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Computer Science Textbook | Windows 10 & MS Office 2016 KEY FEATURES ● National Education Policy 2020 ● Tech Funda: This section provides practical information or tip to the students. ● Clickipedia: This section provides interesting computer facts. ● Hands-On: This section contains an activity for the Home assignment. ● QR Code: Scan the QR Code given on the first page of each chapter to start chapter animation. ● Project Work: This is an assessment to challenge the students to apply the concepts learnt. ● Digital Resources DESCRIPTION In the modern era, we are dependent on technology for almost every aspect of our lives. Computers are a major part of this technology assisted life, as we have now developed ways to do most of the essential tasks on a computer. Computer science is no longer limited to theories and lectures, it has now become an important part of our lives. Touchpad PLAY (Version 2.0) series, based on Windows 10 and MS Office 2016, is designed carefully keeping in mind the overall growth of the children. The simple and step-by-step approach used in this book makes the content very easy to understand for the students. The students will face a global competition once they step out of the school so they should be updated with the latest technologies which holds a promising future in the times to come. The best way to learn is, to do it through fun-filled activities. To make content interesting through the course of the book, we have included key features like Student Corner, Tech Funda, Clickipedia, Comp Caution, Exercise, In The Lab (Subject Enrichment), Teacher’s Corner, Worksheet, Test Sheet, Project Work, Explore More, Keyboard Shortcuts and Glossary. Sample questions of Orange Global Olympiad (Cyber) have been included to promote awareness about the national level competition. These features will ensure better learning, assessment, evaluation and enable children to take their knowledge beyond the classroom. We hope that the book enables the children to learn the concepts with not only the purpose of gaining knowledge but also to be able to find its applications. We look forward to any suggestions for improving the book. WHAT WILL YOU LEARN You will learn about: ● Fundamentals of computers ● ICT Tools ● Features of Computer ● Parts and Uses of Computer ● Tux Paint WHO THIS BOOK IS FOR Grade 4 TABLE OF CONTENTS 1. The Computer— An Overview 2. Personalizing Windows 10 3. Formatting in Word 2016 4. Graphics and Tables in Word 2016 5. Introduction to PowerPoint 2016 6. Working with Powerpoint 2016 7. More on Internet 8. More Blocks in Scratch The AI Corner! Periodic Assessment 4 Test Sheet 2 Project Work Explore More (Evolution of Windows) OGO Cyber Sample Questions Glossary
Computer Science Textbook Designed for Joyful Learning KEY FEATURES ● National Education Policy 2020 ● Tech Funda: This section provides a practical information or tip to the students. ● Clickipedia: This section provides interesting computer facts. ● Hands-On: This section contains an activity for Home assignment. ● QR Code: Scan the QR Code given on the first page of each chapter to start chapter animation. ● Project Work: This is an assessment to challenge the students to apply the concepts learnt. ● Digital Resources DESCRIPTION Touchpad Play (Version 1.1) series, based on Windows 7 and MS Office 2010 is designed carefully keeping in mind the overall growth of the child. The student will face a global competition once they step out of the school so they should be updated with the latest technologies like Artificial Intelligence which holds a promising future in the times to come. Introduction of open source software like Tux Paint, Scratch and Python in the curriculum will definitely give our students an edge above others and hence make programming ideas more innovative and creative. Learning is done best when it’s fun-filled and activity based. To ensure that the content intrigues the interesting key features like Student Corner, Tech Funda, Clickipedia, Comp Caution, Reboot, One Touch Learn, Let’s Do It, Hands-On, Subject Enrichment—Fun In Lab, Teacher’s CORNER, Periodic Assessment, Test Sheet, Project Work and Supplement Pages. WHAT WILL YOU LEARN You will learn about: ● Fundamentals of computers ● ICT Tools ● Windows 7 ● Computer Memory ● Paint ● MS Word 2010 ● Scratch ● Internet WHO THIS BOOK IS FOR Grade - 4 TABLE OF CONTENTS 1. The Computer—An Overview 2. Computer Memory 3. Personalizing Window 7 4. Fun with Paint 5. Editing in MS Word 2010 6. Formatting in MS Word 2010 7. More on Scratch 8. Programming in Scratch 9. Introduction to Internet 10. Project work 11. OGO Cyber Sample Questions 12. Explore More (Latest Trends)
