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The complexity of most real-time and embedded systems often exceeds that of other types of systems since, in addition to the usual spectrum of problems inherent in software, they need to deal with the complexities of the physical world. That world—as the proverbial Mr. Murphy tells us—is an unpredictable and often unfriendly place. Consequently, there is a very strong motivation to investigate and apply advanced design methods and technologies that could simplify and improve the reliability of real-time software design and implementation. As a result, from the first versions of UML issued in the mid 1990’s, designers of embedded and real-time systems have taken to UML with vigour and enthusiasm. However, the dream of a complete, model-driven design flow from specification through automated, optimised code generation, has been difficult to realise without some key improvements in UML semantics and syntax, specifically targeted to the real-time systems problem. With the enhancements in UML that have been proposed and are near standardisation with UML 2. 0, many of these improvements have been made. In the Spring of 2003, adoption of a formalised UML 2. 0 specification by the members of the Object Management Group (OMG) seems very close. It is therefore very appropriate to review the status of UML as a set of notations for embedded real-time systems - both the state of the art and best practices achieved up to this time with UML of previous generations - and where the changes embodied in the 2.
This practical new book provides much-needed, practical, hands-on experience capturing analysis and design in UML. It holds the hands of engineers making the difficult leap from developing in C to the higher-level and more robust Unified Modeling Language, thereby supporting professional development for engineers looking to broaden their skill-sets in order to become more saleable in the job market. It provides a laboratory environment through a series of progressively more complex exercises that act as building blocks, illustrating the various aspects of UML and its application to real-time and embedded systems. With its focus on gaining proficiency, it goes a significant step beyond basic UML overviews, providing both comprehensive methodology and the best level of supporting exercises available on the market. Each exercise has a matching solution which is thoroughly explained step-by-step in the back of the book. The techniques used to solve these problems come from the author's decades of experience designing and constructing real-time systems. After the exercises have been successfully completed, the book will act as a desk reference for engineers, reminding them of how many of the problems they face in their designs can be solved. - Tutorial style text with keen focus on in-depth presentation and solution of real-world example problems - Highly popular, respected and experienced author
A detailed and practical book and eBook walk-through showing how to apply UML to real world development projects
With its clear introduction to the Unified Modeling Language (UML) 2.0, this tutorial offers a solid understanding of each topic, covering foundational concepts of object-orientation and an introduction to each of the UML diagram types.
This comprehensive guide has been fully revised to cover UML 2.0, today's standard method for modelling software systems. Filled with concise information, it's been crafted to help IT professionals read, create, and understand system artefacts expressed using UML. Includes an example-rich tutorial for those who need familiarizing with the system.
Diagramming and process are important topics in today’s software development world, as the UML diagramming language has come to be almost universally accepted. Yet process is necessary; by themselves, diagrams are of little use. Use Case Driven Object Modeling with UML - Theory and Practice combines the notation of UML with a lightweight but effective process - the ICONIX process - for designing and developing software systems. ICONIX has developed a growing following over the years. Sitting between the free-for-all of Extreme Programming and overly rigid processes such as RUP, ICONIX offers just enough structure to be successful.
Offers comprehensive coverage of all major modeling viewpoints Provides details of collaboration and class diagrams for filling in the design-level models
A clear and thorough introductory explanation of the industry standard Unified Modeling Language (UML) is ideal for those with minimal technical background.
Real-time and embedded systems must make the most of very limited processor and memory sources, and UML is an invaluable tool for achieving these goals. Key topics include information on tradeoffs associated with each object design approach, design patterns and identification strategies, detailed appendix on OMG, and more.
Unified Modeling Language (UML) is a general-purpose notation language for specifying and visualizing complex software, especially large, object-oriented projects. Object-oriented programming is when a programmer defines not only the data type of a data structure, but also the types of operations/functions that can be applied to the data structure. Applying UML addresses the practical issues faced by users in adopting UML. As the title suggests, it helps the reader in actually applying UML to real life situations, rather than just in learning the language. The book covers in depth detail of UML, including notation on profiles and extensions. The scope of the book assumes prior experience in software engineering and/or business modeling, an understanding of object-oriented concepts and a basic knowledge of UML.* Case study driven approach covering a wide range of issues* Contains advanced tutorial material to aid learning* Focuses on practical issues in the application of UML