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Volume fifty-two in the saga of Dray Prescot of Earth and of Kregen, and the second book of the Phantom Cycle. The undead monster called the Spectre has been destroyed. Princess Didi's fine new city of Gafarden no longer suffers under the threat of the animated corpse. Didi herself lies seriously injured in Zandikar in the Eye of the World, lovingly tended by her cousin, Princess Velia. Ulana Farlan, the governor of Didi's province of Urn Vennar, has been removed from office. Now the rogue and schemer Nath Swantram, Nath the Clis, rules. But the Spectre, dead and animate, is about to terrorize Gafarden again as Tralgan Vorner, the wronged Elten of Culvensax, seeks vengeance on those who betrayed him. Within Vorner the Spectre lives. Includes a glossary to the Spectre Cycle. This is the last book in the Dray Prescot series.
When his new army was ready to march against the witch hordes, it rained frogs! It was a veritable heavy bombardment from empty skies! That's the sort of thing Dray Prescot is up against in the war of the Nine Unspeakable Curses! Dray was struggling to gather together his shattered empire when the witchcraft hit. But he has wizards on his side, too, and very soon it becomes a battle of sheer courage, quick wits, and fast flying. This was more to his liking, for he knew that this time the Star Lords might be on his side. Not that he could rely on them, for they were just as likely to toss him back to Earth for a crash course in the old world's learning! Witches of Kregen is the thirty-fourth book in the epic fifty-two book saga of Dray Prescot of Earth and of Kregen by Kenneth Bulmer, writing as Alan Burt Akers. The series continues with Storm over Vallia.
Having at last returned to his home empire, to his wife and his friends, Dray Prescot will learn that the vengeance of his defeated enemies has unleashed a final assault against Vallia and all that Dray holds dear. Nine occult curses. The first curse, the plague of murderous werewolves, takes Dray by surprise. Could his valor and courage, though tempered on the battlefields of alien suns, stand up against an unprecedented onslaught of warring witchcraft? Werewolves of Kregen is the thirty-third book in the epic fifty-two book saga of Dray Prescot of Earth and of Kregen by Kenneth Bulmer, writing as Alan Burt Akers, and begins a new cycle of adventures. The series continues with Witches of Kregen.
Volume fifty in the saga of Dray Prescot of Earth and of Kregen - a standalone novel in the Spectre Cycle. Dray Prescot has been chosen by the Star Lords to bring all the lands of Paz together, as the so-called Emperor of All Paz. They must resist the deadly Shanks who raid from over the curve of the world. Delia and Dray Prescot have abdicated the throne of Vallia and now seek to make the dream of a united Paz come true. But whether he is battling slavers and freeing slaves with the Kroveres of Iztar, or fighting Fish-heads in the land of the Shanks, Prescot is certain to be thrown into more headlong adventures under the streaming mingled lights of the Suns of Scorpio.
Striving to save his strife torn empire of Vallia from the Nine Unspeakable Curses, Dray Prescot has faced a plague of murderous werewolves and attack by the witch hordes. Now he must conquer the bloodthirsty forces of the would be king of North Vallia, while at the same time protecting the realm from the evil witch Csitra and her sorcerous son. Journeying to the witch's dark Maze of Coup Blag, Dray and his comrades must meet the challenge of this realm of traps and treasures, where death waits around every turn, and a wizardly battle of destruction is the price of winning free... Omens of Kregen is the thirty-sixth book in the epic fifty-two book saga of Dray Prescot of Earth and of Kregen by Kenneth Bulmer, writing as Alan Burt Akers. The series continues with Warlord of Antares.
The world Kregen circles the twin suns of Antares, far distant from the skies of Earth. Yet Kregen is the ground on which the Earthman Dray Prescot must stand and fight for all he holds dear. For Prescot is the unwilling battle arm of the mysterious Star Lords who contend for that planet with the powerful Savanti. Yet Prescot's ambitions are his own, for he has inherited the remnant of a shattered empire and must fight to bring hope and freedom to all its peoples. By his side stands his princess, Delia of the Blue Mountains, and a band of stalwart companions of many races and species. But arrayed against him are flying armadas, armed hordes, the wizardry of a super scientist, and, most shocking of all, the fury and steel claws of his own daughter, Dayra!
The most popular game among the many peoples of Kregen, world of Antares, is one that resembles chess, called Jikaida. Jikaida is a battle of wits and war game pieces that suited well the tension charged atmosphere that enveloped Dray Prescot. For reconquering Vallia was assuming the aspect of such a game - move versus countermove, horde against horde! Then Dray Prescot found himself no longer in control of just a game - he had become a living chessman on a real-life board at the dreaded arena of Jikaida City. There every move was accompanied by bloodshed and behind every game might hang the fate of a city, an island, or even a nation!