Computer Science Textbook | Windows 10 & MS Office 2016 KEY FEATURES ● National Education Policy 2020 ● Tech Funda: This section provides a practical information or tip to the students. ● Clickipedia: This section provides interesting computer facts. ● Hands-On: This section contains an activity for Home assignment. ● QR Code: Scan the QR Code given on the first page of each chapter to start chapter animation. ● Project Work: This is an assessment to challenge the students to apply the concepts learnt. ● Digital Resources DESCRIPTION In the modern era, we are dependent on technology for almost every aspect of our lives. Computers are a major part of this technology assisted life, as we have now developed ways to do most of the essential tasks on a computer. Computer science is no longer limited to theories and lectures, it has now become an important part of our lives. Touchpad PLAY (Version 2.0) series, based on Windows 10 and MS Office 2016, is designed carefully keeping in mind the overall growth of the children. The simple and step-by-step approach used in this book makes the content very easy to understand for the students. The students will face a global competition once they step out of the school so they should be updated with the latest technologies which holds a promising future in the times to come. The best way to learn is, to do it through fun filled activities. To make content interesting through the course of the book, we have included key features like Student Corner, Tech Funda, Clickipedia, Comp Caution, Exercise, In The Lab (Subject Enrichment), Teacher’s Corner, Worksheet, Test Sheet, Project Work, Explore More, Keyboard Shortcuts and Glossary. Sample questions of Orange Global Olympiad (Cyber) have been included to promote awareness about the national level competition. These features will ensure better learning, assessment, evaluation and enable children to take their knowledge beyond the classroom. We hope that the book enables the children to learn the concepts with not only the purpose of gaining knowledge but also to be able to find its applications. We look forward to any suggestions for improving the book. WHAT WILL YOU LEARN You will learn about: ● Fundamentals of computers ● ICT Tools ● Features of Computer ● Parts and Uses of Computer ● Tux Paint WHO THIS BOOK IS FOR Grade 7 TABLE OF CONTENTS 1. Advanced Features of Windows 10 2. Charts in Excel 3. Using Tools in GIMP 4. Advanced Features of GIMP 5. Safeguarding your Computer 6. Google Apps 7. More on HTML5 8. Conditional Statements in Python 9. AI for SDGs The AI Corner! Periodic Assessment 4 Test Sheet 2 Project Work Explore More (Excel 2019) OGO Cyber Sample Questions Keyboard Shortcuts (Excel 2016) Glossary
Computer Science Textbook | Windows 10 & MS Office 2016 KEY FEATURES ● National Education Policy 2020 ● Tech Funda: This section provides a practical information or tip to the students. ● Clickipedia: This section provides interesting computer facts. ● Hands-On: This section contains an activity for Home assignment. ● QR Code: Scan the QR Code given on the first page of each chapter to start chapter animation. ● Project Work: This is an assessment to challenge the students to apply the concepts learnt. ● Digital Resources DESCRIPTION In the modern era, we are dependent on technology for almost every aspect of our lives. Computers are a major part of this technology assisted life, as we have now developed ways to do most of the essential tasks on a computer. Computer science is no longer limited to theories and lectures, it has now become an important part of our lives. Touchpad PLAY (Version 2.0) series, based on Windows 10 and MS Office 2016, is designed carefully keeping in mind the overall growth of the children. The simple and step-by-step approach used in this book makes the content very easy to understand for the students. The students will face a global competition once they step out of the school so they should be updated with the latest technologies which holds a promising future in the times to come. The best way to learn is, to do it through fun filled activities. To make content interesting through the course of the book, we have included key features like Student Corner, Tech Funda, Clickipedia, Comp Caution, Exercise, In The Lab (Subject Enrichment), Teacher’s Corner, Worksheet, Test Sheet, Project Work, Explore More, Keyboard Shortcuts and Glossary. Sample questions of Orange Global Olympiad (Cyber) have been included to promote awareness about the national level competition. These features will ensure better learning, assessment, evaluation and enable children to take their knowledge beyond the classroom. We hope that the book enables the children to learn the concepts with not only the purpose of gaining knowledge but also to be able to find its applications. We look forward to any suggestions for improving the book. WHAT WILL YOU LEARN You will learn about: ● Fundamentals of computers ● ICT Tools ● Features of Computer ● Parts and Uses of Computer ● Tux Paint WHO THIS BOOK IS FOR Grade 8 TABLE OF CONTENTS 1. Number System 2. Computer Networking 3. Windows— Photos and Video Editor 4. Introduction to TUPI 2D 5. Animations in TUPI 2D 6. Latest Technological Developments 7. Images, Links and Frames in HTML5 8. Computer Safety and Security 9. Loops in Python 10. Domains of AI The AI Corner! Periodic Assessment 4 Test Sheet 2 Project Work Explore More (Krita— A Painting Program) OGO Cyber Sample Questions Keyboard Shortcuts (GIMP) Glossary
