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Ubiquitous Computing for Capture and Access overviews the history of documentation and recording, leading broadly from primitive tools into the current age of ubiquitous computing and automatic or semi-automatic recording technologies.
The chapters in this open access book arise out of the EU Cost Action project Cryptacus, the objective of which was to improve and adapt existent cryptanalysis methodologies and tools to the ubiquitous computing framework. The cryptanalysis implemented lies along four axes: cryptographic models, cryptanalysis of building blocks, hardware and software security engineering, and security assessment of real-world systems. The authors are top-class researchers in security and cryptography, and the contributions are of value to researchers and practitioners in these domains. This book is open access under a CC BY license.
This book constitutes the refereed proceedings of the 6th International Conference on Ubiquitous Computing, UbiComp 2004, held in Nottingham, UK in September 2004. The 26 revised full papers presented were carefully reviewed and selected from 145 submissions. The papers address all current issues in ubiquitous computing ranging from algorithmic and systems design and analysis issues to applications in various contexts.
"...a must-read text that provides a historical lens to see how ubicomp has matured into a multidisciplinary endeavor. It will be an essential reference to researchers and those who want to learn more about this evolving field." -From the Foreword, Professor Gregory D. Abowd, Georgia Institute of Technology First introduced two decades ago, the term ubiquitous computing is now part of the common vernacular. Ubicomp, as it is commonly called, has grown not just quickly but broadly so as to encompass a wealth of concepts and technology that serves any number of purposes across all of human endeavor. While such growth is positive, the newest generation of ubicomp practitioners and researchers, isolated to specific tasks, are in danger of losing their sense of history and the broader perspective that has been so essential to the field’s creativity and brilliance. Under the guidance of John Krumm, an original ubicomp pioneer, Ubiquitous Computing Fundamentals brings together eleven ubiquitous computing trailblazers who each report on his or her area of expertise. Starting with a historical introduction, the book moves on to summarize a number of self-contained topics. Taking a decidedly human perspective, the book includes discussion on how to observe people in their natural environments and evaluate the critical points where ubiquitous computing technologies can improve their lives. Among a range of topics this book examines: How to build an infrastructure that supports ubiquitous computing applications Privacy protection in systems that connect personal devices and personal information Moving from the graphical to the ubiquitous computing user interface Techniques that are revolutionizing the way we determine a person’s location and understand other sensor measurements While we needn’t become expert in every sub-discipline of ubicomp, it is necessary that we appreciate all the perspectives that make up the field and understand how our work can influence and be influenced by those perspectives. This is important, if we are to encourage future generations to be as successfully innovative as the field’s originators.
Interactive systems in the mobile, ubiquitous, and virtual environments are at a stage of development where designers and developers are keen to find out more about design, use and usability of these systems. Ubiquitous Computing: Design, Implementation and Usability highlights the emergent usability theories, techniques, tools and best practices in these environments. This book shows that usable and useful systems are able to be achieved in ways that will improve usability to enhance user experiences. Research on the usability issues for young children, teenagers, adults, and the elderly is presented, with different techniques for the mobile, ubiquitous, and virtual environments.
This book provides an introduction to the complex field of ubiquitous computing Ubiquitous Computing (also commonly referred to as Pervasive Computing) describes the ways in which current technological models, based upon three base designs: smart (mobile, wireless, service) devices, smart environments (of embedded system devices) and smart interaction (between devices), relate to and support a computing vision for a greater range of computer devices, used in a greater range of (human, ICT and physical) environments and activities. The author details the rich potential of ubiquitous computing, the challenges involved in making it a reality, and the prerequisite technological infrastructure. Additionally, the book discusses the application and convergence of several current major and future computing trends. Key Features: Provides an introduction to the complex field of ubiquitous computing Describes how current technology models based upon six different technology form factors which have varying degrees of mobility wireless connectivity and service volatility: tabs, pads, boards, dust, skins and clay, enable the vision of ubiquitous computing Describes and explores how the three core designs (smart devices, environments and interaction) based upon current technology models can be applied to, and can evolve to, support a vision of ubiquitous computing and computing for the future Covers the principles of the following current technology models, including mobile wireless networks, service-oriented computing, human computer interaction, artificial intelligence, context-awareness, autonomous systems, micro-electromechanical systems, sensors, embedded controllers and robots Covers a range of interactions, between two or more UbiCom devices, between devices and people (HCI), between devices and the physical world. Includes an accompanying website with PowerPoint slides, problems and solutions, exercises, bibliography and further reading Graduate students in computer science, electrical engineering and telecommunications courses will find this a fascinating and useful introduction to the subject. It will also be of interest to ICT professionals, software and network developers and others interested in future trends and models of computing and interaction over the next decades.
