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The history of television in Chicago begins with the birth of the medium and is defined by the city's pioneering stations. WBKB (now WLS-TV) was the principal innovator of the Chicago School of Television, an improvisational production style that combined small budgets, personable talent, and the creative use of scenery and props. WNBQ (now WMAQ-TV) expanded the innovative concept to a wider audience via the NBC network. WGN-TV scored with sports and kids. Strong personalities drove the success of WBBM-TV. A noncommercial educational station, WTTW, and the city's first UHF station, WCIU, added diversity and ethnic programming. The airwaves in Chicago have been home to a wealth of talented performers and iconic programs that have made the city one of the country's greatest television towns. Chicago Television, featuring photographs from the archives of the Museum of Broadcast Communications (MBC) and the collections of local stations and historians, gives readers a front-row seat on a journey through the fi rst 50 years of Chicago television, 1940-1990. Founded in 1982 by broadcaster Bruce DuMont, the MBC Web site offers over 10,000 digital assets.
In 1990, American television experienced a seismic shift when Twin Peaks premiered, eschewing formulaic plots and clear lines between heroes and villains. This game-changing series inspired a generation of show creators to experiment artistically, transforming the small screen in ways that endure to this day. Focusing on six shows (Twin Peaks, with a critical analysis of both the original series and the 2017 return; The Wire; Treme; The Sopranos; Mad Men; and Girls), Television Rewired explores what made these programs so extraordinary. As their writers and producers fought against canned plots and moral simplicity, they participated in the evolution of the exhilarating new auteur television while underscoring the fact that art and entertainment don't have to be mutually exclusive. Nochimson also makes provocative distinctions between true auteur television and shows that were inspired by the freedom of the auteur series but nonetheless remained entrenched within the parameters of formula. Providing opportunities for vigorous discussion, Television Rewired will stimulate debates about which of the new television series since 1990 constitute “art” and which are tweaked “business-driven storytelling.”
V. 1 Catalog -- v. 2 Notes, Poetry/Fiction.
In this introduction to the Anishinaabe tradition of totem animals, young children explain why they identify with different creatures such as a deer, beaver or moose. Delightful illustrations show the children wearing masks representing their chosen animal, while the few lines of text on each page work as a series of simple poems throughout the book. In a brief author’s note, Danielle Daniel explains the importance of totem animals in Anishinaabe culture and how they can also act as animal guides for young children seeking to understand themselves and others.
Beginning Fedora Desktop: Fedora 18 Edition is a complete guide to using the Fedora 18 Desktop Linux release as your daily driver for mail, productivity, social networking, and more. Author and Linux expert Richard Petersen delves into the operating system as a whole and offers you a complete treatment of Fedora 18 Desktop installation, configuration, and use. You'll discover how to install Fedora 18 Desktop on any hardware, learn which applications perform which functions, how to manage software updates, tips and tricks for the GNOME 3 and KDE desktops, useful shell commands, and both the Fedora administration and network tools. Get the most out of Fedora 18 Desktop -- including free Office suites, editors, e-book readers, music and video applications and codecs, email clients, Web and FTP browsers, microblogging and IM applications -- with a copy of Beginning Fedora Desktop: Fedora 18 Edition at your side.
This sixth edition of Beginning Ubuntu Linux introduces all of us—newbies, power users and system administrators—to the Natty Narwhal Ubuntu release. Based on the bestselling fifth edition, this edition introduces the new Unity interface while not neglecting the finely-tuned administration techniques for new users present in previous editions. Whether you aim to use it in the home or in the office, you’ll be introduced to the complete world of Ubuntu Linux, from simple word processing to using cloud services. You’ll learn how to control the Ubuntu system which you just installed as you are guided through common tasks, such as configuring the system's graphical user interface, listening to audio CDs and MP3s, producing documents, using VoIP and chat, and of course, general system maintenance. Emilio also introduces the improved software center and Ubuntu's multitouch capabilities. This book supplies a series of comprehensive tutorials on Ubuntu administration and security—essential for any Ubuntu user—while not neglecting matters pertaining to office applications and the Cloud.
Set includes revised editions of some issues.
Beginning Ubuntu Linux: From Novice to Professional, Third Edition is the update to the best-selling first book introducing Ubuntu Linux. Adapted from Keir Thomas' best-selling "Beginning SUSE Linux: From Novice to Professional" (Apress, 2005), Keir sets out to guide readers through the most commonly desired yet confusing concepts and tasks confronted by new Linux users. Purposely focused on end users to satisfy the growing interest in migrating away from windows to the increasingly mature Linux desktop platform, Beginning Ubuntu Linux serves as a guide to a rapid and transparent familiarization of those features most treasured by general and power desktop users alike.
This book is a step by step guide to create games with Box2D explained in a simple and friendly way. Are you familiar with ActionScript3 and want to explore the capabilities of physics in game design using Box2D, then this book is for you. You don't have to be an AS3 hero: if you know how to create classes and functions with AS3, then you can make your first physics game!