Computer Science Textbook | Windows 10 & MS Office 2016 KEY FEATURES ● National Education Policy 2020 ● Tech Funda: This section provides a practical information or tip to the students. ● Clickipedia: This section provides interesting computer facts. ● Hands-On: This section contains an activity for Home assignment. ● QR Code: Scan the QR Code given on the first page of each chapter to start chapter animation. ● Project Work: This is an assessment to challenge the students to apply the concepts learnt. ● Digital Resources DESCRIPTION In the modern era, we are dependent on technology for almost every aspect of our lives. Computers are a major part of this technology assisted life, as we have now developed ways to do most of the essential tasks on a computer. Computer science is no longer limited to theories and lectures, it has now become an important part of our lives. Touchpad PLAY (Version 2.0) series, based on Windows 10 and MS Office 2016, is designed carefully keeping in mind the overall growth of the children. The simple and step-by-step approach used in this book makes the content very easy to understand for the students. The students will face a global competition once they step out of the school so they should be updated with the latest technologies which holds a promising future in the times to come. The best way to learn is, to do it through fun filled activities. To make content interesting through the course of the book, we have included key features like Student Corner, Tech Funda, Clickipedia, Comp Caution, Exercise, In The Lab (Subject Enrichment), Teacher’s Corner, Worksheet, Test Sheet, Project Work, Explore More, Keyboard Shortcuts and Glossary. Sample questions of Orange Global Olympiad (Cyber) have been included to promote awareness about the national level competition. These features will ensure better learning, assessment, evaluation and enable children to take their knowledge beyond the classroom. We hope that the book enables the children to learn the concepts with not only the purpose of gaining knowledge but also to be able to find its applications. We look forward to any suggestions for improving the book. WHAT WILL YOU LEARN You will learn about: ● Fundamentals of computers ● ICT Tools ● Features of Computer ● Parts and Uses of Computer ● Tux Paint WHO THIS BOOK IS FOR Grade 3 TABLE OF CONTENTS 1. A Computer System 2. Computer Memory 3. Let’s Know about Windows 10 4. Introduction to Word 2016 5. More on Paint 6. More on Paint 3D 7. Introduction to the Internet 8. Introduction to Scratch The AI Corner! AI in Games and Movies Project Work Explore More (Latest Trends) OGO Cyber Sample Questions Glossary
Computer Science Textbook | Windows 10 & MS Office 2016 KEY FEATURES ● National Education Policy 2020 ● Tech Funda: This section provides a practical information or tip to the students. ● Clickipedia: This section provides interesting computer facts. ● Hands-On: This section contains an activity for Home assignment. ● QR Code: Scan the QR Code given on the first page of each chapter to start chapter animation. ● Project Work: This is an assessment to challenge the students to apply the concepts learnt. ● Digital Resources DESCRIPTION In the modern era, we are dependent on technology for almost every aspect of our lives. Computers are a major part of this technology assisted life, as we have now developed ways to do most of the essential tasks on a computer. Computer science is no longer limited to theories and lectures, it has now become an important part of our lives. Touchpad PLAY (Version 2.0) series, based on Windows 10 and MS Office 2016, is designed carefully keeping in mind the overall growth of the children. The simple and step-by-step approach used in this book makes the content very easy to understand for the students. The students will face a global competition once they step out of the school so they should be updated with the latest technologies which holds a promising future in the times to come. The best way to learn is, to do it through fun filled activities. To make content interesting through the course of the book, we have included key features like Student Corner, Tech Funda, Clickipedia, Comp Caution, Exercise, In The Lab (Subject Enrichment), Teacher’s Corner, Worksheet, Test Sheet, Project Work, Explore More, Keyboard Shortcuts and Glossary. Sample questions of Orange Global Olympiad (Cyber) have been included to promote awareness about the national