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The official novel of Naughty Dog’s award-winning videogame franchise! In the ancient world there was a myth about a king, a treasure, and a hellish labyrinth. Now the doors to that hell are open once again. Nathan Drake, treasure hunter and risk taker, has been called to New York City by the man who taught him everything about the “antiquities acquisition business.” Victor Sullivan needs Drake’s help. Sully’s old friend, a world-famous archaeologist, has just been found murdered in Manhattan. Dodging assassins, Drake, Sully, and the dead man’s daughter, Jada Hzujak, race from New York to underground excavations in Egypt and Greece. Their goal: to unravel an ancient myth of alchemy, look for three long-lost labyrinths, and find the astonishing discovery that got Jada’s father killed. It appears that a fourth labyrinth was built in another land and another culture—and within it lies a key to unmatched wealth and power. An army of terrifying lost warriors guards this underground maze. So does a monster. And what lies beyond—if Drake can live long enough to reach it—is both a treasure and a poison, a paradise and a hell. Welcome to The Fourth Labyrinth.
Too Soon to Celebrate—Too Soon to Quit “Lord, why another mission agency? There are already so many good ones,” Greg Livingstone cried out on a beach in 1983. But, as he made his case to God that he should find someone else to change the world, the answer became clear: the world needed a new agency, operating in a new way, that would focus entirely on all Muslim peoples. So began the wild, risky, worthy story told in Uncharted Mission, a book that is more than the history of the founding of Frontiers. D. C. Keane weaves together interviews with over one hundred missionaries who refused to accept the status quo in missions and were willing to go where no one had gone before—to the Muslim frontiers. In this inspiring true story, you’ll meet pastors, engineers, artists, pilots, and others whose lives changed course when they discovered that Muslims were largely left out of historic missionary efforts. This is a book for innovators who ask, as Greg Livingstone always asks, “How can we do this better? How can we improve?" Don’t simply admire the groundbreakers who went before us in this compelling narrative; there is still work to be done. There are still “frontiers” of mission for the next generation of Christians who want to change the world.
“One of the most exciting developments from the world of ideas in decades, presented with panache by two frighteningly brilliant, endearingly unpretentious, and endlessly creative young scientists.” – Steven Pinker, author of The Better Angels of Our Nature Our society has gone from writing snippets of information by hand to generating a vast flood of 1s and 0s that record almost every aspect of our lives: who we know, what we do, where we go, what we buy, and who we love. This year, the world will generate 5 zettabytes of data. (That’s a five with twenty-one zeros after it.) Big data is revolutionizing the sciences, transforming the humanities, and renegotiating the boundary between industry and the ivory tower. What is emerging is a new way of understanding our world, our past, and possibly, our future. In Uncharted, Erez Aiden and Jean-Baptiste Michel tell the story of how they tapped into this sea of information to create a new kind of telescope: a tool that, instead of uncovering the motions of distant stars, charts trends in human history across the centuries. By teaming up with Google, they were able to analyze the text of millions of books. The result was a new field of research and a scientific tool, the Google Ngram Viewer, so groundbreaking that its public release made the front page of The New York Times, The Wall Street Journal, and The Boston Globe, and so addictive that Mother Jones called it “the greatest timewaster in the history of the internet.” Using this scope, Aiden and Michel—and millions of users worldwide—are beginning to see answers to a dizzying array of once intractable questions. How quickly does technology spread? Do we talk less about God today? When did people start “having sex” instead of “making love”? At what age do the most famous people become famous? How fast does grammar change? Which writers had their works most effectively censored by the Nazis? When did the spelling “donut” start replacing the venerable “doughnut”? Can we predict the future of human history? Who is better known—Bill Clinton or the rutabaga? All over the world, new scopes are popping up, using big data to quantify the human experience at the grandest scales possible. Yet dangers lurk in this ocean of 1s and 0s—threats to privacy and the specter of ubiquitous government surveillance. Aiden and Michel take readers on a voyage through these uncharted waters.
A quest for the legendary 'Amber Room' launches Nathan Drake on a journey to the center of the earth. As enemies from Sir Francis Drake's past come for revenge on his descendant, Drake must use all the skills at his disposal to say on step ahead of the game!
