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Legend tells of a wizard so arrogant that he felt the entire sky was naught but a lens for him to view the stars. So great was his hubris and defiance that even when smote with the power of storm and fire, the wizard laughed. He feared not retribution from man nor God, for he drew his knowledge from something greater. Something darker. Something outside. The legend of this wizard grew, first whispered by men in fear, and later in awe. But then there was no more news. No more talk. Something had finally brought the wizard low, for though the sky still blazed down on him and his abode, he no longer blazed back. And now youre going to walk right through this wizards front door. An adventure for beginning characters, players, and Referees, for use with Lamentations of the Flame Princess Weird Fantasy Role-Playing and other traditional role-playing games.
The vampire in me was closer to the surface . . . Evernight Academy: an exclusive boarding school for the most beautiful, dangerous students of all—vampires. Bianca, born to two vampires, has always been told her destiny is to become one of them. But Bianca fell in love with Lucas—a vampire hunter sworn to destroy her kind. They were torn apart when his true identity was revealed, forcing him to flee the school. Although they may be separated, Bianca and Lucas will not give each other up. She will risk anything for the chance to see him again, even if it means coming face-to-face with the vampire hunters of Black Cross—or deceiving the powerful vampires of Evernight. Bianca's secrets will force her to live a life of lies. Yet Bianca isn't the only one keeping secrets. When Evernight is attacked by an evil force that seems to target her, she discovers the truth she thought she knew is only the beginning. . . .
He said . . . She said. Publicist Wendy Mann has always competed hotly with her rival Daniel Blackstone, but this time they’re headed for a collision. Wendy’s job is on the line if she doesn’t save the image of a spoiled young starlet who’s posting provocative pictures of herself all over the Internet in a snarky attempt at revenge on her former boyfriend. Daniel is representing the ex, a onetime teen heartthrob who never grew up. With the feuding Hollywood pair scheduled to appear on the same Las Vegas awards show, Daniel and Wendy are determined to do whatever it takes to defend their own clients. Unfortunately, the chemistry between Wendy and Daniel is even more explosive than that of their Hollywood stars. L-O-V-E was always a four-letter word for these two ultra-competitors; they never counted on the scorching heat that erupts between them. But Wendy’s high-gloss exterior hides a dark past—one that’s lurking behind the bright Vegas lights. Their careers are on the line, and so is Wendy’s life. . . .
A murdering cult. A religious order dedicated to protecting sacred history. An ancient catacomb full of danger and reward. The God that Crawls A dungeon chase adventure for characters of levels 12 for use with Lamentations of the Flame Princess Weird Fantasy Role-Playing and other traditional role-playing games.
The site of an ongoing territorial struggle between the Erebonian Empire and the Republic of Calvard, Crossbell has developed into a prosperous city-state and one of the continent's leading economic centers. After three years away from his hometown, Lloyd Bannings returns in order to follow his late brother's footsteps and join the Crossbell Police Department. The guide for The Legend of Heroes: Trails from Zero - the eagerly anticipated prequel to the Cold Steel arc by Falcom contains a full walkthrough from start-to-finish covering every quest, boss, and item. - A Full walkthrough covering all of the DP choices - In-depth breakdown of every DP choice in every Chapter - Coverage of every Request - In-depth Analysis on Orbments and Quartz - The best places to catch every fish
Young Marie inherits a mysterious item she knows only as the Artifact, a treasured keepsake of her late grandmother. While on a backyard camping trip, the Artifact transports Marie and her best friends Sophie and Elora to a strange and distant world and disappears. Gathering their courage, the three friends set out to find a way home. In the concluding volume, Marni and her friends experience new adventures, disappointments and encounter an odd assortment of little creatures along the way. With the return of a monster that threatened them at the start of their adventure, the girls must unite to face their fears and fight for their lives.
Caroline, known as “Lina” to her family, has always lived in the shadow of her older brother William Herschel’s accomplishments. And yet when William invites Lina to join him in England to assist in his musical and astronomical pursuits—not to mention to run his bachelor household—she accepts, finding a new sense of purpose. William may be an obsessive genius, but Lina adores him, and aids him with the same fervency as a beloved wife. When William decides to marry, however, Lina’s world collapses. As she attempts to rebuild a future, we witness the dawning of an early feminist consciousness—a woman struggling to find her own place among the stars.
A Setting Designed to be Placed in Any Fantasy Campaign! Formatted as a hex-based adventure location, the Isle contains 330 unique challenges and locations, including over 100 new monsters and dozens of spellcasters with unique abilities. The book contains over 120 full-color illustrations, including every single monster found on the Isle. Compatible with Lamentations of the Flame Princess Weird Fantasy Role-Playing and other traditional fantasy role-playing games. The included PDF version of Isle of the Unknown is fully layered and bookmarked.
The second dazzling installment in Patrick Carman's masterful Land of Elyon trilogy!Alexa thought her troubles were over when she defeated the man who had threatened to bring down Bridewell from within. But now that the walls around her land have fallen, a new, unexpected threat has risen from outside. Suddenly, Alexa is involved in a battle much, much larger than her own life . . . a battle in which she is destined to play a key role. In order to help good defeat evil, Alexa and her friends must venture farther than they've ever gone before -- confronting giants, bats, ravenous dogs, and a particularly ghoulish mastermind in order to bring back peace.
The first book in the word-of-mouth phenomenon debut fantasy series about one man's dangerous journey through a labyrinthine world. "One of my favorite books of all time" -- Mark Lawrence The Tower of Babel is the greatest marvel in the world. Immense as a mountain, the ancient Tower holds unnumbered ringdoms, warring and peaceful, stacked one on the other like the layers of a cake. It is a world of geniuses and tyrants, of luxury and menace, of unusual animals and mysterious machines. Soon after arriving for his honeymoon at the Tower, the mild-mannered headmaster of a small village school, Thomas Senlin, gets separated from his wife, Marya, in the overwhelming swarm of tourists, residents, and miscreants. Senlin is determined to find Marya, but to do so he'll have to navigate madhouses, ballrooms, and burlesque theaters. He must survive betrayal, assassins, and the illusions of the Tower. But if he hopes to find his wife, he will have to do more than just endure. This quiet man of letters must become a man of action.