level competition. These features will ensure better learning, assessment, evaluation and enable children to take their knowledge beyond the classroom. We hope that the book enables the children to learn the concepts with not only the purpose of gaining knowledge but also to be able to find its applications. We look forward to any suggestions for improving the book. WHAT WILL YOU LEARN You will learn about: ● Fundamentals of computers ● ICT Tools ● Features of Computer ● Parts and Uses of Computer ● Tux Paint WHO THIS BOOK IS FOR Grade 5 TABLE OF CONTENTS 1. Evolution of Computers 2. Working with Windows 10 3. Page Formatting and Mail Merge in Word 2016 4. Enhancing a Presentation 5. Introduction to Excel 2016 6. Editing in Excel 2016 7. Internet and E-Mail 8. Creating Shapes in Scratch 9. Creating a Game in Scratch The AI Corner! Periodic Assessment 4 Test Sheet 2 Project Work Explore More (Word 2019) Keyboard Shortcuts (Word 2016) OGO Cyber Sample Questions Glossary
Computer Science Textbook Designed for Joyful Learning KEY FEATURES ● National Education Policy 2020 ● Tech Funda: This section provides a practical information or tip to the students. ● Clickipedia: This section provides interesting computer facts. ● Hands-On: This section contains an activity for Home assignment. ● QR Code: Scan the QR Code given on the first page of each chapter to start chapter animation. ● Project Work: This is an assessment to challenge the students to apply the concepts learnt. ● Digital Resources DESCRIPTION Touchpad Play (Version 1.1) series, based on Windows 7 and MS Office 2010 is designed carefully keeping in mind the overall growth of the child. The student will face a global competition once they step out of the school so they should be updated with the latest technologies like Artificial Intelligence which holds a promising future in the times to come. Introduction of open source software like Tux Paint, Scratch and Python in the curriculum will definitely give our students an edge above others and hence make programming ideas more innovative and creative. Learning is done best when it’s fun-filled and activity based. To ensure that the content intrigues the interesting key features like Student Corner, Tech Funda, Clickipedia, Comp Caution, Reboot, One Touch Learn, Let’s Do It, Hands-On, Subject Enrichment—Fun In Lab, Teacher’s CORNER, Periodic Assessment, Test Sheet, Project Work and Supplement Pages. WHAT WILL YOU LEARN You will learn about: ● Fundamentals of computers ● ICT Tools ● Number System ● Computer Virus ● PowerPoint 2010 Advanced ● MS Excel 2010 Introduction ● BASIC-256 ● Impacts of IT WHO THIS BOOK IS FOR Grade - 7 TABLE OF CONTENTS 1. Number system 2. Advanced Features of Windows 7 3. Computer Virus 4. Advanced Features of PowerPoint 2010 5. Introduction to MS Excel 2010 6. Editing in MS Excel 7. Formulas, Functions and Charts in MS Excel 8. Conditional and Looping Statements in BASIC-256 9. Impacts of IT 10. Project Work 11. OGO Cyber Sample Questions 12. Explore More (Artificial Intelligence)
Computer Science Textbook Designed for Joyful Learning KEY FEATURES ● National Education Policy 2020 ● Tech Funda: This section provides a practical information or tip to the students. ● Clickipedia: This section provides interesting computer facts. ● Hands-On: This section contains an activity for Home assignment. ● QR Code: Scan the QR Code given on the first page of each chapter to start chapter animation. ● Project Work: This is an assessment to challenge the students to apply the concepts learnt. ● Digital Resources DESCRIPTION Touchpad Play (Version 1.1) series, based on Windows 7 and MS Office 2010 is designed carefully keeping in mind the overall growth of the child. The student will face a global competition once they step out of the school so they should be updated with the latest technologies like Artificial Intelligence which holds a promising future in the times to come. Introduction of open source software like Tux Paint, Scratch and Python in the curriculum will definitely give our students an edge above others and hence make programming ideas more innovative and creative. Learning is done best when it’s fun-filled and activity based. To ensure that the content intrigues the interesting key features like Student Corner, Tech Funda, Clickipedia, Comp Caution, Reboot, One Touch Learn, Let’s Do It, Hands-On, Subject Enrichment—Fun In Lab, Teacher’s CORNER, Periodic Assessment, Test Sheet, Project Work and Supplement Pages. WHAT WILL YOU LEARN You will learn about: ● Fundamentals of computers ● ICT Tools ● Computer Hardware ● Computer Software ● Windows 7 ● MS Word 2010 ● Tux Paint ● Paint ● Scratch WHO THIS BOOK IS FOR Grade - 3 TABLE OF CONTENTS 1. The Computer System 2. Computer Hardware 3. Computer Software 4. More on Keyboard and Mouse 5. Let’s Know About Windows 7 6. Introduction to MS Word 2010 7. Fun with Tux Paint 8. More on Paint 9. Introduction to Scratch 10. Project Work 11. OGO Cyber Sample Questions 12. Explore More (Latest Trends)
