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From early, now classic, book jackets to recent private paintings this volume collects together for the first time the very best of Pennington's work. From science fiction and gothic horror to fabtasy and prophetic paintings this collection is a homepage to a unique and highly influential artist.
In this volume, John Carter, an ex-soldier turned prospector, is transported to Mars - 'Barsoom, ' as it is known to its natives - under mysterious circumstances. He becomes dedicated to protecting his new home and newly found love, the princess Dejah Thoris, from warring alien civilizations and a host of deadly Barsoomian beasts
New stories starring Marve̐lu's most popular hero.
The Art of Frank Cho presents Frank's first full career overview in this 20-year retrospective featuring over 400 pieces of art. They include his early student works, personal paintings and a section on his creator-owned properties, followed by an extensive overview of his adventure and superhero work completed for the major and independent comic publishers. Frank provides fresh commentary throughout to reveal insight into his art. An interview covers his recent projects with a revealing look at his working process. Frank picked many of his favorite comic covers and interior pages to share for this book. Preliminary pencil sketches from his archives are revealed for the first time. A range of art shows the finished inks direct from the original art as well as final published colored versions. Step-by-step stages are included for selected works, showing the initial concept to the final form for reproduction. Extensive scanning and photography of the originals has been done over the course of a year to provide the best reproductions possible. Art examples are highlighted from independent comics, along with Frank's creator-owned properties, such as Jungle Queen, Liberty Meadows, Skybourne and Zombie King. Other features include behind-the-scenes selections from his titles in development, such as Autumn, Fight Girls, Guns and Dinos, War Wytch and World of Payne. The best of his recent Baker Street Irregulars Sherlock Holmes journals material is also included.
YOU ARE NOW LEAVING THE AGE OF AQUARIUS PLEASE LOWER YOUR SEAT WHEN RISING FROM YOUR HEAD. It was something to do with the cycles of history. The way great civilizations rise and fall. Golden ages and dark ages. Things of that nature. Few people noticed at first. The changes. They were subtle to begin with. Like when the Leader of the Opposition challenged the PM to step outside and settle things man to man. And the PM agreed. Or the way the baked ham rose up against Dave while he was standing in the check-out queue at Budgens. Small things. But they just kept getting bigger. And by the time everyone realized that something very strange was going on, it was all too late. The Earth had left behind the age of science and reason and moved once more into a time of myth. A time of legend and heroes. Of romance and wizardry and wonder. It was a time to take the mother of all giant leaps and enter - THE GARDEN OF UNEARTHLY DELIGHTS
Worlds Beyond Time is the definitive visual history of the spaceships, alien landscapes, cryptozoology, and imagined industrial machinery of 1970s paperback sci-fi art and the artists who created these extraordinary images. In the 1970s, mass-produced, cheaply printed science-fiction novels were thriving. The paper was rough, the titles outrageous, and the cover art astounding. Over the course of the decade, a stable of talented painters, comic-book artists, and designers produced thousands of the most eye-catching book covers to ever grace bookstore shelves (or spinner racks). Curiously, the pieces commissioned for these covers often had very little to do with the contents of the books they were selling, but by leaning heavily on psychedelic imagery, far-out landscapes, and trippy surrealism, the art was able to satisfy the same space race–fueled appetite for the big ideas and brave new worlds that sci-fi writers were boldly pushing forward. In Worlds Beyond Time: Sci-Fi Art of the 1970s, Adam Rowe—who has been curating, championing, and resurrecting the best and most obscure art that 1970s sci-fi has to offer on his blog 70s Sci-Fi Art—introduces readers to the biggest names in the genre, including Chris Foss, Peter Elson, Tim White, Jack Gaughan, and Virgil Finlay, as well as their influences. With deep dives into the subject matter that commonly appeared on these covers—spaceships, alien landscapes, fantasy realms, cryptozoology, and heavy machinery—this book is a loving tribute to a unique and robust art form whose legacy lives on both in nostalgic appreciation as well as the retro-chic design of mainstream sci-fi films such as Guardians of the Galaxy, Alien: Covenant, and Thor: Ragnarok. Includes Color Illustrations