"I'm beginning to think the island wants to keep us here." It was supposed to be an adventure. A little time off to honor the memory of a friend and complete a service project in the tropics. Do good deeds while getting a tan. But when a storm rocks their plans, five long-time friends from college find themselves hurled onto a desolate island, and relief fades to fear. Here nature rules with a vengenance. The lone shelter from raw conditions is a sinister cave. Are they victims of a bizarre psychological experiment? Or could this godforsaken place have the power to maroon them forever?
In a world of arrogant nobles and their punishing laws, Georgina will be hanged if anyone discovers she is a spy. But when the wicked prince proposes marriage, Georgina must accept. Refusing would expose the secrets she has delivered to a hidden resistance and forfeit her life. With her wedding day looming ever closer, salvation comes from an unlikely source. Pirate Captain Cinder is a terror on the open sea, striking fear into hearts wherever she sails. Now she has a new target. The vulnerable Princess Georgina should be an easy mark in Cinder’s kidnapping plot. But the legend of Captain Cinder is more intertwined with Georgina’s own history than either of them expect. Treacherous storms. A mysterious pirate king. The prince’s unrelenting pursuit. Georgina and Cinder can only escape by following the uncharted course of their hearts. But just as a future together is within their grasp, Cinder’s past threatens to drag them both to the deep.
Journey alongside Nathan Drake once again, as Naughty Dog and Dark Horse Books team up to bring you this comprehensive and breathtaking exploration into Uncharted 4: A Thief's End! Numerous never-before-seen designs and concept art accompanied by commentary from the developers give you behind-the-scenes access to the creation of this gaming masterwork. This beautiful oversized hardcover is a must-have for any fan of the Uncharted franchise and high quality video game art. The Art of Unchartend 4 will be released by Dark Horse simultaneoulsy with the new game, Uncharted 4.
Adventure alongside Nathan Drake, as Dark Horse Books and Naughty Dog team up to bring you this breathtaking, comprehensive exploration into the Uncharted saga! Encompassing Drake's Fortune, Among Thieves, and Drake's Deception, this epic volume offers a look at hundreds of never-before-seen designs and pieces of concept art from the creation of one of the most exciting game series of this generation, along with insightful commentary from the games' creators! Don't miss out on this opportunity to own a piece of Uncharted history!
A brief, simplified retelling of the episode in "Treasure Island" during which the ship arrives at the island and Jim Hawkins follows the pirates, but discovers Ben Gunn who has been stranded there for three years.
"Uncharted is a smoking hot Harley ride through the wonders of your soul’s journey." — Christiane Northrup, M.D., New York Times best-selling author of Goddesses Never Age Where are we going? How will we get there? In a world of uncertainty, most of us don’t really know. Our challenge is to sail into uncharted waters—away from the familiar ways that don’t work anymore—to discover ourselves and the infinite potential for our lives. It’s in these as-yet-undiscovered places within us that we come to recognize what we can be and what we can co-create with Spirit. If we try to create guided only by the old, familiar map of our lives, what we create won’t be authentic to who we are becoming; we’ll just be doing the same thing over and over. As intuitive counselor and "spiritual cartographer" Colette Baron-Reid explains, we need a different kind of map—not one that tells us where we’ve been, but one we fill in as each new experience changes us into who we need to be to live our destiny. This new map is a map of the soul. In Uncharted, you’ll learn to draw your own map of the soul as Colette guides you on an inward journey through five interconnected realms. First you’ll get oriented in the Realm of Spirit, your "home" that connects the other four. Then you will do the work of self-evolution and co-creation in the Realms of Mind, Light, Energy, and Form. In the Realm of Mind, you experience your consciousness intermingled with that of all Consciousness. In the Realm of Light, you illuminate the darkness and experience transformation as you reclaim lost parts of yourself. In the Realm of Energy, you consciously direct the forces influencing you. In the Realm of Form, you see the results of your self-evolution manifested in the material world. At every step, you learn to harness your personal power and turn fear into possibility as you venture into the undiscovered places where magic happens.