Fame and fortune may await the winners of the life and death game called Jikaida, but for Dray Prescot his triumphs seemed only to bring infamy and misfortune. An Earthman transposed to the distant world that circles the twin suns of Antares, Prescot had to find a way out of his Jikaida City exile - for his homeland needed him in its hour of danger. But it seemed that fate now would place him in an even more terrifying game - a treasure hunt played out in the illusion webbed catacombs of a haunted valley where desperate men came to find fortunes at the risk of their followers lives and their own sanity.
Together, the three books in this volume make up the first part of the Havilfar Cycle of the Saga of Dray Prescot of Earth and of Kregen. Dray Prescot is launched headlong into a brand-new series of adventures upon the planet of Kregen, that marvelous and beautiful, mystical and terrible world four hundred light-years away beneath the Suns of Scorpio. A new life opens for Dray, but that new life is cruelly different from all he expected and dreamed, hurling him into fresh adventure and danger among peoples and places far removed from those he knows and loves. Dray Prescot's saga has been aclaimed as the best planetary adventure series since Burroughs stopped writing about Barsoom. Manhounds of Antares: Will Dray Prescot be able to remain a prince of proud Vallia or will he become just another human victim of the hunters and manhounds of the mysterious Southern Continent? For that is the enigmatic fate that the Star Lords have suddenly confronted him with. They want someone freed from the terrified pack of human prey among whom Prescot finds himself. But who it is and how it is to be done, they have left to Dray to work out... Arena of Antares: Never a man to leave something half done, Dray Prescot knows his task on the mysterious continent of Havilfar is far from complete. There are cruel conquerors to be overthrown, the pursuit of the manhounds and their masters to continue, and there is the dreaded arena. Can he survive the life of a gladiator against the killers and monsters of a spoiled queen while the Star Lords wait for his mission to continue? Fliers of Antares: Dray Prescot confronts his most baffling task while he is a hunted and harried wanderer of the continent of Havilfar. That task is to discover the means by which the aircraft of that continent's most advanced civilization operate. Prescot is no scientist, but fulfill his task he must or he will never return to the princess and homeland he has won. So, for Dray Prescot there is but one course. With a whole continent against him, with time itself conspiring to balk him, the secrets of an unknown science must be made his...
Four hundred light years from Earth, Kregen is a marvelous world, peopled by wonderful beings, filled with light and clamor and furor of life lived to the hilt. But Kregen has its darker side, where horror and terror bind innocent people, where sorceries rend reason, where injustice denies light. The Spikatur Cycle brings Prescot closer to the realization of many of his dreams. He is determined to do what he feels is laid upon him; but he finds it is not so easy, particularly when the Empress Delia and his comrades are determined to keep him out of trouble. But, he is Dray Prescot, Lord of Strombor and Krozair of Zy, and that canny old leem hunter will not be prevented from buckling up the brave old scarlet breechclout and hurtling off beneath the Moons of Kregen into fresh headlong adventure with a sword in his fist... The marvelous adventures of Dray Prescot on Kregen, the world of wonders that orbits the twin suns of Antares in Scorpio, have become a science fiction saga to rival and perhaps surpass the works of Edgar Rice Burroughs and others of the heroic fantasy band. Beasts of Antares: Dray Prescot, lone Earthman, once a pawn of cosmic powers, rallies the warriors of Vallia for a final stand against the foes that encircle them. Then, in an act of true Prescot bravado, undertakes single handed to rescue three old friends from slavery in a distant land. The beasts of Antares are many and terrifying, but Prescot does not belong to the faint hearted and he will need every ounce of courage this time! Rebel of Antares: At last Prescot has come in sight of his goal to overthrow the slavers and their evil empires, that he shares with the Star Lords. On the island kingdom of Hyrklana his course now seems clear: overthrow its decadent queen, lead a rebellion against the cruel Arena, and free the princess who is its rightful ruler. It is a hard task, but for Dray Prescot, against whom sorcerers and swordsmen have contended, it is the only course he could follow. Legions of Antares: For too long the iron legions of the evil empress of Hamal have devastated the neighboring lands and islands of Kregen. Dray Prescot has battled Empress Thyliss all the way, and at long last finds himself nearing the end of his long campaign. Gathering about himself old allies and former enemies, Dray prepares to challenge the empress at the very doors of her capital city, until he discovers that she is about to spring her secret weapon: the super-science of the mad wizard of Loh. Allies of Antares: Dray Prescot has made himself into a rallying point of strength on Kregen. Now, after the worst war between the humanoid lands has finally concluded, Prescot again confronts the Star Lords, only to learn that the hard won peace is just a transition to a great hemispheric invasion that was even then raiding over the horizon. This book contains a glossary of the Spikatur cycle.