a free (in all senses of the word) alternative to commercial software. It increasingly is the new commercial software. How Open Source Ate Software reveals how open source has much in common, and is often closely allied, with many other trends in business and society. You'll see how it enables projects that go beyond any individual company. That makes open source not just a story about software, but a story about almost everything. What You'll Learn Understand open source opportunities and challenges Sell software if you’re giving it away Apply open source principles more broadly to openorg, devops, etc. Review which organizational incentives you can implement Who This Book Is For Anyone who has an interest in what is happening in open source and the open source community, and anyone who is contemplating making a business that involves open source.
This book is all about the current trends which exist in todays software development industry. How exactly this industry functions, which things matters the most to develop a good quality of software. The practices such as freelancing are discussed in details in this book. This includes the latest technologies such as python programming language, modern text editors like atom and database technologies like mongodb. This book provides a description of each of these technologies. Modern programming language like python and why it is so important in todays world is briefly discussed. Techniques such as brainstorming, researching the market, Establishing features, freelancing etc are mentioned in details which relate to the current software market. Topics such as Customer and Technical Support are briefly discussed which is the most important thing when developers market and sell their software product.
The second edition of Understanding Search Engines: Mathematical Modeling and Text Retrieval follows the basic premise of the first edition by discussing many of the key design issues for building search engines and emphasizing the important role that applied mathematics can play in improving information retrieval. The authors discuss important data structures, algorithms, and software as well as user-centered issues such as interfaces, manual indexing, and document preparation. Readers will find that the second edition includes significant changes that bring the text up to date on current information retrieval methods. For example, the authors have added a completely new chapter on link-structure algorithms used in search engines such as Google, and the chapter on user interface has been rewritten to specifically focus on search engine usability. To reflect updates in the literature on information retrieval, the authors have added new recommendations for further reading and expanded the bibliography. In addition, the index has been updated and streamlined to make it more reader friendly.
You need to get value from your software project. You need it "free, now, and perfect." We can't get you there, but we can help you get to "cheaper, sooner, and better." This book leads you from the desire for value down to the specific activities that help good Agile projects deliver better software sooner, and at a lower cost. Using simple sketches and a few words, the author invites you to follow his path of learning and understanding from a half century of software development and from his engagement with Agile methods from their very beginning. The book describes software development, starting from our natural desire to get something of value. Each topic is described with a picture and a few paragraphs. You're invited to think about each topic; to take it in. You'll think about how each step into the process leads to the next. You'll begin to see why Agile methods ask for what they do, and you'll learn why a shallow implementation of Agile can lead to only limited improvement. This is not a detailed map, nor a step-by-step set of instructions for building the perfect project. There is no map or instructions that will do that for you. You need to build your own project, making it a bit more perfect every day. To do that effectively, you need to build up an understanding of the whole process. This book points out the milestones on your journey of understanding the nature of software development done well. It takes you to a location, describes it briefly, and leaves you to explore and fill in your own understanding. What You Need: You'll need your Standard Issue Brain, a bit of curiosity, and a desire to build your own understanding rather than have someone else's detailed ideas poured into your head.
All software design is composition: the act of breaking complex problems down into smaller problems and composing those solutions. Most developers have a limited understanding of compositional techniques. It's time for that to change.In "Composing Software", Eric Elliott shares the fundamentals of composition, including both function composition and object composition, and explores them in the context of JavaScript. The book covers the foundations of both functional programming and object oriented programming to help the reader better understand how to build and structure complex applications using simple building blocks.You'll learn: Functional programmingObject compositionHow to work with composite data structuresClosuresHigher order functionsFunctors (e.g., array.map)Monads (e.g., promises)TransducersLensesAll of this in the context of JavaScript, the most used programming language in the world. But the learning doesn't stop at JavaScript. You'll be able to apply these lessons to any language. This book is about the timeless principles of software composition and its lessons will outlast the hot languages and frameworks of today. Unlike most programming books, this one may still be relevant 20 years from now.This book began life as a popular blog post series that attracted hundreds of thousands of readers and influenced the way software is built at many high growth tech startups and fortune 500 companies