Computer Science Textbook Designed for Joyful Learning KEY FEATURES ● National Education Policy 2020 ● Tech Funda: This section provides a practical information or tip to the students. ● Clickipedia: This section provides interesting computer facts. ● Hands-On: This section contains an activity for Home assignment. ● QR Code: Scan the QR Code given on the first page of each chapter to start chapter animation. ● Project Work: This is an assessment to challenge the students to apply the concepts learnt. ● Digital Resources DESCRIPTION Touchpad Play (Version 1.1) series, based on Windows 7 and MS Office 2010 is designed carefully keeping in mind the overall growth of the child. The student will face a global competition once they step out of the school so they should be updated with the latest technologies like Artificial Intelligence which holds a promising future in the times to come. Introduction of open source software like Tux Paint, Scratch and Python in the curriculum will definitely give our students an edge above others and hence make programming ideas more innovative and creative. Learning is done best when it’s fun-filled and activity based. To ensure that the content intrigues the interesting key features like Student Corner, Tech Funda, Clickipedia, Comp Caution, Reboot, One Touch Learn, Let’s Do It, Hands-On, Subject Enrichment—Fun In Lab, Teacher’s CORNER, Periodic Assessment, Test Sheet, Project Work and Supplement Pages. WHAT WILL YOU LEARN You will learn about: ● Fundamentals of computers ● ICT Tools ● Applications of a Computer ● Working of a Computer ● Computer Devices ● Keyboard & Mouse ● Operating a Computer ● Paint ● Tux Paint WHO THIS BOOK IS FOR Grade 2 TABLE OF CONTENTS 1. Know Your Computer 2. Applications of a Computer 3. Working of a Computer 4. Human Vs Computer 5. Computer Devices 6. The Keyboard and the Mouse 7. Operating a Computer 8. Fun with Tux Paint 9. Introduction to Paint 10. Project Work 11. Orange Global Cyber Olympiad 12. Explore More (Magical Mouse)
Computer Science Textbook | Windows 10 & MS Office 2016 KEY FEATURES ● National Education Policy 2020 ● Tech Funda: This section provides a practical information or tip to the students. ● Clickipedia: This section provides interesting computer facts. ● Hands-On: This section contains an activity for Home assignment. ● QR Code: Scan the QR Code given on the first page of each chapter to start chapter animation. ● Project Work: This is an assessment to challenge the students to apply the concepts learnt. ● Digital Resources DESCRIPTION In the modern era, we are dependent on technology for almost every aspect of our lives. Computers are a major part of this technology assisted life, as we have now developed ways to do most of the essential tasks on a computer. Computer science is no longer limited to theories and lectures, it has now become an important part of our lives. Touchpad PLAY (Version 2.0) series, based on Windows 10 and MS Office 2016, is designed carefully keeping in mind the overall growth of the children. The simple and step-by-step approach used in this book makes the content very easy to understand for the students. The students will face a global competition once they step out of the school so they should be updated with the latest technologies which holds a promising future in the times to come. The best way to learn is, to do it through fun filled activities. To make content interesting through the course of the book, we have included key features like Student Corner, Tech Funda, Clickipedia, Comp Caution, Exercise, In The Lab (Subject Enrichment), Teacher’s Corner, Worksheet, Test Sheet, Project Work, Explore More, Keyboard Shortcuts and Glossary. Sample questions of Orange Global Olympiad (Cyber) have been included to promote awareness about the national level competition. These features will ensure better learning, assessment, evaluation and enable children to take their knowledge beyond the classroom. We hope that the book enables the children to learn the concepts with not only the purpose of gaining knowledge but also to be able to find its applications. We look forward to any suggestions for improving the book. WHAT WILL YOU LEARN You will learn about: ● Fundamentals of computers ● ICT Tools ● Features of Computer ● Parts and Uses of Computer ● Tux Paint WHO THIS BOOK IS FOR Grade 6 TABLE OF CONTENTS 1. Windows 10 2. Advanced Features of PowerPoint 2016 3. Formulas and Functions 4. Introduction to GIMP 5. Services on Internet 6. APP Development 7. Introduction to HTML5 and CSS3 8. Introduction to Programming Python 9. Introduction to AI The AI Corner! Periodic Assessment 4 Test Sheet 2 Project Work Explore More (PowerPoint 2019) OGO Cyber Sample Questions Keyboard Shortcuts (PowerPoint 2016) Glossary