This book constitutes the refereed proceedings of the Third International Conference on Ubiquitous Computing, Ubicomp 2001, held in Atlanta, GA, USA in September/October 2001. The 14 revised full papers and 15 revised technical notes were carefully selected during a highly competitive reviewing process from a total of 160 submissions (90 paper submissions and 70 technical notes submissions). All current aspects of research and development in the booming area of ubiquitous computing are addressed. The book offers topical sections on location awareness, tools and infrastructure, applications for groups, applications and design spaces, research challenges and novel input, and output.
Pervasive Computing: Next Generation Platforms for Intelligent Data Collection presents current advances and state-of-the-art work on methods, techniques, and algorithms designed to support pervasive collection of data under ubiquitous networks of devices able to intelligently collaborate towards common goals. Using numerous illustrative examples and following both theoretical and practical results the authors discuss: a coherent and realistic image of today's architectures, techniques, protocols, components, orchestration, choreography, and developments related to pervasive computing components for intelligently collecting data, resource, and data management issues; the importance of data security and privacy in the era of big data; the benefits of pervasive computing and the development process for scientific and commercial applications and platforms to support them in this field. Pervasive computing has developed technology that allows sensing, computing, and wireless communication to be embedded in everyday objects, from cell phones to running shoes, enabling a range of context-aware applications. Pervasive computing is supported by technology able to acquire and make use of the ubiquitous data sensed or produced by many sensors blended into our environment, designed to make available a wide range of new context-aware applications and systems. While such applications and systems are useful, the time has come to develop the next generation of pervasive computing systems. Future systems will be data oriented and need to support quality data, in terms of accuracy, latency and availability. Pervasive Computing is intended as a platform for the dissemination of research efforts and presentation of advances in the pervasive computing area, and constitutes a flagship driver towards presenting and supporting advanced research in this area. Indexing: The books of this series are submitted to EI-Compendex and SCOPUS - Offers a coherent and realistic image of today's architectures, techniques, protocols, components, orchestration, choreography, and development related to pervasive computing - Explains the state-of-the-art technological solutions necessary for the development of next-generation pervasive data systems, including: components for intelligently collecting data, resource and data management issues, fault tolerance, data security, monitoring and controlling big data, and applications for pervasive context-aware processing - Presents the benefits of pervasive computing, and the development process of scientific and commercial applications and platforms to support them in this field - Provides numerous illustrative examples and follows both theoretical and practical results to serve as a platform for the dissemination of research advances in the pervasive computing area
Ad hoc and ubiquitous computing technologies have received extensive attention in both the academia and industry with the explosive growth of wireless communication devices. These technologies are beneficial for many applications, such as offering futuristic high bandwidth access for users, and are expected to offer more exciting and efficient services, anytime and anywhere. In order to satisfy these diverse applications, The design issues of various wireless networks such as ad hoc, sensor, and mesh networks are extremely complicated and there are a number of technique challenges that need to be explored, involving every layer of the OSI protocol stack. This book aims to provide a complete understanding of these networks by investigating the evolution of ad hoc, sensor, and mesh networking technologies from theoretic concept to implementation protocols, from fundamentals to real applications. it provides the necessary background material needed to go deeper into the subject and explore the research literature. The explanation in the book is therefore sufficiently detailed to serve as a comprehensive reference for students, instructors, researchers, engineers, and other professionals, building their understanding of these networks.